diff options
Diffstat (limited to 'drivers')
| -rw-r--r-- | drivers/convex_decomp/b2Polygon.cpp | 2 | ||||
| -rw-r--r-- | drivers/gles2/rasterizer_gles2.cpp | 4 | ||||
| -rw-r--r-- | drivers/gles2/rasterizer_gles2.h | 2 | ||||
| -rw-r--r-- | drivers/gles3/rasterizer_canvas_gles3.cpp | 2 | ||||
| -rw-r--r-- | drivers/gles3/rasterizer_scene_gles3.cpp | 18 | ||||
| -rw-r--r-- | drivers/gles3/rasterizer_storage_gles3.cpp | 2 | ||||
| -rw-r--r-- | drivers/gles3/rasterizer_storage_gles3.h | 2 | ||||
| -rw-r--r-- | drivers/rtaudio/audio_driver_rtaudio.cpp | 2 | ||||
| -rw-r--r-- | drivers/windows/file_access_windows.cpp | 2 |
9 files changed, 18 insertions, 18 deletions
diff --git a/drivers/convex_decomp/b2Polygon.cpp b/drivers/convex_decomp/b2Polygon.cpp index f45d98250..b6ead62c6 100644 --- a/drivers/convex_decomp/b2Polygon.cpp +++ b/drivers/convex_decomp/b2Polygon.cpp @@ -353,7 +353,7 @@ bool b2Polygon::IsUsable(bool printErrors){ b2Vec2 centroid = PolyCentroid(vertices,nVertices); b2Vec2 n1 = normals[iminus]; b2Vec2 n2 = normals[i]; - b2Vec2 v = vertices[i] - centroid;; + b2Vec2 v = vertices[i] - centroid; b2Vec2 d; d.x = b2Dot(n1, v) - toiSlop; diff --git a/drivers/gles2/rasterizer_gles2.cpp b/drivers/gles2/rasterizer_gles2.cpp index 760af5100..1486e85a0 100644 --- a/drivers/gles2/rasterizer_gles2.cpp +++ b/drivers/gles2/rasterizer_gles2.cpp @@ -3259,7 +3259,7 @@ void RasterizerGLES2::particles_set_emitting(RID p_particles, bool p_emitting) { Particles* particles = particles_owner.get( p_particles ); ERR_FAIL_COND(!particles); - particles->data.emitting=p_emitting;; + particles->data.emitting=p_emitting; } bool RasterizerGLES2::particles_is_emitting(RID p_particles) const { @@ -3468,7 +3468,7 @@ void RasterizerGLES2::particles_set_attractor_pos(RID p_particles, int p_attract Particles* particles = particles_owner.get( p_particles ); ERR_FAIL_COND(!particles); ERR_FAIL_INDEX(p_attractor,particles->data.attractor_count); - particles->data.attractors[p_attractor].pos=p_pos;; + particles->data.attractors[p_attractor].pos=p_pos; } Vector3 RasterizerGLES2::particles_get_attractor_pos(RID p_particles,int p_attractor) const { diff --git a/drivers/gles2/rasterizer_gles2.h b/drivers/gles2/rasterizer_gles2.h index f04b03556..ddcd97ec4 100644 --- a/drivers/gles2/rasterizer_gles2.h +++ b/drivers/gles2/rasterizer_gles2.h @@ -1429,7 +1429,7 @@ public: virtual void multimesh_instance_set_color(RID p_multimesh,int p_index,const Color& p_color); virtual RID multimesh_get_mesh(RID p_multimesh) const; - virtual AABB multimesh_get_aabb(RID p_multimesh) const;; + virtual AABB multimesh_get_aabb(RID p_multimesh) const; virtual Transform multimesh_instance_get_transform(RID p_multimesh,int p_index) const; virtual Color multimesh_instance_get_color(RID p_multimesh,int p_index) const; diff --git a/drivers/gles3/rasterizer_canvas_gles3.cpp b/drivers/gles3/rasterizer_canvas_gles3.cpp index c10611c96..873fcc857 100644 --- a/drivers/gles3/rasterizer_canvas_gles3.cpp +++ b/drivers/gles3/rasterizer_canvas_gles3.cpp @@ -87,7 +87,7 @@ void RasterizerCanvasGLES3::light_internal_update(RID p_rid, Light* p_light) { if (p_light->radius_cache==0) li->ubo_data.shadow_gradient=0; else - li->ubo_data.shadow_gradient=p_light->shadow_gradient_length/(p_light->radius_cache*1.1);; + li->ubo_data.shadow_gradient=p_light->shadow_gradient_length/(p_light->radius_cache*1.1); li->ubo_data.shadow_distance_mult=(p_light->radius_cache*1.1); diff --git a/drivers/gles3/rasterizer_scene_gles3.cpp b/drivers/gles3/rasterizer_scene_gles3.cpp index 1b531a69b..4fdd973b5 100644 --- a/drivers/gles3/rasterizer_scene_gles3.cpp +++ b/drivers/gles3/rasterizer_scene_gles3.cpp @@ -2270,9 +2270,9 @@ void RasterizerSceneGLES3::_setup_directional_light(int p_index,const Transform& float sign = li->light_ptr->negative?