diff options
Diffstat (limited to 'editor/animation_editor.cpp')
| -rw-r--r-- | editor/animation_editor.cpp | 38 |
1 files changed, 19 insertions, 19 deletions
diff --git a/editor/animation_editor.cpp b/editor/animation_editor.cpp index a5de4fee8..1798e66e8 100644 --- a/editor/animation_editor.cpp +++ b/editor/animation_editor.cpp @@ -76,7 +76,7 @@ private: Ref<StyleBox> sb = get_stylebox("normal", "LineEdit"); sb->draw(ci, r); r.size -= sb->get_minimum_size(); - r.pos += sb->get_offset(); + r.position += sb->get_offset(); //VisualServer::get_singleton()->canvas_item_add Ref<Font> f = get_font("font", "Label"); @@ -111,7 +111,7 @@ private: iflp = 1.0 - iflp; } - VisualServer::get_singleton()->canvas_item_add_line(ci, r.pos + Point2(iflp * r.size.width, prev * r.size.height), r.pos + Point2(ifl * r.size.width, h * r.size.height), mcolor); + VisualServer::get_singleton()->canvas_item_add_line(ci, r.position + Point2(iflp * r.size.width, prev * r.size.height), r.position + Point2(ifl * r.size.width, h * r.size.height), mcolor); prev = h; } @@ -138,7 +138,7 @@ private: iflp = 1.0 - iflp; } - VisualServer::get_singleton()->canvas_item_add_line(ci, r.pos + Point2(iflp * r.size.width, prev * r.size.height), r.pos + Point2(ifl * r.size.width, h * r.size.height), color); + VisualServer::get_singleton()->canvas_item_add_line(ci, r.position + Point2(iflp * r.size.width, prev * r.size.height), r.position + Point2(ifl * r.size.width, h * r.size.height), color); prev = h; } } @@ -1900,13 +1900,13 @@ void AnimationKeyEditor::_track_editor_gui_input(const Ref<InputEvent> &p_input) if (mb->get_button_index() == BUTTON_RIGHT && mb->is_pressed()) { - Point2 mpos = mb->get_pos() - ofs; + Point2 mpos = mb->get_position() - ofs; if (selection.size() == 0) { // Auto-select on right-click if nothing is selected // Note: This code is pretty much duplicated from the left click code, // both codes could be moved into a function to avoid the duplicated code. - Point2 mpos = mb->get_pos() - ofs; + Point2 mpos = mb->get_position() - ofs; if (mpos.y < h) { return; @@ -1951,7 +1951,7 @@ void AnimationKeyEditor::_track_editor_gui_input(const Ref<InputEvent> &p_input) if (key == -1) { click.click = ClickOver::CLICK_SELECT_KEYS; - click.at = mb->get_pos(); + click.at = mb->get_position(); click.to = click.at; click.shift = mb->get_shift(); selected_track = idx; @@ -1974,7 +1974,7 @@ void AnimationKeyEditor::_track_editor_gui_input(const Ref<InputEvent> &p_input) selection.insert(sk, ki); click.click = ClickOver::CLICK_MOVE_KEYS; - click.at = mb->get_pos(); + click.at = mb->get_position(); click.to = click.at; update(); selected_track = idx; @@ -2009,14 +2009,14 @@ void AnimationKeyEditor::_track_editor_gui_input(const Ref<InputEvent> &p_input) if (mb->is_pressed()) { - Point2 mpos = mb->get_pos() - ofs; + Point2 mpos = mb->get_position() - ofs; if (mpos.y < h) { if (mpos.x < name_limit && mpos.x > (name_limit - hsep - hsize_icon->get_width())) { click.click = ClickOver::CLICK_RESIZE_NAMES; - click.at = mb->get_pos(); + click.at = mb->get_position(); click.to = click.at; click.at.y = name_limit; } @@ -2035,7 +2035,7 @@ void AnimationKeyEditor::_track_editor_gui_input(const Ref<InputEvent> &p_input) pos = animation->get_length(); timeline_pos = pos; click.click = ClickOver::CLICK_DRAG_TIMELINE; - click.at = mb->get_pos(); + click.at = mb->get_position(); click.to = click.at; emit_signal("timeline_changed", pos, false); } @@ -2055,7 +2055,7 @@ void AnimationKeyEditor::_track_editor_gui_input(const Ref<InputEvent> &p_input) if (mpos.x >= name_limit && mpos.x < settings_limit) { click.click = ClickOver::CLICK_SELECT_KEYS; - click.at = mb->get_pos(); + click.at = mb->get_position(); click.to = click.at; //drag select region } @@ -2076,7 +2076,7 @@ void AnimationKeyEditor::_track_editor_gui_input(const Ref<InputEvent> &p_input) Rect2 area(ofs.x, ofs.y + ((int(mpos.y) / h) + 1) * h, name_limit, h); track_name->set_text(animation->track_get_path(idx)); - track_name->set_position(te->get_global_position() + area.pos); + track_name->set_position(te->get_global_position() + area.position); track_name->set_size(area.size); track_name->show_modal(); track_name->grab_focus(); @@ -2115,7 +2115,7 @@ void AnimationKeyEditor::_track_editor_gui_input(const Ref<InputEvent> &p_input) if (key == -1) { click.click = ClickOver::CLICK_SELECT_KEYS; - click.at = mb->get_pos(); + click.at = mb->get_position(); click.to = click.at; click.shift = mb->get_shift(); selected_track = idx; @@ -2138,7 +2138,7 @@ void AnimationKeyEditor::_track_editor_gui_input(const Ref<InputEvent> &p_input) selection.insert(sk, ki); click.click = ClickOver::CLICK_MOVE_KEYS; - click.at = mb->get_pos(); + click.at = mb->get_position(); click.to = click.at; update(); selected_track = idx; @@ -2601,7 +2601,7 @@ void AnimationKeyEditor::_track_editor_gui_input(const Ref<InputEvent> &p_input) float clickp = click.at.x - ofs.x; float dif = base - clickp; - float target = mm->get_pos().x + dif - ofs.x; + float target = mm->get_position().x + dif - ofs.x; float ratio = target / settings_limit; @@ -2615,7 +2615,7 @@ void AnimationKeyEditor::_track_editor_gui_input(const Ref<InputEvent> &p_input) } break; case ClickOver::CLICK_DRAG_TIMELINE: { - Point2 mpos = mm->get_pos() - ofs; + Point2 mpos = mm->get_position() - ofs; /* if (mpos.x<name_limit) mpos.x=name_limit; @@ -2646,7 +2646,7 @@ void AnimationKeyEditor::_track_editor_gui_input(const Ref<InputEvent> &p_input) } break; case ClickOver::CLICK_SELECT_KEYS: { - click.to = mm->get_pos(); + click.to = mm->get_position(); if (click.to.y < h && click.at.y > h && mm->get_relative().y < 0) { float prev = v_scroll->get_value(); @@ -2665,7 +2665,7 @@ void AnimationKeyEditor::_track_editor_gui_input(const Ref<InputEvent> &p_input) } break; case ClickOver::CLICK_MOVE_KEYS: { - click.to = mm->get_pos(); + click.to = mm->get_position(); } break; default: {} } @@ -2680,7 +2680,7 @@ void AnimationKeyEditor::_track_editor_gui_input(const Ref<InputEvent> &p_input) if (mm->get_button_mask() == 0) { - Point2 mpos = mm->get_pos() - ofs; + Point2 mpos = mm->get_position() - ofs; if (mpos.y < h) { #if 0 |
