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-rw-r--r--core/SCsub15
-rw-r--r--core/bind/core_bind.cpp39
-rw-r--r--core/bind/core_bind.h7
-rw-r--r--core/color.cpp26
-rw-r--r--core/color_names.inc2
-rw-r--r--core/engine.cpp75
-rw-r--r--core/engine.h5
-rw-r--r--core/error_macros.h16
-rw-r--r--core/image.cpp32
-rw-r--r--core/image.h1
-rw-r--r--core/io/logger.cpp9
-rw-r--r--core/io/multiplayer_api.cpp156
-rw-r--r--core/io/multiplayer_api.h14
-rw-r--r--core/io/translation_loader_po.cpp2
-rw-r--r--core/math/aabb.h20
-rw-r--r--core/math/delaunay.cpp1
-rw-r--r--core/math/delaunay.h145
-rw-r--r--core/math/matrix3.cpp2
-rw-r--r--core/math/triangle_mesh.cpp236
-rw-r--r--core/math/triangle_mesh.h6
-rw-r--r--core/object.cpp1
-rw-r--r--core/os/os.h1
-rw-r--r--core/project_settings.cpp1
-rw-r--r--core/resource.cpp3
-rw-r--r--core/script_debugger_remote.cpp58
-rw-r--r--core/script_language.cpp2
-rw-r--r--core/script_language.h19
-rw-r--r--core/variant_call.cpp2
28 files changed, 768 insertions, 128 deletions
diff --git a/core/SCsub b/core/SCsub
index 383aaf0e1..c508ecc37 100644
--- a/core/SCsub
+++ b/core/SCsub
@@ -2,6 +2,8 @@
Import('env')
+import methods
+
env.core_sources = []
@@ -91,8 +93,19 @@ env.add_source_files(env.core_sources, "*.cpp")
# Make binders
import make_binders
-env.Command(['method_bind.gen.inc', 'method_bind_ext.gen.inc'], 'make_binders.py', make_binders.run)
+env.CommandNoCache(['method_bind.gen.inc', 'method_bind_ext.gen.inc'], 'make_binders.py', make_binders.run)
+
+# Authors
+env.Depends('#core/authors.gen.h', "../AUTHORS.md")
+env.CommandNoCache('#core/authors.gen.h', "../AUTHORS.md", methods.make_authors_header)
+
+# Donors
+env.Depends('#core/donors.gen.h', "../DONORS.md")
+env.CommandNoCache('#core/donors.gen.h', "../DONORS.md", methods.make_donors_header)
+# License
+env.Depends('#core/license.gen.h', ["../COPYRIGHT.txt", "../LICENSE.txt"])
+env.CommandNoCache('#core/license.gen.h', ["../COPYRIGHT.txt", "../LICENSE.txt"], methods.make_license_header)
# Chain load SCsubs
SConscript('os/SCsub')
diff --git a/core/bind/core_bind.cpp b/core/bind/core_bind.cpp
index 3270b33f1..7a14e85f2 100644
--- a/core/bind/core_bind.cpp
+++ b/core/bind/core_bind.cpp
@@ -348,6 +348,11 @@ bool _OS::get_borderless_window() const {
return OS::get_singleton()->get_borderless_window();
}
+void _OS::set_ime_active(const bool p_active) {
+
+ return OS::get_singleton()->set_ime_active(p_active);
+}
+
void _OS::set_ime_position(const Point2 &p_pos) {
return OS::get_singleton()->set_ime_position(p_pos);
@@ -399,7 +404,7 @@ Error _OS::shell_open(String p_uri) {
int _OS::execute(const String &p_path, const Vector<String> &p_arguments, bool p_blocking, Array p_output) {
- OS::ProcessID pid;
+ OS::ProcessID pid = -2;
List<String> args;
for (int i = 0; i < p_arguments.size(); i++)
args.push_back(p_arguments[i]);
@@ -412,6 +417,7 @@ int _OS::execute(const String &p_path, const Vector<String> &p_arguments, bool p
else
return pid;
}
+
Error _OS::kill(int p_pid) {
return OS::get_singleton()->kill(p_pid);
@@ -793,6 +799,11 @@ uint32_t _OS::get_ticks_msec() const {
return OS::get_singleton()->get_ticks_msec();
}
+uint64_t _OS::get_ticks_usec() const {
+
+ return OS::get_singleton()->get_ticks_usec();
+}
+
uint32_t _OS::get_splash_tick_msec() const {
return OS::get_singleton()->get_splash_tick_msec();
@@ -1125,6 +1136,7 @@ void _OS::_bind_methods() {
ClassDB::bind_method(D_METHOD("delay_usec", "usec"), &_OS::delay_usec);
ClassDB::bind_method(D_METHOD("delay_msec", "msec"), &_OS::delay_msec);
ClassDB::bind_method(D_METHOD("get_ticks_msec"), &_OS::get_ticks_msec);
+ ClassDB::bind_method(D_METHOD("get_ticks_usec"), &_OS::get_ticks_usec);
ClassDB::bind_method(D_METHOD("get_splash_tick_msec"), &_OS::get_splash_tick_msec);
ClassDB::bind_method(D_METHOD("get_locale"), &_OS::get_locale);
ClassDB::bind_method(D_METHOD("get_latin_keyboard_variant"), &_OS::get_latin_keyboard_variant);
@@ -2710,6 +2722,26 @@ Dictionary _Engine::get_version_info() const {
return Engine::get_singleton()->get_version_info();
}
+Dictionary _Engine::get_author_info() const {