-1:1; Color linear_col = li->light_ptr->color.to_linear(); - ubo_data.light_color_energy[0]=linear_col.r*sign*li->light_ptr->param[VS::LIGHT_PARAM_ENERGY];; - ubo_data.light_color_energy[1]=linear_col.g*sign*li->light_ptr->param[VS::LIGHT_PARAM_ENERGY];; - ubo_data.light_color_energy[2]=linear_col.b*sign*li->light_ptr->param[VS::LIGHT_PARAM_ENERGY];; + ubo_data.light_color_energy[0]=linear_col.r*sign*li->light_ptr->param[VS::LIGHT_PARAM_ENERGY]; + ubo_data.light_color_energy[1]=linear_col.g*sign*li->light_ptr->param[VS::LIGHT_PARAM_ENERGY]; + ubo_data.light_color_energy[2]=linear_col.b*sign*li->light_ptr->param[VS::LIGHT_PARAM_ENERGY]; ubo_data.light_color_energy[3]=0; //omni, keep at 0 @@ -2427,9 +2427,9 @@ void RasterizerSceneGLES3::_setup_lights(RID *p_light_cull_result,int p_light_cu float sign = li->light_ptr->negative?-1:1; Color linear_col = li->light_ptr->color.to_linear(); - ubo_data.light_color_energy[0]=linear_col.r*sign*li->light_ptr->param[VS::LIGHT_PARAM_ENERGY];; - ubo_data.light_color_energy[1]=linear_col.g*sign*li->light_ptr->param[VS::LIGHT_PARAM_ENERGY];; - ubo_data.light_color_energy[2]=linear_col.b*sign*li->light_ptr->param[VS::LIGHT_PARAM_ENERGY];; + ubo_data.light_color_energy[0]=linear_col.r*sign*li->light_ptr->param[VS::LIGHT_PARAM_ENERGY]; + ubo_data.light_color_energy[1]=linear_col.g*sign*li->light_ptr->param[VS::LIGHT_PARAM_ENERGY]; + ubo_data.light_color_energy[2]=linear_col.b*sign*li->light_ptr->param[VS::LIGHT_PARAM_ENERGY]; ubo_data.light_color_energy[3]=0; @@ -2520,9 +2520,9 @@ void RasterizerSceneGLES3::_setup_lights(RID *p_light_cull_result,int p_light_cu float sign = li->light_ptr->negative?-1:1; Color linear_col = li->light_ptr->color.to_linear(); - ubo_data.light_color_energy[0]=linear_col.r*sign*li->light_ptr->param[VS::LIGHT_PARAM_ENERGY];; - ubo_data.light_color_energy[1]=linear_col.g*sign*li->light_ptr->param[VS::LIGHT_PARAM_ENERGY];; - ubo_data.light_color_energy[2]=linear_col.b*sign*li->light_ptr->param[VS::LIGHT_PARAM_ENERGY];; + ubo_data.light_color_energy[0]=linear_col.r*sign*li->light_ptr->param[VS::LIGHT_PARAM_ENERGY]; + ubo_data.light_color_energy[1]=linear_col.g*sign*li->light_ptr->param[VS::LIGHT_PARAM_ENERGY]; + ubo_data.light_color_energy[2]=linear_col.b*sign*li->light_ptr->param[VS::LIGHT_PARAM_ENERGY]; ubo_data.light_color_energy[3]=0; Vector3 pos = p_camera_inverse_transform.xform(li->transform.origin); diff --git a/drivers/gles3/rasterizer_storage_gles3.cpp b/drivers/gles3/rasterizer_storage_gles3.cpp index f09671998..86b9014f9 100644 --- a/drivers/gles3/rasterizer_storage_gles3.cpp +++ b/drivers/gles3/rasterizer_storage_gles3.cpp @@ -6463,7 +6463,7 @@ void RasterizerStorageGLES3::initialize() { glBufferData(GL_ARRAY_BUFFER,xf_feedback_size*1024,NULL,GL_STREAM_DRAW); } - shaders.blend_shapes.init();; + shaders.blend_shapes.init(); glGenVertexArrays(1,&resources.transform_feedback_array); diff --git a/drivers/gles3/rasterizer_storage_gles3.h b/drivers/gles3/rasterizer_storage_gles3.h index f9e440288..a537b6ed6 100644 --- a/drivers/gles3/rasterizer_storage_gles3.h +++ b/drivers/gles3/rasterizer_storage_gles3.h @@ -1011,7 +1011,7 @@ public: Particles() : particle_element(this) { emitting=false; amount=0; - lifetime=1.0;; + lifetime=1.0; pre_process_time=0.0; explosiveness=0.0; randomness=0.0; diff --git a/drivers/rtaudio/audio_driver_rtaudio.cpp b/drivers/rtaudio/audio_driver_rtaudio.cpp index 850e5ab05..6a54eb43f 100644 --- a/drivers/rtaudio/audio_driver_rtaudio.cpp +++ b/drivers/rtaudio/audio_driver_rtaudio.cpp @@ -71,7 +71,7 @@ int AudioDriverRtAudio::callback( void *outputBuffer, void *inputBuffer, unsigne self->audio_server_process(nBufferFrames,buffer); - self->mutex->unlock();; + self->mutex->unlock(); return 0; } diff --git a/drivers/windows/file_access_windows.cpp b/drivers/windows/file_access_windows.cpp index 183cec96e..894b49231 100644 --- a/drivers/windows/file_access_windows.cpp +++ b/drivers/windows/file_access_windows.cpp @@ -50,7 +50,7 @@ void FileAccessWindows::check_errors() const { if (feof(f)) { - last_error=ERR_FILE_EOF;; + last_error=ERR_FILE_EOF; } } |
