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path: root/editor/plugins/canvas_item_editor_plugin.cpp
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Diffstat (limited to 'editor/plugins/canvas_item_editor_plugin.cpp')
-rw-r--r--editor/plugins/canvas_item_editor_plugin.cpp387
1 files changed, 313 insertions, 74 deletions
diff --git a/editor/plugins/canvas_item_editor_plugin.cpp b/editor/plugins/canvas_item_editor_plugin.cpp
index a35d7a9a5..64428e950 100644
--- a/editor/plugins/canvas_item_editor_plugin.cpp
+++ b/editor/plugins/canvas_item_editor_plugin.cpp
@@ -709,8 +709,8 @@ CanvasItem *CanvasItemEditor::get_single_item() {
return single_item;
}
-CanvasItemEditor::DragType CanvasItemEditor::_find_drag_type(const Point2 &p_click, Vector2 &r_point) {
-
+CanvasItemEditor::DragType CanvasItemEditor::_get_resize_handle_drag_type(const Point2 &p_click, Vector2 &r_point) {
+ // Returns a drag type if a resize handle is clicked
CanvasItem *canvas_item = get_single_item();
ERR_FAIL_COND_V(!canvas_item, DRAG_NONE);
@@ -775,6 +775,90 @@ CanvasItemEditor::DragType CanvasItemEditor::_find_drag_type(const Point2 &p_cli
return DRAG_NONE;
}
+float CanvasItemEditor::_anchor_snap(float p_anchor, bool *p_snapped, float p_opposite_anchor) {
+ bool snapped = false;
+ float dist, dist_min = 0.0;
+ float radius = 0.05 / zoom;
+ float basic_anchors[3] = { ANCHOR_BEGIN, ANCHOR_CENTER, ANCHOR_END };
+ for (int i = 0; i < 3; i++) {
+ if ((dist = fabs(p_anchor - basic_anchors[i])) < radius) {
+ if (!snapped || dist <= dist_min) {
+ p_anchor = basic_anchors[i];
+ dist_min = dist;
+ snapped = true;
+ }
+ }
+ }
+ if (p_opposite_anchor >= 0 && (dist = fabs(p_anchor - p_opposite_anchor)) < radius) {
+ if (!snapped || dist <= dist_min) {
+ p_anchor = p_opposite_anchor;
+ dist_min = dist;
+ snapped = true;
+ }
+ }
+ if (p_snapped)
+ *p_snapped = snapped;
+ return p_anchor;
+}
+
+Vector2 CanvasItemEditor::_anchor_to_position(Control *p_control, Vector2 anchor) {
+ ERR_FAIL_COND_V(!p_control, Vector2());
+
+ Transform2D parent_transform = p_control->get_transform().affine_inverse();
+ Size2 parent_size = p_control->get_parent_area_size();
+
+ return parent_transform.xform(Vector2(parent_size.x * anchor.x, parent_size.y * anchor.y));
+}
+
+Vector2 CanvasItemEditor::_position_to_anchor(Control *p_control, Vector2 position) {
+ ERR_FAIL_COND_V(!p_control, Vector2());
+ Size2 parent_size = p_control->get_parent_area_size();
+
+ return p_control->get_transform().xform(position) / parent_size;
+}
+
+CanvasItemEditor::DragType CanvasItemEditor::_get_anchor_handle_drag_type(const Point2 &p_click, Vector2 &r_point) {
+ // Returns a drag type if an anchor handle is clicked
+ CanvasItem *canvas_item = get_single_item();
+ ERR_FAIL_COND_V(!canvas_item, DRAG_NONE);
+
+ Control *control = canvas_item->cast_to<Control>();
+ ERR_FAIL_COND_V(!control, DRAG_NONE);
+
+ Vector2 anchor_pos[4];
+ anchor_pos[0] = Vector2(control->get_anchor(MARGIN_LEFT), control->get_anchor(MARGIN_TOP));
+ anchor_pos[1] = Vector2(control->get_anchor(MARGIN_RIGHT), control->get_anchor(MARGIN_TOP));
