diff options
Diffstat (limited to 'editor/plugins/gradient_texture_editor_plugin.cpp')
| -rw-r--r-- | editor/plugins/gradient_texture_editor_plugin.cpp | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/editor/plugins/gradient_texture_editor_plugin.cpp b/editor/plugins/gradient_texture_editor_plugin.cpp index 40f7de478..bc985dcdf 100644 --- a/editor/plugins/gradient_texture_editor_plugin.cpp +++ b/editor/plugins/gradient_texture_editor_plugin.cpp @@ -94,14 +94,14 @@ void GradientTextureEdit::_gui_input(const Ref<InputEvent> &p_event) { Ref<InputEventMouseButton> mb = p_event; //Show color picker on double click. if (mb.is_valid() && mb->get_button_index() == 1 && mb->is_doubleclick() && mb->is_pressed()) { - grabbed = _get_point_from_pos(mb->get_pos().x); + grabbed = _get_point_from_pos(mb->get_position().x); _show_color_picker(); accept_event(); } //Delete point on right click if (mb.is_valid() && mb->get_button_index() == 2 && mb->is_pressed()) { - grabbed = _get_point_from_pos(mb->get_pos().x); + grabbed = _get_point_from_pos(mb->get_position().x); if (grabbed != -1) { points.remove(grabbed); grabbed = -1; @@ -115,7 +115,7 @@ void GradientTextureEdit::_gui_input(const Ref<InputEvent> &p_event) { //Hold alt key to duplicate selected color if (mb.is_valid() && mb->get_button_index() == 1 && mb->is_pressed() && mb->get_alt()) { - int x = mb->get_pos().x; + int x = mb->get_position().x; grabbed = _get_point_from_pos(x); if (grabbed != -1) { @@ -140,7 +140,7 @@ void GradientTextureEdit::_gui_input(const Ref<InputEvent> &p_event) { if (mb.is_valid() && mb->get_button_index() == 1 && mb->is_pressed()) { update(); - int x = mb->get_pos().x; + int x = mb->get_position().x; int total_w = get_size().width - get_size().height - 3; //Check if color selector was clicked. @@ -220,7 +220,7 @@ void GradientTextureEdit::_gui_input(const Ref<InputEvent> &p_event) { int total_w = get_size().width - get_size().height - 3; - int x = mm->get_pos().x; + int x = mm->get_position().x; float newofs = CLAMP(x / float(total_w), 0, 1); //Snap to nearest point if holding shift |
