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-rw-r--r--modules/visual_script/register_types.cpp4
-rw-r--r--modules/visual_script/register_types.h4
-rw-r--r--modules/visual_script/visual_script.cpp4
-rw-r--r--modules/visual_script/visual_script.h4
-rw-r--r--modules/visual_script/visual_script_builtin_funcs.cpp4
-rw-r--r--modules/visual_script/visual_script_builtin_funcs.h4
-rw-r--r--modules/visual_script/visual_script_editor.cpp114
-rw-r--r--modules/visual_script/visual_script_editor.h4
-rw-r--r--modules/visual_script/visual_script_expression.cpp4
-rw-r--r--modules/visual_script/visual_script_expression.h4
-rw-r--r--modules/visual_script/visual_script_flow_control.cpp4
-rw-r--r--modules/visual_script/visual_script_flow_control.h4
-rw-r--r--modules/visual_script/visual_script_func_nodes.cpp4
-rw-r--r--modules/visual_script/visual_script_func_nodes.h4
-rw-r--r--modules/visual_script/visual_script_nodes.cpp4
-rw-r--r--modules/visual_script/visual_script_nodes.h4
-rw-r--r--modules/visual_script/visual_script_yield_nodes.cpp4
-rw-r--r--modules/visual_script/visual_script_yield_nodes.h4
18 files changed, 91 insertions, 91 deletions
diff --git a/modules/visual_script/register_types.cpp b/modules/visual_script/register_types.cpp
index ecdca7eb4..a9c655419 100644
--- a/modules/visual_script/register_types.cpp
+++ b/modules/visual_script/register_types.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/modules/visual_script/register_types.h b/modules/visual_script/register_types.h
index 4fb03bc22..3d6eb25d1 100644
--- a/modules/visual_script/register_types.h
+++ b/modules/visual_script/register_types.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/modules/visual_script/visual_script.cpp b/modules/visual_script/visual_script.cpp
index 53d93798d..26c3aed46 100644
--- a/modules/visual_script/visual_script.cpp
+++ b/modules/visual_script/visual_script.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/modules/visual_script/visual_script.h b/modules/visual_script/visual_script.h
index 3e3187694..76eadece6 100644
--- a/modules/visual_script/visual_script.h
+++ b/modules/visual_script/visual_script.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/modules/visual_script/visual_script_builtin_funcs.cpp b/modules/visual_script/visual_script_builtin_funcs.cpp
index 32f751912..3ace2de17 100644
--- a/modules/visual_script/visual_script_builtin_funcs.cpp
+++ b/modules/visual_script/visual_script_builtin_funcs.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/modules/visual_script/visual_script_builtin_funcs.h b/modules/visual_script/visual_script_builtin_funcs.h
index 54dc997b3..1e098535f 100644
--- a/modules/visual_script/visual_script_builtin_funcs.h
+++ b/modules/visual_script/visual_script_builtin_funcs.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/modules/visual_script/visual_script_editor.cpp b/modules/visual_script/visual_script_editor.cpp
index 6c58de8a5..dfd563499 100644
--- a/modules/visual_script/visual_script_editor.cpp
+++ b/modules/visual_script/visual_script_editor.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -228,7 +228,7 @@ protected:
if (String(p_name) == "type") {
- Dictionary dc = d.copy();
+ Dictionary dc = d.duplicate();
dc["type"] = p_value;
undo_redo->create_action(TTR("Set Variable Type"));
undo_redo->add_do_method(script.ptr(), "set_variable_info", var, dc);
@@ -241,7 +241,7 @@ protected:
if (String(p_name) == "hint") {
- Dictionary dc = d.copy();
+ Dictionary dc = d.duplicate();
dc["hint"] = p_value;
undo_redo->create_action(TTR("Set Variable Type"));
undo_redo->add_do_method(script.ptr(), "set_variable_info", var, dc);
@@ -254,7 +254,7 @@ protected:
if (String(p_name) == "hint_string") {
- Dictionary dc = d.copy();
+ Dictionary dc = d.duplicate();
dc["hint_string"] = p_value;
undo_redo->create_action(TTR("Set Variable Type"));
undo_redo->add_do_method(script.ptr(), "set_variable_info", var, dc);
@@ -480,33 +480,33 @@ void VisualScriptEditor::_update_graph(int p_only_id) {
select_func_text->hide();
Ref<Texture> type_icons[Variant::VARIANT_MAX] = {
- Control::get_icon("MiniVariant", "EditorIcons"),
- Control::get_icon("MiniBoolean", "EditorIcons"),
- Control::get_icon("MiniInteger", "EditorIcons"),
- Control::get_icon("MiniFloat", "EditorIcons"),
- Control::get_icon("MiniString", "EditorIcons"),
