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-rw-r--r--modules/bullet/godot_motion_state.h14
1 files changed, 9 insertions, 5 deletions
diff --git a/modules/bullet/godot_motion_state.h b/modules/bullet/godot_motion_state.h
index 62ea47244..2ebe36853 100644
--- a/modules/bullet/godot_motion_state.h
+++ b/modules/bullet/godot_motion_state.h
@@ -1,13 +1,12 @@
/*************************************************************************/
/* godot_motion_state.h */
-/* Author: AndreaCatania */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
-/* http://www.godotengine.org */
+/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -32,9 +31,14 @@
#ifndef GODOT_MOTION_STATE_H
#define GODOT_MOTION_STATE_H
-#include "LinearMath/btMotionState.h"
#include "rigid_body_bullet.h"
+#include <LinearMath/btMotionState.h>
+
+/**
+ @author AndreaCatania
+*/
+
class RigidBodyBullet;
// This clas is responsible to move kinematic actor