+ anchor_pos[2] = Vector2(control->get_anchor(MARGIN_RIGHT), control->get_anchor(MARGIN_BOTTOM));
+ anchor_pos[3] = Vector2(control->get_anchor(MARGIN_LEFT), control->get_anchor(MARGIN_BOTTOM));
+
+ Rect2 anchor_rects[4];
+ for (int i = 0; i < 4; i++) {
+ anchor_pos[i] = (transform * control->get_global_transform_with_canvas()).xform(_anchor_to_position(control, anchor_pos[i]));
+ anchor_rects[i] = Rect2(anchor_pos[i], anchor_handle->get_size());
+ anchor_rects[i].position -= anchor_handle->get_size() * Vector2(i == 0 || i == 3, i <= 1);
+ }
+
+ DragType dragger[] = {
+ DRAG_ANCHOR_TOP_LEFT,
+ DRAG_ANCHOR_TOP_RIGHT,
+ DRAG_ANCHOR_BOTTOM_RIGHT,
+ DRAG_ANCHOR_BOTTOM_LEFT,
+ };
+
+ for (int i = 0; i < 4; i++) {
+ if (anchor_rects[i].has_point(p_click)) {
+ r_point = transform.affine_inverse().xform(anchor_pos[i]);
+ if ((anchor_pos[0] == anchor_pos[2]) && (anchor_pos[0].distance_to(p_click) < anchor_handle->get_size().length() / 3.0)) {
+ return DRAG_ANCHOR_ALL;
+ } else {
+ return dragger[i];
+ }
+ }
+ }
+
+ return DRAG_NONE;
+}
+
void CanvasItemEditor::_prepare_drag(const Point2 &p_click_pos) {
List<Node *> &selection = editor_selection->get_selected_node_list();
@@ -1265,6 +1349,7 @@ void CanvasItemEditor::_viewport_gui_input(const Ref<InputEvent> &p_event) {
if (b) {
bool ik_found = false;
+
bool first = true;
while (b) {
@@ -1336,8 +1421,8 @@ void CanvasItemEditor::_viewport_gui_input(const Ref<InputEvent> &p_event) {
}
}
- // Drag
- drag = _find_drag_type(click, drag_point_from);
+ // Drag resize handles
+ drag = _get_resize_handle_drag_type(click, drag_point_from);
if (drag != DRAG_NONE) {
drag_from = transform.affine_inverse().xform(click);
se->undo_state = canvas_item->edit_get_state();
@@ -1347,6 +1432,16 @@ void CanvasItemEditor::_viewport_gui_input(const Ref<InputEvent> &p_event) {
se->undo_pivot = canvas_item->cast_to<Control>()->get_pivot_offset();
return;
}
+
+ // Drag anchor handles
+ if (canvas_item->cast_to<Control>()) {
+ drag = _get_anchor_handle_drag_type(click, drag_point_from);
+ if (drag != DRAG_NONE) {
+ drag_from = transform.affine_inverse().xform(click);
+ se->undo_state = canvas_item->edit_get_state();
+ return;
+ }
+ }
}
}
@@ -1423,9 +1518,8 @@ void CanvasItemEditor::_viewport_gui_input(const Ref<InputEvent> &p_event) {
}
if (drag == DRAG_NONE) {
-
if ((m->get_button_mask() & BUTTON_MASK_LEFT && tool == TOOL_PAN) || m->get_button_mask() & BUTTON_MASK_MIDDLE || (m->get_button_mask() & BUTTON_MASK_LEFT && Input::get_singleton()->is_key_pressed(KEY_SPACE))) {
-
+ // Pan the viewport
Point2i relative;
if (bool(EditorSettings::get_singleton()->get("editors/2d/warped_mouse_panning"))) {
relative = Input::get_singleton()->warp_mouse_motion(m, viewport->get_global_rect());
@@ -1441,7 +1535,6 @@ void CanvasItemEditor::_viewport_gui_input(const Ref<InputEvent> &p_event) {
}
List<Node *> &selection = editor_selection->get_selected_node_list();
-
for (List<Node *>::Element *E = selection.front(); E; E = E->next()) {
CanvasItem *canvas_item = E->get()->cast_to<CanvasItem>();
@@ -1470,7 +1563,7 @@ void CanvasItemEditor::_viewport_gui_input(const Ref<InputEvent> &p_event) {