+ return Engine::get_singleton()->get_author_info();
+}
+
+Array _Engine::get_copyright_info() const {
+ return Engine::get_singleton()->get_copyright_info();
+}
+
+Dictionary _Engine::get_donor_info() const {
+ return Engine::get_singleton()->get_donor_info();
+}
+
+Dictionary _Engine::get_license_info() const {
+ return Engine::get_singleton()->get_license_info();
+}
+
+String _Engine::get_license_text() const {
+ return Engine::get_singleton()->get_license_text();
+}
+
bool _Engine::is_in_physics_frame() const {
return Engine::get_singleton()->is_in_physics_frame();
}
@@ -2752,6 +2784,11 @@ void _Engine::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_main_loop"), &_Engine::get_main_loop);
ClassDB::bind_method(D_METHOD("get_version_info"), &_Engine::get_version_info);
+ ClassDB::bind_method(D_METHOD("get_author_info"), &_Engine::get_author_info);
+ ClassDB::bind_method(D_METHOD("get_copyright_info"), &_Engine::get_copyright_info);
+ ClassDB::bind_method(D_METHOD("get_donor_info"), &_Engine::get_donor_info);
+ ClassDB::bind_method(D_METHOD("get_license_info"), &_Engine::get_license_info);
+ ClassDB::bind_method(D_METHOD("get_license_text"), &_Engine::get_license_text);
ClassDB::bind_method(D_METHOD("is_in_physics_frame"), &_Engine::is_in_physics_frame);
diff --git a/core/bind/core_bind.h b/core/bind/core_bind.h
index a363f5970..48b7b7400 100644
--- a/core/bind/core_bind.h
+++ b/core/bind/core_bind.h
@@ -183,6 +183,7 @@ public:
virtual bool get_window_per_pixel_transparency_enabled() const;
virtual void set_window_per_pixel_transparency_enabled(bool p_enabled);
+ virtual void set_ime_active(const bool p_active);
virtual void set_ime_position(const Point2 &p_pos);
Error native_video_play(String p_path, float p_volume, String p_audio_track, String p_subtitle_track);
@@ -276,6 +277,7 @@ public:
void delay_usec(uint32_t p_usec) const;
void delay_msec(uint32_t p_msec) const;
uint32_t get_ticks_msec() const;
+ uint64_t get_ticks_usec() const;
uint32_t get_splash_tick_msec() const;
bool can_use_threads() const;
@@ -689,6 +691,11 @@ public:
MainLoop *get_main_loop() const;
Dictionary get_version_info() const;
+ Dictionary get_author_info() const;
+ Array get_copyright_info() const;
+ Dictionary get_donor_info() const;
+ Dictionary get_license_info() const;
+ String get_license_text() const;
bool is_in_physics_frame() const;
diff --git a/core/color.cpp b/core/color.cpp
index b2f588916..88e57ec6e 100644
--- a/core/color.cpp
+++ b/core/color.cpp
@@ -37,38 +37,38 @@
uint32_t Color::to_argb32() const {
- uint32_t c = (uint8_t)(a * 255);
+ uint32_t c = (uint8_t)Math::round(a * 255);
c <<= 8;
- c |= (uint8_t)(r * 255);
+ c |= (uint8_t)Math::round(r * 255);
c <<= 8;
- c |= (uint8_t)(g * 255);
+ c |= (uint8_t)Math::round(g * 255);
c <<= 8;
- c |= (uint8_t)(b * 255);
+ c |= (uint8_t)Math::round(b * 255);
return c;
}
uint32_t Color::to_abgr32() const {
- uint32_t c = (uint8_t)(a * 255);
+ uint32_t c = (uint8_t)Math::round(a * 255);
c <<= 8;
- c |= (uint8_t)(b * 255);
+ c |= (uint8_t)Math::round(b * 255);
c <<= 8;
- c |= (uint8_t)(g * 255);
+ c |= (uint8_t)Math::round(g * 255);
c <<= 8;
- c |= (uint8_t)(r * 255);
+ c |= (uint8_t)Math::round(r * 255);
return c;
}
uint32_t Color::to_rgba32() const {
- uint32_t c = (uint8_t)(r * 255);
+ uint32_t c = (uint8_t)Math::round(r * 255);
c <<= 8;
- c |= (uint8_t)(g * 255);
+ c |= (uint8_t)Math::round(g * 255);
c <<= 8;
- c |= (uint8_t)(b * 255);
+ c |= (uint8_t)Math::round(b * 255);
c <<= 8;
- c |= (uint8_t)(a * 255);
+ c |= (uint8_t)Math::round(a * 255);
return c;
}
@@ -368,7 +368,7 @@ Color Color::named(const String &p_name) {
String _to_hex(float p_val) {
- int v = p_val * 255;
+ int v = Math::round(p_val * 255);
v = CLAMP(v, 0, 255);
String ret;
diff --git a/core/color_names.inc b/core/color_names.inc
index b05684acc..3ae42648d 100644
--- a/core/color_names.inc
+++ b/core/color_names.inc
@@ -3,7 +3,7 @@
static Map<String, Color> _named_colors;
static void _populate_named_colors() {
- if(!_named_colors.empty()) return;
+ if (!_named_colors.empty()) return;
_named_colors.insert("aliceblue", Color(0.94, 0.97, 1.00));
