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-rw-r--r--editor/editor_node.cpp29
1 files changed, 23 insertions, 6 deletions
diff --git a/editor/editor_node.cpp b/editor/editor_node.cpp
index 6a4e87934..27f967cce 100644
--- a/editor/editor_node.cpp
+++ b/editor/editor_node.cpp
@@ -1109,7 +1109,7 @@ void EditorNode::_dialog_action(String p_file) {
_save_default_environment();
_save_scene_with_preview(p_file);
- _run(true);
+ _run(false);
}
} break;
@@ -4276,12 +4276,19 @@ Variant EditorNode::drag_files_and_dirs(const Vector<String> &p_paths, Control *
void EditorNode::_dropped_files(const Vector<String> &p_files, int p_screen) {
- /*
- String cur_path = filesystem_dock->get_current_path();
- for(int i=0;i<EditorImportExport::get_singleton()->get_import_plugin_count();i++) {
- EditorImportExport::get_singleton()->get_import_plugin(i)->import_from_drop(p_files,cur_path);
+ String to_path = ProjectSettings::get_singleton()->globalize_path(get_filesystem_dock()->get_current_path());
+ DirAccessRef dir = DirAccess::create(DirAccess::ACCESS_FILESYSTEM);
+
+ for (int i = 0; i < p_files.size(); i++) {
+
+ String from = p_files[i];
+ if (!ResourceFormatImporter::get_singleton()->can_be_imported(from)) {
+ continue;
+ }
+ String to = to_path.plus_file(from.get_file());
+ dir->copy(from, to);
}
- */
+ EditorFileSystem::get_singleton()->scan_changes();
}
void EditorNode::_file_access_close_error_notify(const String &p_str) {
@@ -4552,6 +4559,11 @@ static Node *_resource_get_edited_scene() {
return EditorNode::get_singleton()->get_edited_scene();
}
+void EditorNode::_print_handler(void *p_this, const String &p_string, bool p_error) {
+ EditorNode *en = (EditorNode *)p_this;
+ en->log->add_message(p_string, p_error);
+}
+
EditorNode::EditorNode() {
Resource::_get_local_scene_func = _resource_get_edited_scene;
@@ -5652,6 +5664,10 @@ EditorNode::EditorNode() {
_dim_timer->connect("timeout", this, "_dim_timeout");
add_child(_dim_timer);
+ print_handler.printfunc = _print_handler;
+ print_handler.userdata = this;
+ add_print_handler(&print_handler);
+
ED_SHORTCUT("editor/editor_2d", TTR("Open 2D Editor"), KEY_F1);
ED_SHORTCUT("editor/editor_3d", TTR("Open 3D Editor"), KEY_F2);
ED_SHORTCUT("editor/editor_script", TTR("Open Script Editor"), KEY_F3); //hack neded for script editor F3 search to work :) Assign like this or don't use F3
@@ -5663,6 +5679,7 @@ EditorNode::EditorNode() {
EditorNode::~EditorNode() {
+ remove_print_handler(&print_handler);
memdelete(EditorHelp::get_doc_data());
memdelete(editor_selection);
memdelete(editor_plugins_over);