continue;
if (drag == DRAG_ROTATE) {
-
+ // Rotate the node
Vector2 center = canvas_item->get_global_transform_with_canvas().get_origin();
{
Node2D *node = canvas_item->cast_to<Node2D>();
@@ -1499,10 +1592,47 @@ void CanvasItemEditor::_viewport_gui_input(const Ref<InputEvent> &p_event) {
continue;
}
+ Control *control = canvas_item->cast_to<Control>();
+ if (control) {
+ // Drag and snap the anchor
+ Vector2 anchor = _position_to_anchor(control, canvas_item->get_global_transform_with_canvas().affine_inverse().xform(dto - drag_from + drag_point_from));
+
+ switch (drag) {
+ case DRAG_ANCHOR_TOP_LEFT:
+ control->set_anchor(MARGIN_LEFT, _anchor_snap(anchor.x, NULL, control->get_anchor(MARGIN_RIGHT)), false, false);
+ control->set_anchor(MARGIN_TOP, _anchor_snap(anchor.y, NULL, control->get_anchor(MARGIN_BOTTOM)), false, false);
+ continue;
+ break;
+ case DRAG_ANCHOR_TOP_RIGHT:
+ control->set_anchor(MARGIN_RIGHT, _anchor_snap(anchor.x, NULL, control->get_anchor(MARGIN_LEFT)), false, false);
+ control->set_anchor(MARGIN_TOP, _anchor_snap(anchor.y, NULL, control->get_anchor(MARGIN_BOTTOM)), false, false);
+ continue;
+ break;
+ case DRAG_ANCHOR_BOTTOM_RIGHT:
+ control->set_anchor(MARGIN_RIGHT, _anchor_snap(anchor.x, NULL, control->get_anchor(MARGIN_LEFT)), false, false);
+ control->set_anchor(MARGIN_BOTTOM, _anchor_snap(anchor.y, NULL, control->get_anchor(MARGIN_TOP)), false, false);
+ continue;
+ break;
+ case DRAG_ANCHOR_BOTTOM_LEFT:
+ control->set_anchor(MARGIN_LEFT, _anchor_snap(anchor.x, NULL, control->get_anchor(MARGIN_RIGHT)), false, false);
+ control->set_anchor(MARGIN_BOTTOM, _anchor_snap(anchor.y, NULL, control->get_anchor(MARGIN_TOP)), false, false);
+ continue;
+ break;
+ case DRAG_ANCHOR_ALL:
+ control->set_anchor(MARGIN_LEFT, _anchor_snap(anchor.x));
+ control->set_anchor(MARGIN_RIGHT, _anchor_snap(anchor.x));
+ control->set_anchor(MARGIN_TOP, _anchor_snap(anchor.y));
+ control->set_anchor(MARGIN_BOTTOM, _anchor_snap(anchor.y));
+ continue;
+ break;
+ }
+ }
+
bool uniform = m->get_shift();
bool symmetric = m->get_alt();
- dto = dto - (drag == DRAG_ALL || drag == DRAG_NODE_2D ? drag_from - drag_point_from : Vector2(0, 0));
+ if (drag == DRAG_ALL || drag == DRAG_NODE_2D)
+ dto -= drag_from - drag_point_from;
if (uniform && (drag == DRAG_ALL || drag == DRAG_NODE_2D)) {
if (ABS(dto.x - drag_point_from.x) > ABS(dto.y - drag_point_from.y)) {
@@ -1528,76 +1658,75 @@ void CanvasItemEditor::_viewport_gui_input(const Ref<InputEvent> &p_event) {
// Keep the height/width ratio of the item
float aspect = local_rect.size.aspect();
switch (drag) {
- case DRAG_LEFT: {
+ case DRAG_LEFT:
drag_vector.y = -drag_vector.x / aspect;
- } break;
- case DRAG_RIGHT: {
+ break;
+ case DRAG_RIGHT:
drag_vector.y = drag_vector.x / aspect;
- } break;
- case DRAG_TOP: {
+ break;
+ case DRAG_TOP:
drag_vector.x = -drag_vector.y * aspect;
- } break;
- case DRAG_BOTTOM: {
+ break;
+ case DRAG_BOTTOM:
drag_vector.x = drag_vector.y * aspect;
- } break;
+ break;
case DRAG_BOTTOM_LEFT:
- case DRAG_TOP_RIGHT: {
+ case DRAG_TOP_RIGHT:
