diff options
Diffstat (limited to 'editor/plugins/animation_player_editor_plugin.cpp')
| -rw-r--r-- | editor/plugins/animation_player_editor_plugin.cpp | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/editor/plugins/animation_player_editor_plugin.cpp b/editor/plugins/animation_player_editor_plugin.cpp index 019e32f84..dcc766ad0 100644 --- a/editor/plugins/animation_player_editor_plugin.cpp +++ b/editor/plugins/animation_player_editor_plugin.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -1348,14 +1348,14 @@ void AnimationPlayerEditor::_prepare_onion_layers_2() { if (SpatialEditor::get_singleton()->is_visible()) { // 3D spatial_edit_state = SpatialEditor::get_singleton()->get_state(); - Dictionary new_state = spatial_edit_state.copy(); + Dictionary new_state = spatial_edit_state.duplicate(); new_state["show_grid"] = false; new_state["show_origin"] = false; Array orig_vp = spatial_edit_state["viewports"]; Array vp; vp.resize(4); for (int i = 0; i < vp.size(); i++) { - Dictionary d = ((Dictionary)orig_vp[i]).copy(); + Dictionary d = ((Dictionary)orig_vp[i]).duplicate(); d["use_environment"] = false; d["doppler"] = false; d["gizmos"] = onion.include_gizmos ? d["gizmos"] : Variant(false); @@ -1368,7 +1368,7 @@ void AnimationPlayerEditor::_prepare_onion_layers_2() { } else { // CanvasItemEditor // 2D canvas_edit_state = CanvasItemEditor::get_singleton()->get_state(); - Dictionary new_state = canvas_edit_state.copy(); + Dictionary new_state = canvas_edit_state.duplicate(); new_state["show_grid"] = false; new_state["show_rulers"] = false; new_state["show_guides"] = false; |