_named_colors.insert("antiquewhite", Color(0.98, 0.92, 0.84));
_named_colors.insert("aqua", Color(0.00, 1.00, 1.00));
diff --git a/core/engine.cpp b/core/engine.cpp
index b2c34a853..7c8024b94 100644
--- a/core/engine.cpp
+++ b/core/engine.cpp
@@ -30,6 +30,9 @@
#include "engine.h"
+#include "authors.gen.h"
+#include "donors.gen.h"
+#include "license.gen.h"
#include "version.h"
#include "version_hash.gen.h"
@@ -111,6 +114,78 @@ Dictionary Engine::get_version_info() const {
return dict;
}
+static Array array_from_info(const char *const *info_list) {
+ Array arr;
+ for (int i = 0; info_list[i] != NULL; i++) {
+ arr.push_back(info_list[i]);
+ }
+ return arr;
+}
+
+static Array array_from_info_count(const char *const *info_list, int info_count) {
+ Array arr;
+ for (int i = 0; i < info_count; i++) {
+ arr.push_back(info_list[i]);
+ }
+ return arr;
+}
+
+Dictionary Engine::get_author_info() const {
+ Dictionary dict;
+
+ dict["lead_developers"] = array_from_info(AUTHORS_LEAD_DEVELOPERS);
+ dict["project_managers"] = array_from_info(AUTHORS_PROJECT_MANAGERS);
+ dict["founders"] = array_from_info(AUTHORS_FOUNDERS);
+ dict["developers"] = array_from_info(AUTHORS_DEVELOPERS);
+
+ return dict;
+}
+
+Array Engine::get_copyright_info() const {
+ Array components;
+ for (int component_index = 0; component_index < COPYRIGHT_INFO_COUNT; component_index++) {
+ const ComponentCopyright &cp_info = COPYRIGHT_INFO[component_index];
+ Dictionary component_dict;
+ component_dict["name"] = cp_info.name;
+ Array parts;
+ for (int i = 0; i < cp_info.part_count; i++) {
+ const ComponentCopyrightPart &cp_part = cp_info.parts[i];
+ Dictionary part_dict;
+ part_dict["files"] = array_from_info_count(cp_part.files, cp_part.file_count);
+ part_dict["copyright"] = array_from_info_count(cp_part.copyright_statements, cp_part.copyright_count);
+ part_dict["license"] = cp_part.license;
+ parts.push_back(part_dict);
+ }
+ component_dict["parts"] = parts;
+
+ components.push_back(component_dict);
+ }
+ return components;
+}
+
+Dictionary Engine::get_donor_info() const {
+ Dictionary donors;
+ donors["platinum_sponsors"] = array_from_info(DONORS_SPONSOR_PLAT);
+ donors["gold_sponsors"] = array_from_info(DONORS_SPONSOR_GOLD);
+ donors["mini_sponsors"] = array_from_info(DONORS_SPONSOR_MINI);
+ donors["gold_donors"] = array_from_info(DONORS_GOLD);
+ donors["silver_donors"] = array_from_info(DONORS_SILVER);
+ donors["bronze_donors"] = array_from_info(DONORS_BRONZE);
+ return donors;
+}
+
+Dictionary Engine::get_license_info() const {
+ Dictionary licenses;
+ for (int i = 0; i < LICENSE_COUNT; i++) {
+ licenses[LICENSE_NAMES[i]] = LICENSE_BODIES[i];
+ }
+ return licenses;
+}
+
+String Engine::get_license_text() const {
+ return String(GODOT_LICENSE_TEXT);
+}
+
void Engine::add_singleton(const Singleton &p_singleton) {
singletons.push_back(p_singleton);
diff --git a/core/engine.h b/core/engine.h
index 665992699..031ba29cd 100644
--- a/core/engine.h
+++ b/core/engine.h
@@ -118,6 +118,11 @@ public:
#endif
Dictionary get_version_info() const;
+ Dictionary get_author_info() const;
+ Array get_copyright_info() const;
+ Dictionary get_donor_info() const;
+ Dictionary get_license_info() const;
+ String get_license_text() const;
Engine();
};
diff --git a/core/error_macros.h b/core/error_macros.h
index 168b2e06f..3587e01d5 100644
--- a/core/error_macros.h
+++ b/core/error_macros.h
@@ -311,14 +311,14 @@ extern bool _err_error_exists;
_err_error_exists = false; \
}
-#define WARN_DEPRECATED \
- { \
- static bool warning_shown=false;\
- if (!warning_shown) {\
- _err_print_error(FUNCTION_STR, __FILE__, __LINE__,"This method has been deprecated and will be removed in the future", ERR_HANDLER_WARNING); \
- _err_error_exists = false; \
- warning_shown=true;\
- }\
+#define WARN_DEPRECATED \
+ { \
+ static bool warning_shown = false; \
+ if (!warning_shown) { \
+ _err_print_error(FUNCTION_STR, __FILE__, __LINE__, "This method has been deprecated and will be removed in the future", ERR_HANDLER_WARNING); \
+ _err_error_exists = false; \
+ warning_shown = true; \
+ } \
}
#endif
diff --git a/core/image.cpp b/core/image.cpp