- Control::get_icon("MiniVector2", "EditorIcons"),
- Control::get_icon("MiniRect2", "EditorIcons"),
- Control::get_icon("MiniVector3", "EditorIcons"),
- Control::get_icon("MiniTransform2D", "EditorIcons"),
- Control::get_icon("MiniPlane", "EditorIcons"),
- Control::get_icon("MiniQuat", "EditorIcons"),
- Control::get_icon("MiniAabb", "EditorIcons"),
- Control::get_icon("MiniBasis", "EditorIcons"),
- Control::get_icon("MiniTransform", "EditorIcons"),
- Control::get_icon("MiniColor", "EditorIcons"),
- Control::get_icon("MiniPath", "EditorIcons"),
- Control::get_icon("MiniRid", "EditorIcons"),
+ Control::get_icon("Variant", "EditorIcons"),
+ Control::get_icon("bool", "EditorIcons"),
+ Control::get_icon("int", "EditorIcons"),
+ Control::get_icon("float", "EditorIcons"),
+ Control::get_icon("String", "EditorIcons"),
+ Control::get_icon("Vector2", "EditorIcons"),
+ Control::get_icon("Rect2", "EditorIcons"),
+ Control::get_icon("Vector3", "EditorIcons"),
+ Control::get_icon("Transform2D", "EditorIcons"),
+ Control::get_icon("Plane", "EditorIcons"),
+ Control::get_icon("Quat", "EditorIcons"),
+ Control::get_icon("AABB", "EditorIcons"),
+ Control::get_icon("Basis", "EditorIcons"),
+ Control::get_icon("Transform", "EditorIcons"),
+ Control::get_icon("Color", "EditorIcons"),
+ Control::get_icon("NodePath", "EditorIcons"),
+ Control::get_icon("RID", "EditorIcons"),
Control::get_icon("MiniObject", "EditorIcons"),
- Control::get_icon("MiniDictionary", "EditorIcons"),
- Control::get_icon("MiniArray", "EditorIcons"),
- Control::get_icon("MiniRawArray", "EditorIcons"),
- Control::get_icon("MiniIntArray", "EditorIcons"),
- Control::get_icon("MiniFloatArray", "EditorIcons"),
- Control::get_icon("MiniStringArray", "EditorIcons"),
- Control::get_icon("MiniVector2Array", "EditorIcons"),
- Control::get_icon("MiniVector3Array", "EditorIcons"),
- Control::get_icon("MiniColorArray", "EditorIcons")
+ Control::get_icon("Dictionary", "EditorIcons"),
+ Control::get_icon("Array", "EditorIcons"),
+ Control::get_icon("PoolByteArray", "EditorIcons"),
+ Control::get_icon("PoolIntArray", "EditorIcons"),
+ Control::get_icon("PoolRealArray", "EditorIcons"),
+ Control::get_icon("PoolStringArray", "EditorIcons"),
+ Control::get_icon("PoolVector2Array", "EditorIcons"),
+ Control::get_icon("PoolVector3Array", "EditorIcons"),
+ Control::get_icon("PoolColorArray", "EditorIcons")
};
Ref<Texture> seq_port = Control::get_icon("VisualShaderPort", "EditorIcons");
@@ -774,33 +774,33 @@ void VisualScriptEditor::_update_members() {
variables->set_custom_color(0, Control::get_color("mono_color", "Editor"));
Ref<Texture> type_icons[Variant::VARIANT_MAX] = {
- Control::get_icon("MiniVariant", "EditorIcons"),
- Control::get_icon("MiniBoolean", "EditorIcons"),
- Control::get_icon("MiniInteger", "EditorIcons"),
- Control::get_icon("MiniFloat", "EditorIcons"),
- Control::get_icon("MiniString", "EditorIcons"),
- Control::get_icon("MiniVector2", "EditorIcons"),
- Control::get_icon("MiniRect2", "EditorIcons"),
- Control::get_icon("MiniVector3", "EditorIcons"),
- Control::get_icon("MiniMatrix32", "EditorIcons"),
- Control::get_icon("MiniPlane", "EditorIcons"),
- Control::get_icon("MiniQuat", "EditorIcons"),
- Control::get_icon("MiniAabb", "EditorIcons"),
- Control::get_icon("MiniMatrix3", "EditorIcons"),
- Control::get_icon("MiniTransform", "EditorIcons"),
- Control::get_icon("MiniColor", "EditorIcons"),
- Control::get_icon("MiniPath", "EditorIcons"),
- Control::get_icon("MiniRid", "EditorIcons"),
+ Control::get_icon("Variant", "EditorIcons"),
+ Control::get_icon("bool", "EditorIcons"),
+ Control::get_icon("int", "EditorIcons"),
+ Control::get_icon("float", "EditorIcons"),
+ Control::get_icon("String", "EditorIcons"),
+ Control::get_icon("Vector2", "EditorIcons"),
+ Control::get_icon("Rect2", "EditorIcons"),
+ Control::get_icon("Vector3", "EditorIcons"),
+ Control::get_icon("Transform2D", "EditorIcons"),
+ Control::get_icon("Plane", "EditorIcons"),
+ Control::get_icon("Quat", "EditorIcons"),
+ Control::get_icon("AABB", "EditorIcons"),
+ Control::get_icon("Basis", "EditorIcons"),
+ Control::get_icon("Transform", "EditorIcons"),
+ Control::get_icon("Color", "EditorIcons"),
+ Control::get_icon("NodePath", "EditorIcons"),
+ Control::get_icon("RID", "EditorIcons"),
