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Diffstat (limited to '')
| -rw-r--r-- | modules/websocket/doc_classes/WebSocketMultiplayerPeer.xml (renamed from doc/classes/WebSocketMultiplayerPeer.xml) | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/doc/classes/WebSocketMultiplayerPeer.xml b/modules/websocket/doc_classes/WebSocketMultiplayerPeer.xml index a1014350f..1a841f85e 100644 --- a/doc/classes/WebSocketMultiplayerPeer.xml +++ b/modules/websocket/doc_classes/WebSocketMultiplayerPeer.xml @@ -1,8 +1,10 @@ <?xml version="1.0" encoding="UTF-8" ?> <class name="WebSocketMultiplayerPeer" inherits="NetworkedMultiplayerPeer" category="Core" version="3.1"> <brief_description> + Base class for WebSocket server and client. </brief_description> <description> + Base class for WebSocket server and client, allowing them to be used as network peer for the [MultiplayerAPI]. </description> <tutorials> </tutorials> @@ -15,6 +17,7 @@ <argument index="0" name="peer_id" type="int"> </argument> <description> + Returns the [WebSocketPeer] associated to the given [code]peer_id[/code]. </description> </method> </methods> @@ -23,6 +26,7 @@ <argument index="0" name="peer_source" type="int"> </argument> <description> + Emitted when a packet is received from a peer. Note: this signal is only emitted when the client or server is configured to use Godot multiplayer API. </description> </signal> </signals> |