index 51fbe75de..c08b1ac39 100644
--- a/core/image.cpp
+++ b/core/image.cpp
@@ -2301,6 +2301,7 @@ void Image::_bind_methods() {
ClassDB::bind_method(D_METHOD("premultiply_alpha"), &Image::premultiply_alpha);
ClassDB::bind_method(D_METHOD("srgb_to_linear"), &Image::srgb_to_linear);
ClassDB::bind_method(D_METHOD("normalmap_to_xy"), &Image::normalmap_to_xy);
+ ClassDB::bind_method(D_METHOD("rgbe_to_srgb"), &Image::rgbe_to_srgb);
ClassDB::bind_method(D_METHOD("bumpmap_to_normalmap", "bump_scale"), &Image::bumpmap_to_normalmap, DEFVAL(1.0));
ClassDB::bind_method(D_METHOD("blit_rect", "src", "src_rect", "dst"), &Image::blit_rect);
@@ -2412,6 +2413,37 @@ void Image::normalmap_to_xy() {
convert(Image::FORMAT_LA8);
}
+Ref<Image> Image::rgbe_to_srgb() {
+
+ if (data.size() == 0)
+ return Ref<Image>();
+
+ ERR_FAIL_COND_V(format != FORMAT_RGBE9995, Ref<Image>());
+
+ Ref<Image> new_image;
+ new_image.instance();
+ new_image->create(width, height, 0, Image::FORMAT_RGB8);
+
+ lock();
+
+ new_image->lock();
+
+ for (int row = 0; row < height; row++) {
+ for (int col = 0; col < width; col++) {
+ new_image->set_pixel(col, row, get_pixel(col, row).to_srgb());
+ }
+ }
+
+ unlock();
+ new_image->unlock();
+
+ if (has_mipmaps()) {
+ new_image->generate_mipmaps();
+ }
+
+ return new_image;
+}
+
void Image::bumpmap_to_normalmap(float bump_scale) {
ERR_FAIL_COND(!_can_modify(format));
convert(Image::FORMAT_RF);
diff --git a/core/image.h b/core/image.h
index 80a0c339d..e38fa19de 100644
--- a/core/image.h
+++ b/core/image.h
@@ -284,6 +284,7 @@ public:
void premultiply_alpha();
void srgb_to_linear();
void normalmap_to_xy();
+ Ref<Image> rgbe_to_srgb();
void bumpmap_to_normalmap(float bump_scale = 1.0);
void blit_rect(const Ref<Image> &p_src, const Rect2 &p_src_rect, const Point2 &p_dest);
diff --git a/core/io/logger.cpp b/core/io/logger.cpp
index 983b829d8..786bec461 100644
--- a/core/io/logger.cpp
+++ b/core/io/logger.cpp
@@ -112,7 +112,7 @@ void RotatedFileLogger::clear_old_backups() {
int max_backups = max_files - 1; // -1 for the current file
String basename = base_path.get_file().get_basename();
- String extension = "." + base_path.get_extension();
+ String extension = base_path.get_extension();
DirAccess *da = DirAccess::open(base_path.get_base_dir());
if (!da) {
@@ -123,7 +123,7 @@ void RotatedFileLogger::clear_old_backups() {
String f = da->get_next();
Set<String> backups;
while (f != String()) {
- if (!da->current_is_dir() && f.begins_with(basename) && f.ends_with(extension) && f != base_path.get_file()) {
+ if (!da->current_is_dir() && f.begins_with(basename) && f.get_extension() == extension && f != base_path.get_file()) {
backups.insert(f);
}
f = da->get_next();
@@ -152,7 +152,10 @@ void RotatedFileLogger::rotate_file() {
OS::Time time = OS::get_singleton()->get_time();
sprintf(timestamp, "-%04d-%02d-%02d-%02d-%02d-%02d", date.year, date.month, date.day, time.hour, time.min, time.sec);
- String backup_name = base_path.get_basename() + timestamp + "." + base_path.get_extension();
+ String backup_name = base_path.get_basename() + timestamp;
+ if (base_path.get_extension() != String()) {
+ backup_name += "." + base_path.get_extension();
+ }
DirAccess *da = DirAccess::open(base_path.get_base_dir());
if (da) {
diff --git a/core/io/multiplayer_api.cpp b/core/io/multiplayer_api.cpp
index b0f2ca754..846c89510 100644
--- a/core/io/multiplayer_api.cpp
+++ b/core/io/multiplayer_api.cpp
@@ -32,6 +32,61 @@
#include "core/io/marshalls.h"
#include "scene/main/node.h"
+_FORCE_INLINE_ bool _should_call_local(MultiplayerAPI::RPCMode mode, bool is_master, bool &r_skip_rpc) {
+
+ switch (mode) {
+
+ case MultiplayerAPI::RPC_MODE_DISABLED: {
+ //do nothing
+ } break;
+ case MultiplayerAPI::RPC_MODE_REMOTE: {
+ //do nothing also, no need to call local
+ } break;
+ case MultiplayerAPI::RPC_MODE_REMOTESYNC:
+ case MultiplayerAPI::RPC_MODE_MASTERSYNC:
+ case MultiplayerAPI::RPC_MODE_SLAVESYNC:
+ case MultiplayerAPI::RPC_MODE_SYNC: {
+ //call it, sync always results in call
+ return true;
+ } break;
+ case MultiplayerAPI::RPC_MODE_MASTER: {
+ if (is_master)
+ r_skip_rpc = true; //no other master so..