if (aspect > 1.0) { // width > height, take x as reference
drag_vector.y = -drag_vector.x / aspect;
} else { // height > width, take y as reference
drag_vector.x = -drag_vector.y * aspect;
}
- } break;
+ break;
case DRAG_BOTTOM_RIGHT:
- case DRAG_TOP_LEFT: {
+ case DRAG_TOP_LEFT:
if (aspect > 1.0) { // width > height, take x as reference
drag_vector.y = drag_vector.x / aspect;
} else { // height > width, take y as reference
drag_vector.x = drag_vector.y * aspect;
}
- } break;
+ break;
}
} else {
switch (drag) {
case DRAG_RIGHT:
- case DRAG_LEFT: {
+ case DRAG_LEFT:
drag_vector.y = 0;
- } break;
+ break;
case DRAG_TOP:
- case DRAG_BOTTOM: {
+ case DRAG_BOTTOM:
drag_vector.x = 0;
- } break;
+ break;
}
}
switch (drag) {
- case DRAG_ALL: {
+ case DRAG_ALL:
begin += drag_vector;
end += drag_vector;
- } break;
+ break;
case DRAG_RIGHT:
case DRAG_BOTTOM:
- case DRAG_BOTTOM_RIGHT: {
+ case DRAG_BOTTOM_RIGHT:
incend(begin.x, end.x, drag_vector.x, minsize.x, symmetric);
incend(begin.y, end.y, drag_vector.y, minsize.y, symmetric);
- } break;
-
- case DRAG_TOP_LEFT: {
+ break;
+ case DRAG_TOP_LEFT:
incbeg(begin.x, end.x, drag_vector.x, minsize.x, symmetric);
incbeg(begin.y, end.y, drag_vector.y, minsize.y, symmetric);
- } break;
-
+ break;
case DRAG_TOP:
- case DRAG_TOP_RIGHT: {
+ case DRAG_TOP_RIGHT:
incbeg(begin.y, end.y, drag_vector.y, minsize.y, symmetric);
incend(begin.x, end.x, drag_vector.x, minsize.x, symmetric);
- } break;
+ break;
case DRAG_LEFT:
- case DRAG_BOTTOM_LEFT: {
+ case DRAG_BOTTOM_LEFT:
incbeg(begin.x, end.x, drag_vector.x, minsize.x, symmetric);
incend(begin.y, end.y, drag_vector.y, minsize.y, symmetric);
- } break;
- case DRAG_PIVOT: {
+ break;
+
+ case DRAG_PIVOT:
if (canvas_item->cast_to<Node2D>()) {
Node2D *n2d = canvas_item->cast_to<Node2D>();
@@ -1607,15 +1736,13 @@ void CanvasItemEditor::_viewport_gui_input(const Ref<InputEvent> &p_event) {
canvas_item->cast_to<Control>()->set_pivot_offset(se->undo_pivot + drag_vector);
}
continue;
- } break;
- case DRAG_NODE_2D: {
+ break;
+ case DRAG_NODE_2D:
ERR_FAIL_COND(!canvas_item->cast_to<Node2D>());
canvas_item->cast_to<Node2D>()->set_global_position(dto);
continue;
- } break;
-
- default: {}
+ break;
}
if (!dragging_bone) {
@@ -1768,6 +1895,30 @@ void CanvasItemEditor::_viewport_gui_input(const Ref<InputEvent> &p_event) {
}
}
+void CanvasItemEditor::_draw_percentage_at_position(float p_value, Point2 p_position, Margin p_side) {
+ if (p_value != 0) {
+ Color color = Color(0.8, 0.8, 0.8, 0.5);
+ Ref<Font> font = get_font("font", "Label");
+ String str = vformat("%.1f %%", p_value * 100.0);
+ Size2 text_size = font->get_string_size(str);
+ switch (p_side) {
+ case MARGIN_LEFT:
+ p_position += Vector2(-text_size.x - 5, text_size.y / 2);
+ break;
+ case MARGIN_TOP:
+ p_position += Vector2(-text_size.x / 2, -5);
+ break;
+ case MARGIN_RIGHT:
+ p_position += Vector2(5, text_size.y / 2);
+ break;
+ case MARGIN_BOTTOM:
+ p_position += Vector2(-text_size.x / 2, text_size.y + 5);
+ break;
+ }
+ viewport->draw_string(font, p_position, str, color);
+ }
+}
+
void CanvasItemEditor::_viewport_draw() {
// TODO fetch the viewport?
