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Diffstat (limited to 'editor/editor_dir_dialog.h')
| -rw-r--r-- | editor/editor_dir_dialog.h | 71 |
1 files changed, 71 insertions, 0 deletions
diff --git a/editor/editor_dir_dialog.h b/editor/editor_dir_dialog.h new file mode 100644 index 000000000..0577ff044 --- /dev/null +++ b/editor/editor_dir_dialog.h @@ -0,0 +1,71 @@ +/*************************************************************************/ +/* editor_dir_dialog.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* http://www.godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ +#ifndef EDITOR_DIR_DIALOG_H +#define EDITOR_DIR_DIALOG_H + +#include "os/dir_access.h" +#include "scene/gui/dialogs.h" +#include "scene/gui/tree.h" + +class EditorDirDialog : public ConfirmationDialog { + GDCLASS(EditorDirDialog,ConfirmationDialog); + + + ConfirmationDialog *makedialog; + LineEdit *makedirname; + AcceptDialog *mkdirerr; + + Button *makedir; + + Tree *tree; + bool updating; + + void _item_collapsed(Object* p_item); + void _update_dir(TreeItem* p_item); + + void _make_dir(); + void _make_dir_confirm(); + + void ok_pressed(); + + bool must_reload; + + +protected: + + void _notification(int p_what); + static void _bind_methods(); +public: + + void set_current_path(const String& p_path); + void reload(); + EditorDirDialog(); +}; + +#endif // EDITOR_DIR_DIALOG_H |