+ return is_master;
+ } break;
+ case MultiplayerAPI::RPC_MODE_SLAVE: {
+ return !is_master;
+ } break;
+ }
+ return false;
+}
+
+_FORCE_INLINE_ bool _can_call_mode(Node *p_node, MultiplayerAPI::RPCMode mode, int p_remote_id) {
+ switch (mode) {
+
+ case MultiplayerAPI::RPC_MODE_DISABLED: {
+ return false;
+ } break;
+ case MultiplayerAPI::RPC_MODE_REMOTE: {
+ return true;
+ } break;
+ case MultiplayerAPI::RPC_MODE_REMOTESYNC:
+ case MultiplayerAPI::RPC_MODE_SYNC: {
+ return true;
+ } break;
+ case MultiplayerAPI::RPC_MODE_MASTERSYNC:
+ case MultiplayerAPI::RPC_MODE_MASTER: {
+ return p_node->is_network_master();
+ } break;
+ case MultiplayerAPI::RPC_MODE_SLAVESYNC:
+ case MultiplayerAPI::RPC_MODE_SLAVE: {
+ return !p_node->is_network_master() && p_remote_id == p_node->get_network_master();
+ } break;
+ }
+
+ return false;
+}
+
void MultiplayerAPI::poll() {
if (!network_peer.is_valid() || network_peer->get_connection_status() == NetworkedMultiplayerPeer::CONNECTION_DISCONNECTED)
@@ -202,11 +257,19 @@ Node *MultiplayerAPI::_process_get_node(int p_from, const uint8_t *p_packet, int
}
void MultiplayerAPI::_process_rpc(Node *p_node, const StringName &p_name, int p_from, const uint8_t *p_packet, int p_packet_len, int p_offset) {
- if (!p_node->can_call_rpc(p_name, p_from))
- return;
ERR_FAIL_COND(p_offset >= p_packet_len);
+ // Check that remote can call the RPC on this node
+ RPCMode rpc_mode = RPC_MODE_DISABLED;
+ const Map<StringName, RPCMode>::Element *E = p_node->get_node_rpc_mode(p_name);
+ if (E) {
+ rpc_mode = E->get();
+ } else if (p_node->get_script_instance()) {
+ rpc_mode = p_node->get_script_instance()->get_rpc_mode(p_name);
+ }
+ ERR_FAIL_COND(!_can_call_mode(p_node, rpc_mode, p_from));
+
int argc = p_packet[p_offset];
Vector<Variant> args;
Vector<const Variant *> argp;
@@ -238,11 +301,18 @@ void MultiplayerAPI::_process_rpc(Node *p_node, const StringName &p_name, int p_
void MultiplayerAPI::_process_rset(Node *p_node, const StringName &p_name, int p_from, const uint8_t *p_packet, int p_packet_len, int p_offset) {
- if (!p_node->can_call_rset(p_name, p_from))
- return;
-
ERR_FAIL_COND(p_offset >= p_packet_len);
+ // Check that remote can call the RSET on this node
+ RPCMode rset_mode = RPC_MODE_DISABLED;
+ const Map<StringName, RPCMode>::Element *E = p_node->get_node_rset_mode(p_name);
+ if (E) {
+ rset_mode = E->get();
+ } else if (p_node->get_script_instance()) {
+ rset_mode = p_node->get_script_instance()->get_rset_mode(p_name);
+ }
+ ERR_FAIL_COND(!_can_call_mode(p_node, rset_mode, p_from));
+
Variant value;
decode_variant(value, &p_packet[p_offset], p_packet_len - p_offset);
@@ -522,57 +592,6 @@ void MultiplayerAPI::_server_disconnected() {
emit_signal("server_disconnected");
}
-bool _should_call_native(Node::RPCMode mode, bool is_master, bool &r_skip_rpc) {
-
- switch (mode) {
-
- case Node::RPC_MODE_DISABLED: {
- //do nothing
- } break;
- case Node::RPC_MODE_REMOTE: {
- //do nothing also, no need to call local
- } break;
- case Node::RPC_MODE_SYNC: {
- //call it, sync always results in call
- return true;
- } break;
- case Node::RPC_MODE_MASTER: {
- if (is_master)
- r_skip_rpc = true; //no other master so..
- return is_master;
- } break;
- case Node::RPC_MODE_SLAVE: {
- return !is_master;
- } break;
- }
- return false;
-}
-
-bool _should_call_script(ScriptInstance::RPCMode mode, bool is_master, bool &r_skip_rpc) {
- switch (mode) {
-
- case ScriptInstance::RPC_MODE_DISABLED: {
- //do nothing
- } break;
- case ScriptInstance::RPC_MODE_REMOTE: {
- //do nothing also, no need to call local
- } break;
- case ScriptInstance::RPC_MODE_SYNC: {
- //call it, sync always results in call
- return true;
- } break;
- case ScriptInstance::RPC_MODE_MASTER: {
- if (is_master)
- r_skip_rpc = true; //no other master so..