@@ -1870,13 +2021,99 @@ void CanvasItemEditor::_viewport_draw() {
pivot_found = true;
}
}
- if (canvas_item->cast_to<Control>()) {
- Vector2 pivot_ofs = canvas_item->cast_to<Control>()->get_pivot_offset();
+
+ Control *control = canvas_item->cast_to<Control>();
+ if (control) {
+ Vector2 pivot_ofs = control->get_pivot_offset();
if (pivot_ofs != Vector2()) {
viewport->draw_texture(pivot, xform.xform(pivot_ofs) + (-pivot->get_size() / 2).floor());
}
can_move_pivot = true;
pivot_found = true;
+
+ if (tool == TOOL_SELECT) {
+ float anchors_values[4];
+ anchors_values[0] = control->get_anchor(MARGIN_LEFT);
+ anchors_values[1] = control->get_anchor(MARGIN_TOP);
+ anchors_values[2] = control->get_anchor(MARGIN_RIGHT);
+ anchors_values[3] = control->get_anchor(MARGIN_BOTTOM);
+
+ // Draw the anchors
+ Vector2 anchors[4];
+ Vector2 anchors_pos[4];
+ for (int i = 0; i < 4; i++) {
+ anchors[i] = Vector2((i % 2 == 0) ? anchors_values[i] : anchors_values[(i + 1) % 4], (i % 2 == 1) ? anchors_values[i] : anchors_values[(i + 1) % 4]);
+ anchors_pos[i] = xform.xform(_anchor_to_position(control, anchors[i]));
+ }
+
+ // Get which anchor is dragged
+ int dragged_anchor = -1;
+ switch (drag) {
+ case DRAG_ANCHOR_ALL:
+ case DRAG_ANCHOR_TOP_LEFT:
+ dragged_anchor = 0;
+ break;
+ case DRAG_ANCHOR_TOP_RIGHT:
+ dragged_anchor = 1;
+ break;
+ case DRAG_ANCHOR_BOTTOM_RIGHT:
+ dragged_anchor = 2;
+ break;
+ case DRAG_ANCHOR_BOTTOM_LEFT:
+ dragged_anchor = 3;
+ break;
+ }
+
+ if (dragged_anchor >= 0) {
+ // Draw the 4 lines when dragged
+ bool snapped;
+ Color color_snapped = Color(0.64, 0.93, 0.67, 0.5);
+ Color color_base = Color(0.8, 0.8, 0.8, 0.5);
+
+ Vector2 corners_pos[4];
+ for (int i = 0; i < 4; i++) {
+ corners_pos[i] = xform.xform(_anchor_to_position(control, Vector2((i == 0 || i == 3) ? ANCHOR_BEGIN : ANCHOR_END, (i <= 1) ? ANCHOR_BEGIN : ANCHOR_END)));
+ }
+
+ Vector2 line_starts[4];
+ Vector2 line_ends[4];
+ for (int i = 0; i < 4; i++) {
+ float anchor_val = (i >= 2) ? ANCHOR_END - anchors_values[i] : anchors_values[i];
+ line_starts[i] = Vector2::linear_interpolate(corners_pos[i], corners_pos[(i + 1) % 4], anchor_val);
+ line_ends[i] = Vector2::linear_interpolate(corners_pos[(i + 3) % 4], corners_pos[(i + 2) % 4], anchor_val);
+ _anchor_snap(anchors_values[i], &snapped);
+ viewport->draw_line(line_starts[i], line_ends[i], snapped ? color_snapped : color_base, (i == dragged_anchor || (i + 3) % 4 == dragged_anchor) ? 2 : 1);
+ }
+
+ // Display the percentages next to the lines
+ float percent_val;
+ percent_val = anchors_values[(dragged_anchor + 2) % 4] - anchors_values[dragged_anchor];
+ percent_val = (dragged_anchor >= 2) ? -percent_val : percent_val;
+ _draw_percentage_at_position(percent_val, (anchors_pos[dragged_anchor] + anchors_pos[(dragged_anchor + 1) % 4]) / 2, (Margin)((dragged_anchor + 1) % 4));
