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-rw-r--r--editor/plugins/texture_editor_plugin.h13
1 files changed, 3 insertions, 10 deletions
diff --git a/editor/plugins/texture_editor_plugin.h b/editor/plugins/texture_editor_plugin.h
index af2ce92fe..c7eddc925 100644
--- a/editor/plugins/texture_editor_plugin.h
+++ b/editor/plugins/texture_editor_plugin.h
@@ -1,40 +1,34 @@
#ifndef TEXTURE_EDITOR_PLUGIN_H
#define TEXTURE_EDITOR_PLUGIN_H
-
-
-#include "editor/editor_plugin.h"
#include "editor/editor_node.h"
+#include "editor/editor_plugin.h"
#include "scene/resources/texture.h"
-
class TextureEditor : public Control {
OBJ_TYPE(TextureEditor, Control);
-
Ref<Texture> texture;
protected:
void _notification(int p_what);
void _input_event(InputEvent p_event);
static void _bind_methods();
-public:
+public:
void edit(Ref<Texture> p_texture);
TextureEditor();
};
-
class TextureEditorPlugin : public EditorPlugin {
- OBJ_TYPE( TextureEditorPlugin, EditorPlugin );
+ OBJ_TYPE(TextureEditorPlugin, EditorPlugin);
TextureEditor *texture_editor;
EditorNode *editor;
public:
-
virtual String get_name() const { return "Texture"; }
bool has_main_screen() const { return false; }
virtual void edit(Object *p_node);
@@ -43,7 +37,6 @@ public:
TextureEditorPlugin(EditorNode *p_node);
~TextureEditorPlugin();
-
};
#endif // TEXTURE_EDITOR_PLUGIN_H