- return is_master;
- } break;
- case ScriptInstance::RPC_MODE_SLAVE: {
- return !is_master;
- } break;
- }
- return false;
-}
-
void MultiplayerAPI::rpcp(Node *p_node, int p_peer_id, bool p_unreliable, const StringName &p_method, const Variant **p_arg, int p_argcount) {
ERR_FAIL_COND(!p_node->is_inside_tree());
@@ -587,17 +606,17 @@ void MultiplayerAPI::rpcp(Node *p_node, int p_peer_id, bool p_unreliable, const
if (p_peer_id == 0 || p_peer_id == node_id || (p_peer_id < 0 && p_peer_id != -node_id)) {
//check that send mode can use local call
- const Map<StringName, Node::RPCMode>::Element *E = p_node->get_node_rpc_mode(p_method);
+ const Map<StringName, RPCMode>::Element *E = p_node->get_node_rpc_mode(p_method);
if (E) {
- call_local_native = _should_call_native(E->get(), is_master, skip_rpc);
+ call_local_native = _should_call_local(E->get(), is_master, skip_rpc);
}
if (call_local_native) {
// done below
} else if (p_node->get_script_instance()) {
//attempt with script
- ScriptInstance::RPCMode rpc_mode = p_node->get_script_instance()->get_rpc_mode(p_method);
- call_local_script = _should_call_script(rpc_mode, is_master, skip_rpc);
+ RPCMode rpc_mode = p_node->get_script_instance()->get_rpc_mode(p_method);
+ call_local_script = _should_call_local(rpc_mode, is_master, skip_rpc);
}
}
@@ -643,10 +662,10 @@ void MultiplayerAPI::rsetp(Node *p_node, int p_peer_id, bool p_unreliable, const
bool set_local = false;
- const Map<StringName, Node::RPCMode>::Element *E = p_node->get_node_rset_mode(p_property);
+ const Map<StringName, RPCMode>::Element *E = p_node->get_node_rset_mode(p_property);
if (E) {
- set_local = _should_call_native(E->get(), is_master, skip_rset);
+ set_local = _should_call_local(E->get(), is_master, skip_rset);
}
if (set_local) {
@@ -660,9 +679,9 @@ void MultiplayerAPI::rsetp(Node *p_node, int p_peer_id, bool p_unreliable, const
}
} else if (p_node->get_script_instance()) {
//attempt with script
- ScriptInstance::RPCMode rpc_mode = p_node->get_script_instance()->get_rset_mode(p_property);
+ RPCMode rpc_mode = p_node->get_script_instance()->get_rset_mode(p_property);
- set_local = _should_call_script(rpc_mode, is_master, skip_rset);
+ set_local = _should_call_local(rpc_mode, is_master, skip_rset);
if (set_local) {
@@ -778,6 +797,15 @@ void MultiplayerAPI::_bind_methods() {
ADD_SIGNAL(MethodInfo("connected_to_server"));
ADD_SIGNAL(MethodInfo("connection_failed"));
ADD_SIGNAL(MethodInfo("server_disconnected"));
+
+ BIND_ENUM_CONSTANT(RPC_MODE_DISABLED);
+ BIND_ENUM_CONSTANT(RPC_MODE_REMOTE);
+ BIND_ENUM_CONSTANT(RPC_MODE_SYNC);
+ BIND_ENUM_CONSTANT(RPC_MODE_MASTER);
+ BIND_ENUM_CONSTANT(RPC_MODE_SLAVE);
+ BIND_ENUM_CONSTANT(RPC_MODE_REMOTESYNC);
+ BIND_ENUM_CONSTANT(RPC_MODE_MASTERSYNC);
+ BIND_ENUM_CONSTANT(RPC_MODE_SLAVESYNC);
}
MultiplayerAPI::MultiplayerAPI() {
diff --git a/core/io/multiplayer_api.h b/core/io/multiplayer_api.h
index 64f59d32d..ef56c4c7f 100644
--- a/core/io/multiplayer_api.h
+++ b/core/io/multiplayer_api.h
@@ -87,6 +87,18 @@ public:
NETWORK_COMMAND_RAW,
};
+ enum RPCMode {
+
+ RPC_MODE_DISABLED, // No rpc for this method, calls to this will be blocked (default)
+ RPC_MODE_REMOTE, // Using rpc() on it will call method / set property in all remote peers
+ RPC_MODE_SYNC, // Using rpc() on it will call method / set property in all remote peers and locally
+ RPC_MODE_MASTER, // Using rpc() on it will call method on wherever the master is, be it local or remote
+ RPC_MODE_SLAVE, // Using rpc() on it will call method for all slaves
+ RPC_MODE_REMOTESYNC, // Same as RPC_MODE_SYNC, compatibility
+ RPC_MODE_MASTERSYNC, // Using rpc() on it will call method / set property in the master peer and locally
+ RPC_MODE_SLAVESYNC, // Using rpc() on it will call method / set property in all slave peers and locally
+ };
+
void poll();
void clear();