+
+ percent_val = anchors_values[(dragged_anchor + 3) % 4] - anchors_values[(dragged_anchor + 1) % 4];
+ percent_val = ((dragged_anchor + 1) % 4 >= 2) ? -percent_val : percent_val;
+ _draw_percentage_at_position(percent_val, (anchors_pos[dragged_anchor] + anchors_pos[(dragged_anchor + 3) % 4]) / 2, (Margin)(dragged_anchor));
+
+ percent_val = anchors_values[(dragged_anchor + 1) % 4];
+ percent_val = ((dragged_anchor + 1) % 4 >= 2) ? ANCHOR_END - percent_val : percent_val;
+ _draw_percentage_at_position(percent_val, (line_starts[dragged_anchor] + anchors_pos[dragged_anchor]) / 2, (Margin)(dragged_anchor));
+
+ percent_val = anchors_values[dragged_anchor];
+ percent_val = (dragged_anchor >= 2) ? ANCHOR_END - percent_val : percent_val;
+ _draw_percentage_at_position(percent_val, (line_ends[(dragged_anchor + 1) % 4] + anchors_pos[dragged_anchor]) / 2, (Margin)((dragged_anchor + 1) % 4));
+ }
+
+ Rect2 anchor_rects[4];
+ anchor_rects[0] = Rect2(anchors_pos[0] - anchor_handle->get_size(), anchor_handle->get_size());
+ anchor_rects[1] = Rect2(anchors_pos[1] - Vector2(0.0, anchor_handle->get_size().y), Point2(-anchor_handle->get_size().x, anchor_handle->get_size().y));
+ anchor_rects[2] = Rect2(anchors_pos[2], -anchor_handle->get_size());
+ anchor_rects[3] = Rect2(anchors_pos[3] - Vector2(anchor_handle->get_size().x, 0.0), Point2(anchor_handle->get_size().x, -anchor_handle->get_size().y));
+
+ for (int i = 0; i < 4; i++) {
+ anchor_handle->draw_rect(ci, anchor_rects[i]);
+ }
+ }
}
if (tool == TOOL_SELECT) {
@@ -2063,19 +2300,27 @@ void CanvasItemEditor::_notification(int p_what) {
continue;
Rect2 r = canvas_item->get_item_rect();
-
Transform2D xform = canvas_item->get_transform();
+ float anchors[4];
Vector2 pivot;
if (canvas_item->cast_to<Control>()) {
pivot = canvas_item->cast_to<Control>()->get_pivot_offset();
+ anchors[MARGIN_LEFT] = canvas_item->cast_to<Control>()->get_anchor(MARGIN_LEFT);
+ anchors[MARGIN_RIGHT] = canvas_item->cast_to<Control>()->get_anchor(MARGIN_RIGHT);
+ anchors[MARGIN_TOP] = canvas_item->cast_to<Control>()->get_anchor(MARGIN_TOP);
+ anchors[MARGIN_BOTTOM] = canvas_item->cast_to<Control>()->get_anchor(MARGIN_BOTTOM);
}
- if (r != se->prev_rect || xform != se->prev_xform || pivot != se->prev_pivot) {
+ if (r != se->prev_rect || xform != se->prev_xform || pivot != se->prev_pivot || anchors[MARGIN_LEFT] != se->prev_anchors[MARGIN_LEFT] || anchors[MARGIN_RIGHT] != se->prev_anchors[MARGIN_RIGHT] || anchors[MARGIN_TOP] != se->prev_anchors[MARGIN_TOP] || anchors[MARGIN_BOTTOM] != se->prev_anchors[MARGIN_BOTTOM]) {
viewport->update();
se->prev_rect = r;
se->prev_xform = xform;
se->prev_pivot = pivot;
+ se->prev_anchors[MARGIN_LEFT] = anchors[MARGIN_LEFT];
