diff options
Diffstat (limited to '')
| -rw-r--r-- | main/tests/test_detailer.cpp | 98 |
1 files changed, 41 insertions, 57 deletions
diff --git a/main/tests/test_detailer.cpp b/main/tests/test_detailer.cpp index 5dba7c3f7..1f2be80c3 100644 --- a/main/tests/test_detailer.cpp +++ b/main/tests/test_detailer.cpp @@ -27,15 +27,14 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #include "test_detailer.h" -#include "servers/visual_server.h" -#include "os/main_loop.h" +#include "geometry.h" #include "math_funcs.h" +#include "os/main_loop.h" #include "print_string.h" -#include "geometry.h" #include "quick_hull.h" +#include "servers/visual_server.h" namespace TestMultiMesh { - class TestMainLoop : public MainLoop { RID instance; @@ -47,16 +46,15 @@ class TestMainLoop : public MainLoop { #define MULTIMESH_COUNT 1500 - float ofs_x,ofs_y; + float ofs_x, ofs_y; bool quit; -public: - +public: virtual void _update_qh() { - VisualServer *vs=VisualServer::get_singleton(); + VisualServer *vs = VisualServer::get_singleton(); Vector<Vector3> vts; -/* + /* static const int s = 20; for(int i=0;i<s;i++) { @@ -83,7 +81,7 @@ public: vts.push_back(Vector3(0,-1,0)); vts.push_back(Vector3(1,0,0)); vts.push_back(Vector3(-1,0,0));*/ -/* + /* vts.push_back(Vector3(1,1,1)); vts.push_back(Vector3(1,-1,1)); vts.push_back(Vector3(-1,1,1)); @@ -94,19 +92,16 @@ public: vts.push_back(Vector3(-1,-1,-1)); */ - - DVector<Plane> convex_planes = Geometry::build_cylinder_planes(0.5,0.7,4,Vector3::AXIS_Z); + DVector<Plane> convex_planes = Geometry::build_cylinder_planes(0.5, 0.7, 4, Vector3::AXIS_Z); Geometry::MeshData convex_data = Geometry::build_convex_mesh(convex_planes); - vts=convex_data.vertices; + vts = convex_data.vertices; Geometry::MeshData md; - Error err = QuickHull::build(vts,md); - print_line("ERR: "+itos(err)); - - vs->mesh_remove_surface(mesh,0); - vs->mesh_add_surface_from_mesh_data(mesh,md); - + Error err = QuickHull::build(vts, md); + print_line("ERR: " + itos(err)); + vs->mesh_remove_surface(mesh, 0); + vs->mesh_add_surface_from_mesh_data(mesh, md); //vs->scenario_set_debug(scenario,VS::SCENARIO_DEBUG_WIREFRAME); @@ -118,71 +113,64 @@ public: RID tcmat = vs->mesh_surface_get_material(test_cube,0); vs->material_set_shader(tcmat,sm); */ - } - virtual void input_event(const InputEvent& p_event) { + virtual void input_event(const InputEvent &p_event) { - if (p_event.type==InputEvent::MOUSE_MOTION && p_event.mouse_motion.button_mask&4) { + if (p_event.type == InputEvent::MOUSE_MOTION && p_event.mouse_motion.button_mask & 4) { - ofs_x+=p_event.mouse_motion.relative_y/200.0; - ofs_y+=p_event.mouse_motion.relative_x/200.0; + ofs_x += p_event.mouse_motion.relative_y / 200.0; + ofs_y += p_event.mouse_motion.relative_x / 200.0; } - if (p_event.type==InputEvent::MOUSE_BUTTON && p_event.mouse_button.pressed && p_event.mouse_button.button_index==1) { + if (p_event.type == InputEvent::MOUSE_BUTTON && p_event.mouse_button.pressed && p_event.mouse_button.button_index == 1) { QuickHull::debug_stop_after++; _update_qh(); } - if (p_event.type==InputEvent::MOUSE_BUTTON && p_event.mouse_button.pressed && p_event.mouse_button.button_index==2) { + if (p_event.type == InputEvent::MOUSE_BUTTON && p_event.mouse_button.pressed && p_event.mouse_button.button_index == 2) { - if (QuickHull::debug_stop_after>0) + if (QuickHull::debug_stop_after > 0) QuickHull::debug_stop_after--; _update_qh(); } - - } virtual void request_quit() { - quit=true; + quit = true; } - - virtual void init() { - VisualServer *vs=VisualServer::get_singleton(); - + VisualServer *vs = VisualServer::get_singleton(); mesh = vs->mesh_create(); scenario = vs->scenario_create(); - QuickHull::debug_stop_after=0; + QuickHull::debug_stop_after = 0; _update_qh(); - instance = vs->instance_create2(mesh,scenario); + instance = vs->instance_create2(mesh, scenario); camera = vs->camera_create(); - - vs->camera_set_perspective( camera, 60.0,0.1, 100.0 ); + vs->camera_set_perspective(camera, 60.0, 0.1, 100.0); viewport = vs->viewport_create(); - vs->viewport_attach_camera( viewport, camera ); + vs->viewport_attach_camera(viewport, camera); vs->viewport_attach_to_screen(viewport); - vs->viewport_set_scenario( viewport, scenario ); + vs->viewport_set_scenario(viewport, scenario); - vs->camera_set_transform(camera, Transform( Matrix3(), Vector3(0,0,2 ) ) ); + vs->camera_set_transform(camera, Transform(Matrix3(), Vector3(0, 0, 2))); - RID lightaux = vs->light_create( VisualServer::LIGHT_DIRECTIONAL ); + RID lightaux = vs->light_create(VisualServer::LIGHT_DIRECTIONAL); //vs->light_set_color( lightaux, VisualServer::LIGHT_COLOR_AMBIENT, Color(0.3,0.3,0.3) ); - light = vs->instance_create2( lightaux,scenario ); - vs->instance_set_transform(light,Transform(Matrix3(Vector3(0.1,0.4,0.7).normalized(),0.9))); + light = vs->instance_create2(lightaux, scenario); + vs->instance_set_transform(light, Transform(Matrix3(Vector3(0.1, 0.4, 0.7).normalized(), 0.9))); - ofs_x=0; - ofs_y=0; - quit=false; + ofs_x = 0; + ofs_y = 0; + quit = false; } virtual bool idle(float p_time) { @@ -191,27 +179,23 @@ public: virtual bool iteration(float p_time) { - VisualServer *vs=VisualServer::get_singleton(); + VisualServer *vs = VisualServer::get_singleton(); Transform tr_camera; - tr_camera.rotate( Vector3(0,1,0), ofs_y ); - tr_camera.rotate( Vector3(1,0,0),ofs_x ); - tr_camera.translate(0,0,10); + tr_camera.rotate(Vector3(0, 1, 0), ofs_y); + tr_camera.rotate(Vector3(1, 0, 0), ofs_x); + tr_camera.translate(0, 0, 10); - vs->camera_set_transform( camera, tr_camera ); + vs->camera_set_transform(camera, tr_camera); return quit; } virtual void finish() { - } - }; -MainLoop* test() { +MainLoop *test() { return memnew(TestMainLoop); - } - } |