void set_root_node(Node *p_node);
@@ -117,4 +129,6 @@ public:
~MultiplayerAPI();
};
+VARIANT_ENUM_CAST(MultiplayerAPI::RPCMode);
+
#endif // MULTIPLAYER_PROTOCOL_H
diff --git a/core/io/translation_loader_po.cpp b/core/io/translation_loader_po.cpp
index e01e2a84c..16d5e3c28 100644
--- a/core/io/translation_loader_po.cpp
+++ b/core/io/translation_loader_po.cpp
@@ -175,7 +175,7 @@ RES TranslationLoaderPO::load_translation(FileAccess *f, Error *r_error, const S
String prop = c.substr(0, p).strip_edges();
String value = c.substr(p + 1, c.length()).strip_edges();
- if (prop == "X-Language") {
+ if (prop == "X-Language" || prop == "Language") {
translation->set_locale(value);
}
}
diff --git a/core/math/aabb.h b/core/math/aabb.h
index 39b8f403e..cdb8eb48a 100644
--- a/core/math/aabb.h
+++ b/core/math/aabb.h
@@ -76,6 +76,7 @@ public:
_FORCE_INLINE_ bool smits_intersect_ray(const Vector3 &p_from, const Vector3 &p_dir, real_t t0, real_t t1) const;
_FORCE_INLINE_ bool intersects_convex_shape(const Plane *p_planes, int p_plane_count) const;
+ _FORCE_INLINE_ bool inside_convex_shape(const Plane *p_planes, int p_plane_count) const;
bool intersects_plane(const Plane &p_plane) const;
_FORCE_INLINE_ bool has_point(const Vector3 &p_point) const;
@@ -207,6 +208,25 @@ bool AABB::intersects_convex_shape(const Plane *p_planes, int p_plane_count) con
return true;
}
+bool AABB::inside_convex_shape(const Plane *p_planes, int p_plane_count) const {
+
+ Vector3 half_extents = size * 0.5;
+ Vector3 ofs = position + half_extents;
+
+ for (int i = 0; i < p_plane_count; i++) {
+ const Plane &p = p_planes[i];
+ Vector3 point(
+ (p.normal.x < 0) ? -half_extents.x : half_extents.x,
+ (p.normal.y < 0) ? -half_extents.y : half_extents.y,
+ (p.normal.z < 0) ? -half_extents.z : half_extents.z);
+ point += ofs;
+ if (p.is_point_over(point))
+ return false;
+ }
+
+ return true;
+}
+
bool AABB::has_point(const Vector3 &p_point) const {
if (p_point.x < position.x)
diff --git a/core/math/delaunay.cpp b/core/math/delaunay.cpp
new file mode 100644
index 000000000..8cae92b7c
--- /dev/null
+++ b/core/math/delaunay.cpp
@@ -0,0 +1 @@
+#include "delaunay.h"
diff --git a/core/math/delaunay.h b/core/math/delaunay.h
new file mode 100644
index 000000000..09aebc773
--- /dev/null
+++ b/core/math/delaunay.h
@@ -0,0 +1,145 @@
+#ifndef DELAUNAY_H
+#define DELAUNAY_H
+
+#include "math_2d.h"
+
+class Delaunay2D {
+public:
+ struct Triangle {
+
+ int points[3];
+ bool bad;
+ Triangle() { bad = false; }
+ Triangle(int p_a, int p_b, int p_c) {
+ points[0] = p_a;
+ points[1] = p_b;
+ points[2] = p_c;
+ bad = false;
+ }
+ };
+
+ struct Edge {
+ int edge[2];
+ bool bad;
+ Edge() { bad = false; }
+ Edge(int p_a, int p_b) {
+ bad = false;
+ edge[0] = p_a;
+ edge[1] = p_b;
+ }
+ };
+
+ static bool circum_circle_contains(const Vector<Vector2> &p_vertices, const Triangle &p_triangle, int p_vertex) {
+
+ Vector2 p1 = p_vertices[p_triangle.points[0]];
+ Vector2 p2 = p_vertices[p_triangle.points[1]];
+ Vector2 p3 = p_vertices[p_triangle.points[2]];
+
+ real_t ab = p1.x * p1.x + p1.y * p1.y;
+ real_t cd = p2.x * p2.x + p2.y * p2.y;
+ real_t ef = p3.x * p3.x + p3.y * p3.y;
+
+ Vector2 circum(
+ (ab * (p3.y - p2.y) + cd * (p1.y - p3.y) + ef * (p2.y - p1.y)) / (p1.x * (p3.y - p2.y) + p2.x * (p1.y - p3.y) + p3.x * (p2.y - p1.y)),
+ (ab * (p3.x - p2.x) + cd * (p1.x - p3.x) + ef * (p2.x - p1.x)) / (p1.y * (p3.x - p2.x) + p2.y * (p1.x - p3.x) + p3.y * (p2.x - p1.x)));
+
+ circum *= 0.5;
+ float r = p1.distance_squared_to(circum);
+ float d = p_vertices[p_vertex].distance_squared_to(circum);
+ return d <= r;
+ }
+
+ static bool edge_compare(const Vector<Vector2> &p_vertices, const Edge &p_a, const Edge &p_b) {
+ if (p_vertices[p_a.edge[0]].distance_to(p_vertices[p_b.edge[0]]) < CMP_EPSILON && p_vertices[p_a.edge[1]].distance_to(p_vertices[p_b.edge[1]]) < CMP_EPSILON) {
