diff options
Diffstat (limited to 'modules')
| -rw-r--r-- | modules/bullet/SCsub | 24 | ||||
| -rw-r--r-- | modules/bullet/SCsub_with_lib | 33 | ||||
| -rw-r--r-- | modules/enet/SCsub | 4 | ||||
| -rw-r--r-- | modules/gdnative/gdnative.cpp | 16 | ||||
| -rw-r--r-- | modules/gdnative/nativescript/nativescript.cpp | 10 |
5 files changed, 31 insertions, 56 deletions
diff --git a/modules/bullet/SCsub b/modules/bullet/SCsub index 0967bca3f..d8d0b930a 100644 --- a/modules/bullet/SCsub +++ b/modules/bullet/SCsub @@ -3,12 +3,15 @@ Import('env') Import('env_modules') -# build only version 2 -# Bullet 2.87 - env_bullet = env_modules.Clone() -bullet_src__2_x = [ +# Thirdparty source files + +if env['builtin_bullet']: + # Build only version 2 for now (as of 2.87) + thirdparty_dir = "#thirdparty/bullet/" + + bullet2_src = [ # BulletCollision "BulletCollision/BroadphaseCollision/btAxisSweep3.cpp" , "BulletCollision/BroadphaseCollision/btBroadphaseProxy.cpp" @@ -179,17 +182,10 @@ bullet_src__2_x = [ , "LinearMath/btVector3.cpp" ] -thirdparty_dir = "#thirdparty/bullet/" -thirdparty_src = thirdparty_dir + "src/" + thirdparty_sources = [thirdparty_dir + file for file in bullet2_src] -bullet_sources = [thirdparty_src + file for file in bullet_src__2_x] - -# include headers -env_bullet.Append(CPPPATH=[thirdparty_src]) - -env_bullet.add_source_files(env.modules_sources, bullet_sources) + env_bullet.add_source_files(env.modules_sources, thirdparty_sources) + env_bullet.Append(CPPPATH=[thirdparty_dir]) # Godot source files env_bullet.add_source_files(env.modules_sources, "*.cpp") - -Export('env') diff --git a/modules/bullet/SCsub_with_lib b/modules/bullet/SCsub_with_lib deleted file mode 100644 index b362a686f..000000000 --- a/modules/bullet/SCsub_with_lib +++ /dev/null @@ -1,33 +0,0 @@ -#!/usr/bin/env python - -Import('env') - -thirdparty_dir = "#thirdparty/bullet/" -thirdparty_lib = thirdparty_dir + "Win64/lib/" - -bullet_libs = [ - "Bullet2FileLoader", - "Bullet3Collision", - "Bullet3Common", - "Bullet3Dynamics", - "Bullet3Geometry", - "Bullet3OpenCL_clew", - "BulletCollision", - "BulletDynamics", - "BulletInverseDynamics", - "BulletSoftBody", - "LinearMath" - ] - -thirdparty_src = thirdparty_dir + "src/" -# include headers -env.Append(CPPPATH=[thirdparty_src]) - -# lib -env.Append(LIBPATH=[thirdparty_dir + "/Win64/lib/"]) - -bullet_libs = [file+'.lib' for file in bullet_libs] -# LIBS doesn't work in windows -env.Append(LINKFLAGS=bullet_libs) - -env.add_source_files(env.modules_sources, "*.cpp") diff --git a/modules/enet/SCsub b/modules/enet/SCsub index 4790c5099..7caeafa1d 100644 --- a/modules/enet/SCsub +++ b/modules/enet/SCsub @@ -3,10 +3,10 @@ Import('env') Import('env_modules') -# Thirdparty source files - env_enet = env_modules.Clone() +# Thirdparty source files + if env['builtin_enet']: thirdparty_dir = "#thirdparty/enet/" thirdparty_sources = [ diff --git a/modules/gdnative/gdnative.cpp b/modules/gdnative/gdnative.cpp index 1379083b4..42c3028f2 100644 --- a/modules/gdnative/gdnative.cpp +++ b/modules/gdnative/gdnative.cpp @@ -181,13 +181,23 @@ bool GDNative::initialize() { godot_gdnative_init_fn library_init_fpointer; library_init_fpointer = (godot_gdnative_init_fn)library_init; + static uint64_t core_api_hash = 0; + static uint64_t editor_api_hash = 0; + static uint64_t no_api_hash = 0; + + if (!(core_api_hash || editor_api_hash || no_api_hash)) { + core_api_hash = ClassDB::get_api_hash(ClassDB::API_CORE); + editor_api_hash = ClassDB::get_api_hash(ClassDB::API_EDITOR); + no_api_hash = ClassDB::get_api_hash(ClassDB::API_NONE); + } + godot_gdnative_init_options options; options.api_struct = &api_struct; options.in_editor = Engine::get_singleton()->is_editor_hint(); - options.core_api_hash = ClassDB::get_api_hash(ClassDB::API_CORE); - options.editor_api_hash = ClassDB::get_api_hash(ClassDB::API_EDITOR); - options.no_api_hash = ClassDB::get_api_hash(ClassDB::API_NONE); + options.core_api_hash = core_api_hash; + options.editor_api_hash = editor_api_hash; + options.no_api_hash = no_api_hash; options.report_version_mismatch = &_gdnative_report_version_mismatch; options.report_loading_error = &_gdnative_report_loading_error; options.gd_native_library = (godot_object *)(get_library().ptr()); diff --git a/modules/gdnative/nativescript/nativescript.cpp b/modules/gdnative/nativescript/nativescript.cpp index e9e318083..f45217d03 100644 --- a/modules/gdnative/nativescript/nativescript.cpp +++ b/modules/gdnative/nativescript/nativescript.cpp @@ -835,12 +835,14 @@ NativeScriptLanguage::~NativeScriptLanguage() { for (Map<String, Ref<GDNative> >::Element *L = NSL->library_gdnatives.front(); L; L = L->next()) { - L->get()->terminate(); - NSL->library_classes.clear(); - NSL->library_gdnatives.clear(); - NSL->library_script_users.clear(); + if (L->get().is_valid()) + L->get()->terminate(); } + NSL->library_classes.clear(); + NSL->library_gdnatives.clear(); + NSL->library_script_users.clear(); + #ifndef NO_THREADS memdelete(mutex); #endif |