Control::get_icon("MiniObject", "EditorIcons"),
- Control::get_icon("MiniDictionary", "EditorIcons"),
- Control::get_icon("MiniArray", "EditorIcons"),
- Control::get_icon("MiniRawArray", "EditorIcons"),
- Control::get_icon("MiniIntArray", "EditorIcons"),
- Control::get_icon("MiniFloatArray", "EditorIcons"),
- Control::get_icon("MiniStringArray", "EditorIcons"),
- Control::get_icon("MiniVector2Array", "EditorIcons"),
- Control::get_icon("MiniVector3Array", "EditorIcons"),
- Control::get_icon("MiniColorArray", "EditorIcons")
+ Control::get_icon("Dictionary", "EditorIcons"),
+ Control::get_icon("Array", "EditorIcons"),
+ Control::get_icon("PoolByteArray", "EditorIcons"),
+ Control::get_icon("PoolIntArray", "EditorIcons"),
+ Control::get_icon("PoolRealArray", "EditorIcons"),
+ Control::get_icon("PoolStringArray", "EditorIcons"),
+ Control::get_icon("PoolVector2Array", "EditorIcons"),
+ Control::get_icon("PoolVector3Array", "EditorIcons"),
+ Control::get_icon("PoolColorArray", "EditorIcons")
};
List<StringName> var_names;
diff --git a/modules/visual_script/visual_script_editor.h b/modules/visual_script/visual_script_editor.h
index 3d037e82e..48b6a92b7 100644
--- a/modules/visual_script/visual_script_editor.h
+++ b/modules/visual_script/visual_script_editor.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/modules/visual_script/visual_script_expression.cpp b/modules/visual_script/visual_script_expression.cpp
index ba58a8e1c..2a051b328 100644
--- a/modules/visual_script/visual_script_expression.cpp
+++ b/modules/visual_script/visual_script_expression.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/modules/visual_script/visual_script_expression.h b/modules/visual_script/visual_script_expression.h
index 2636e7984..628f06fc0 100644
--- a/modules/visual_script/visual_script_expression.h
+++ b/modules/visual_script/visual_script_expression.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/modules/visual_script/visual_script_flow_control.cpp b/modules/visual_script/visual_script_flow_control.cpp
index 147761783..56aeeac7f 100644
--- a/modules/visual_script/visual_script_flow_control.cpp
+++ b/modules/visual_script/visual_script_flow_control.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/modules/visual_script/visual_script_flow_control.h b/modules/visual_script/visual_script_flow_control.h
index 4766bbef6..c985d1b9a 100644
--- a/modules/visual_script/visual_script_flow_control.h
+++ b/modules/visual_script/visual_script_flow_control.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/modules/visual_script/visual_script_func_nodes.cpp b/modules/visual_script/visual_script_func_nodes.cpp
index cbe4438cd..345d2f7df 100644
--- a/modules/visual_script/visual_script_func_nodes.cpp
+++ b/modules/visual_script/visual_script_func_nodes.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/modules/visual_script/visual_script_func_nodes.h b/modules/visual_script/visual_script_func_nodes.h
index a9a0bd083..925f3b94a 100644
--- a/modules/visual_script/visual_script_func_nodes.h
+++ b/modules/visual_script/visual_script_func_nodes.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/modules/visual_script/visual_script_nodes.cpp b/modules/visual_script/visual_script_nodes.cpp
index 5f98951be..a41b3fc6c 100644
--- a/modules/visual_script/visual_script_nodes.cpp
+++ b/modules/visual_script/visual_script_nodes.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/modules/visual_script/visual_script_nodes.h b/modules/visual_script/visual_script_nodes.h
index 6648f57e7..d49f64f3a 100644
--- a/modules/visual_script/visual_script_nodes.h
+++ b/modules/visual_script/visual_script_nodes.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/modules/visual_script/visual_script_yield_nodes.cpp b/modules/visual_script/visual_script_yield_nodes.cpp
index 3c9076246..1961809be 100644
--- a/modules/visual_script/visual_script_yield_nodes.cpp
+++ b/modules/visual_script/visual_script_yield_nodes.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/modules/visual_script/visual_script_yield_nodes.h b/modules/visual_script/visual_script_yield_nodes.h
index 4a595a875..b6efd88c0 100644
--- a/modules/visual_script/visual_script_yield_nodes.h
+++ b/modules/visual_script/visual_script_yield_nodes.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */