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Diffstat (limited to 'editor/editor_node.cpp')
-rw-r--r--editor/editor_node.cpp29
1 files changed, 22 insertions, 7 deletions
diff --git a/editor/editor_node.cpp b/editor/editor_node.cpp
index f8e350bee..b52161813 100644
--- a/editor/editor_node.cpp
+++ b/editor/editor_node.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -115,7 +115,7 @@ EditorNode *EditorNode::singleton = NULL;
void EditorNode::_update_scene_tabs() {
- bool show_rb = EditorSettings::get_singleton()->get("interface/editor/show_script_in_scene_tabs");
+ bool show_rb = EditorSettings::get_singleton()->get("interface/scene_tabs/show_script_button");
scene_tabs->clear_tabs();
Ref<Texture> script_icon = gui_base->get_icon("Script", "EditorIcons");
@@ -305,7 +305,7 @@ void EditorNode::_notification(int p_what) {
}
if (p_what == EditorSettings::NOTIFICATION_EDITOR_SETTINGS_CHANGED) {
- scene_tabs->set_tab_close_display_policy((bool(EDITOR_DEF("interface/editor/always_show_close_button_in_scene_tabs", false)) ? Tabs::CLOSE_BUTTON_SHOW_ALWAYS : Tabs::CLOSE_BUTTON_SHOW_ACTIVE_ONLY));
+ scene_tabs->set_tab_close_display_policy((bool(EDITOR_DEF("interface/scene_tabs/always_show_close_button", false)) ? Tabs::CLOSE_BUTTON_SHOW_ALWAYS : Tabs::CLOSE_BUTTON_SHOW_ACTIVE_ONLY));
Ref<Theme> theme = create_editor_theme(theme_base->get_theme());
theme_base->set_theme(theme);
@@ -3529,6 +3529,11 @@ void EditorNode::_dock_select_input(const Ref<InputEvent> &p_input) {
splits[i]->hide();
}
+ if (right_l_vsplit->is_visible() || right_r_vsplit->is_visible())
+ right_hsplit->show();
+ else
+ right_hsplit->hide();
+
_edit_current();
_save_docks();
}
@@ -3805,7 +3810,11 @@ void EditorNode::_update_dock_slots_visibility() {
}
}
bottom_panel->show();
- right_hsplit->show();
+
+ if (right_l_vsplit->is_visible() || right_r_vsplit->is_visible())
+ right_hsplit->show();
+ else
+ right_hsplit->hide();
}
}
@@ -3895,6 +3904,11 @@ void EditorNode::_load_docks_from_config(Ref<ConfigFile> p_layout, const String
splits[i]->hide();
}
+ if (right_l_vsplit->is_visible() || right_r_vsplit->is_visible())
+ right_hsplit->show();
+ else
+ right_hsplit->hide();
+
for (int i = 0; i < DOCK_SLOT_MAX; i++) {
if (dock_slot[i]->is_visible() && dock_slot[i]->get_tab_count()) {
@@ -4405,10 +4419,11 @@ void EditorNode::_dropped_files(const Vector<String> &p_files, int p_screen) {
String to_path = ProjectSettings::get_singleton()->globalize_path(get_filesystem_dock()->get_current_path());
DirAccessRef dir = DirAccess::create(DirAccess::ACCESS_FILESYSTEM);
+ Vector<String> just_copy = String("ttf,otf").split(",");
for (int i = 0; i < p_files.size(); i++) {
String from = p_files[i];
- if (!ResourceFormatImporter::get_singleton()->can_be_imported(from)) {
+ if (!ResourceFormatImporter::get_singleton()->can_be_imported(from) && (just_copy.find(from.get_extension().to_lower()) != -1)) {
continue;
}
String to = to_path.plus_file(from.get_file());
@@ -4994,7 +5009,7 @@ EditorNode::EditorNode() {
scene_tabs->add_style_override("tab_bg", gui_base->get_stylebox("SceneTabBG", "EditorStyles"));
scene_tabs->add_tab("unsaved");
scene_tabs->set_tab_align(Tabs::ALIGN_LEFT);
- scene_tabs->set_tab_close_display_policy((bool(EDITOR_DEF("interface/editor/always_show_close_button_in_scene_tabs", false)) ? Tabs::CLOSE_BUTTON_SHOW_ALWAYS : Tabs::CLOSE_BUTTON_SHOW_ACTIVE_ONLY));
+ scene_tabs->set_tab_close_display_policy((bool(EDITOR_DEF("interface/scene_tabs/always_show_close_button", false)) ? Tabs::CLOSE_BUTTON_SHOW_ALWAYS : Tabs::CLOSE_BUTTON_SHOW_ACTIVE_ONLY));
scene_tabs->set_min_width(int(EDITOR_DEF("interface/scene_tabs/minimum_width", 50)) * EDSCALE);
scene_tabs->connect("tab_changed", this, "_scene_tab_changed");
scene_tabs->connect("right_button_pressed", this, "_scene_tab_script_edited");