+ se->prev_anchors[MARGIN_RIGHT] = anchors[MARGIN_RIGHT];
+ se->prev_anchors[MARGIN_TOP] = anchors[MARGIN_TOP];
+ se->prev_anchors[MARGIN_BOTTOM] = anchors[MARGIN_BOTTOM];
}
}
@@ -2124,6 +2369,7 @@ void CanvasItemEditor::_notification(int p_what) {
pan_button->set_icon(get_icon("ToolPan", "EditorIcons"));
pivot_button->set_icon(get_icon("EditPivot", "EditorIcons"));
select_handle = get_icon("EditorHandle", "EditorIcons");
+ anchor_handle = get_icon("EditorControlAnchor", "EditorIcons");
lock_button->set_icon(get_icon("Lock", "EditorIcons"));
unlock_button->set_icon(get_icon("Unlock", "EditorIcons"));
group_button->set_icon(get_icon("Group", "EditorIcons"));
@@ -2338,7 +2584,7 @@ void CanvasItemEditor::_update_scroll(float) {
viewport->update();
}
-void CanvasItemEditor::_set_anchor(Control::AnchorType p_left, Control::AnchorType p_top, Control::AnchorType p_right, Control::AnchorType p_bottom) {
+void CanvasItemEditor::_set_anchors_preset(Control::LayoutPreset p_preset) {
List<Node *> &selection = editor_selection->get_selected_node_list();
undo_redo->create_action(TTR("Change Anchors"));
@@ -2346,10 +2592,7 @@ void CanvasItemEditor::_set_anchor(Control::AnchorType p_left, Control::AnchorTy
Control *c = E->get()->cast_to<Control>();
- undo_redo->add_do_method(c, "set_anchor", MARGIN_LEFT, p_left);
- undo_redo->add_do_method(c, "set_anchor", MARGIN_TOP, p_top);
- undo_redo->add_do_method(c, "set_anchor", MARGIN_RIGHT, p_right);
- undo_redo->add_do_method(c, "set_anchor", MARGIN_BOTTOM, p_bottom);
+ undo_redo->add_do_method(c, "set_anchors_preset", p_preset);
undo_redo->add_undo_method(c, "set_anchor", MARGIN_LEFT, c->get_anchor(MARGIN_LEFT));
undo_redo->add_undo_method(c, "set_anchor", MARGIN_TOP, c->get_anchor(MARGIN_TOP));
undo_redo->add_undo_method(c, "set_anchor", MARGIN_RIGHT, c->get_anchor(MARGIN_RIGHT));
@@ -2367,10 +2610,7 @@ void CanvasItemEditor::_set_full_rect() {
Control *c = E->get()->cast_to<Control>();
- undo_redo->add_do_method(c, "set_anchor", MARGIN_LEFT, ANCHOR_BEGIN);
- undo_redo->add_do_method(c, "set_anchor", MARGIN_TOP, ANCHOR_BEGIN);
- undo_redo->add_do_method(c, "set_anchor", MARGIN_RIGHT, ANCHOR_END);
- undo_redo->add_do_method(c, "set_anchor", MARGIN_BOTTOM, ANCHOR_END);
+ undo_redo->add_do_method(c, "set_anchors_preset", PRESET_WIDE);
undo_redo->add_do_method(c, "set_margin", MARGIN_LEFT, 0);
undo_redo->add_do_method(c, "set_margin", MARGIN_TOP, 0);
undo_redo->add_do_method(c, "set_margin", MARGIN_RIGHT, 0);
@@ -2591,53 +2831,52 @@ void CanvasItemEditor::_popup_callback(int p_op) {
//space_selected_items< proj_vector2_y, compare_items_y >();
} break;
case ANCHOR_ALIGN_TOP_LEFT: {
- _set_anchor(ANCHOR_BEGIN, ANCHOR_BEGIN, ANCHOR_BEGIN, ANCHOR_BEGIN);
+ _set_anchors_preset(PRESET_TOP_LEFT);
} break;
case ANCHOR_ALIGN_TOP_RIGHT: {
- _set_anchor(ANCHOR_END, ANCHOR_BEGIN, ANCHOR_END, ANCHOR_BEGIN);
+ _set_anchors_preset(PRESET_TOP_RIGHT);
} break;
case ANCHOR_ALIGN_BOTTOM_LEFT: {
- _set_anchor(ANCHOR_BEGIN, ANCHOR_END, ANCHOR_BEGIN, ANCHOR_END);
+ _set_anchors_preset(PRESET_BOTTOM_LEFT);
} break;
case ANCHOR_ALIGN_BOTTOM_RIGHT: {
- _set_anchor(ANCHOR_END, ANCHOR_END, ANCHOR_END, ANCHOR_END);
+ _set_anchors_preset(PRESET_BOTTOM_RIGHT);
} break;
case ANCHOR_ALIGN_CENTER_LEFT: {
- _set_anchor(ANCHOR_BEGIN, ANCHOR_CENTER, ANCHOR_BEGIN, ANCHOR_CENTER);
+ _set_anchors_preset(PRESET_CENTER_LEFT);
} break;
case ANCHOR_ALIGN_CENTER_RIGHT: {
-
- _set_anchor(ANCHOR_END, ANCHOR_CENTER, ANCHOR_END, ANCHOR_CENTER);
+ _set_anchors_preset(PRESET_CENTER_RIGHT);
} break;
case ANCHOR_ALIGN_CENTER_TOP: {
- _set_anchor(ANCHOR_CENTER, ANCHOR_BEGIN, ANCHOR_CENTER, ANCHOR_BEGIN);
+ _set_anchors_preset(PRESET_CENTER_TOP);
} break;
case ANCHOR_ALIGN_CENTER_BOTTOM: {
- _set_anchor(ANCHOR_CENTER, ANCHOR_END, ANCHOR_CENTER, ANCHOR_END);
+ _set_anchors_preset(PRESET_CENTER_BOTTOM);
} break;
case ANCHOR_ALIGN_CENTER: {
- _set_anchor(ANCHOR_CENTER, ANCHOR_CENTER, ANCHOR_CENTER, ANCHOR_CENTER);
+ _set_anchors_preset(PRESET_CENTER);
} break;
case ANCHOR_ALIGN_TOP_WIDE: {
- _set_anchor(ANCHOR_BEGIN, ANCHOR_BEGIN, ANCHOR_END, ANCHOR_BEGIN);
+ _set_anchors_preset(PRESET_TOP_WIDE);
} break;
case ANCHOR_ALIGN_LEFT_WIDE: {
- _set_anchor(ANCHOR_BEGIN, ANCHOR_BEGIN, ANCHOR_BEGIN, ANCHOR_END);
+ _set_anchors_preset(PRESET_LEFT_WIDE);
} break;
case ANCHOR_ALIGN_RIGHT_WIDE: {
- _set_anchor(ANCHOR_END, ANCHOR_BEGIN, ANCHOR_END, ANCHOR_END);
+ _set_anchors_preset(PRESET_RIGHT_WIDE);
} break;
case ANCHOR_ALIGN_BOTTOM_WIDE: {
- _set_anchor(ANCHOR_BEGIN, ANCHOR_END, ANCHOR_END, ANCHOR_END);
+ _set_anchors_preset(PRESET_BOTTOM_WIDE);
} break;
case ANCHOR_ALIGN_VCENTER_WIDE: {
- _set_anchor(ANCHOR_CENTER, ANCHOR_BEGIN, ANCHOR_CENTER, ANCHOR_END);
+ _set_anchors_preset(PRESET_VCENTER_WIDE);
} break;
case ANCHOR_ALIGN_HCENTER_WIDE: {
- _set_anchor(ANCHOR_BEGIN, ANCHOR_CENTER, ANCHOR_END, ANCHOR_CENTER);
+ _set_anchors_preset(PRESET_HCENTER_WIDE);
} break;
case ANCHOR_ALIGN_WIDE: {
- _set_anchor(ANCHOR_BEGIN, ANCHOR_BEGIN, ANCHOR_END, ANCHOR_END);
+ _set_anchors_preset(PRESET_WIDE);
} break;
case ANCHOR_ALIGN_WIDE_FIT: {
_set_full_rect();
@@ -3372,7 +3611,7 @@ CanvasItemEditor::CanvasItemEditor(EditorNode *p_editor) {
dialog_val = memnew(SpinBox);
dialog_val->set_anchor(MARGIN_RIGHT, ANCHOR_END);
dialog_val->set_begin(Point2(15, 25));
- dialog_val->set_end(Point2(10, 25));
+ dialog_val->set_end(Point2(-10, 25));
value_dialog->add_child(dialog_val);
dialog_val->connect("value_changed", this, "_dialog_value_changed");
select_sb = Ref<StyleBoxTexture>(memnew(StyleBoxTexture));