+ return true;
+ }
+
+ if (p_vertices[p_a.edge[0]].distance_to(p_vertices[p_b.edge[1]]) < CMP_EPSILON && p_vertices[p_a.edge[1]].distance_to(p_vertices[p_b.edge[0]]) < CMP_EPSILON) {
+ return true;
+ }
+
+ return false;
+ }
+
+ static Vector<Triangle> triangulate(const Vector<Vector2> &p_points) {
+
+ Vector<Vector2> points = p_points;
+ Vector<Triangle> triangles;
+
+ Rect2 rect;
+ for (int i = 0; i < p_points.size(); i++) {
+ if (i == 0) {
+ rect.position = p_points[i];
+ } else {
+ rect.expand_to(p_points[i]);
+ }
+ }
+
+ float delta_max = MAX(rect.size.width, rect.size.height);
+ Vector2 center = rect.position + rect.size * 0.5;
+
+ points.push_back(Vector2(center.x - 20 * delta_max, center.y - delta_max));
+ points.push_back(Vector2(center.x, center.y + 20 * delta_max));
+ points.push_back(Vector2(center.x + 20 * delta_max, center.y - delta_max));
+
+ triangles.push_back(Triangle(p_points.size() + 0, p_points.size() + 1, p_points.size() + 2));
+
+ for (int i = 0; i < p_points.size(); i++) {
+ //std::cout << "Traitement du point " << *p << std::endl;
+ //std::cout << "_triangles contains " << _triangles.size() << " elements" << std::endl;
+
+ Vector<Edge> polygon;
+
+ for (int j = 0; j < triangles.size(); j++) {
+ if (circum_circle_contains(points, triangles[j], i)) {
+ triangles[j].bad = true;
+ polygon.push_back(Edge(triangles[j].points[0], triangles[j].points[1]));
+ polygon.push_back(Edge(triangles[j].points[1], triangles[j].points[2]));
+ polygon.push_back(Edge(triangles[j].points[2], triangles[j].points[0]));
+ }
+ }
+
+ for (int j = 0; j < triangles.size(); j++) {
+ if (triangles[j].bad) {
+ triangles.remove(j);
+ j--;
+ }
+ }
+
+ for (int j = 0; j < polygon.size(); j++) {
+ for (int k = j + 1; k < polygon.size(); k++) {
+ if (edge_compare(points, polygon[j], polygon[k])) {
+ polygon[j].bad = true;
+ polygon[k].bad = true;
+ }
+ }
+ }
+
+ for (int j = 0; j < polygon.size(); j++) {
+
+ if (polygon[j].bad) {
+ continue;
+ }
+ triangles.push_back(Triangle(polygon[j].edge[0], polygon[j].edge[1], i));
+ }
+ }
+
+ for (int i = 0; i < triangles.size(); i++) {
+ bool invalid = false;
+ for (int j = 0; j < 3; j++) {
+ if (triangles[i].points[j] >= p_points.size()) {
+ invalid = true;
+ break;
+ }
+ }
+ if (invalid) {
+ triangles.remove(i);
+ i--;
+ }
+ }
+
+ return triangles;
+ }
+};
+
+#endif // DELAUNAY_H
diff --git a/core/math/matrix3.cpp b/core/math/matrix3.cpp
index f8c7f436a..2371f4956 100644
--- a/core/math/matrix3.cpp
+++ b/core/math/matrix3.cpp
@@ -840,7 +840,7 @@ void Basis::set_diagonal(const Vector3 p_diag) {
}
Basis Basis::slerp(const Basis &target, const real_t &t) const {
- // TODO: implement this directly without using quaternions to make it more efficient
+// TODO: implement this directly without using quaternions to make it more efficient
#ifdef MATH_CHECKS
ERR_FAIL_COND_V(is_rotation() == false, Basis());
ERR_FAIL_COND_V(target.is_rotation() == false, Basis());
diff --git a/core/math/triangle_mesh.cpp b/core/math/triangle_mesh.cpp
index edd4ad344..5475f733c 100644
--- a/core/math/triangle_mesh.cpp
+++ b/core/math/triangle_mesh.cpp
@@ -88,6 +88,26 @@ int TriangleMesh::_create_bvh(BVH *p_bvh, BVH **p_bb, int p_from, int p_size, in
return index;
}
+void TriangleMesh::get_indices(PoolVector<int> *r_triangles_indices) const {
+
+ if (!valid)
+ return;
+
+ const int triangles_num = triangles.size();
+
+ // Parse vertices indices
+ PoolVector<Triangle>::Read triangles_read = triangles.read();
+
+ r_triangles_indices->resize(triangles_num * 3);
+ PoolVector<int>::Write r_indices_write = r_triangles_indices->write();
+
+ for (int i = 0; i < triangles_num; ++i) {
+ r_indices_write[3 * i + 0] = triangles_read[i].indices[0];
+ r_indices_write[3 * i + 1] = triangles_read[i].indices[1];
+ r_indices_write[3 * i + 2] = triangles_read[i].indices[2];
+ }
+}
+
void TriangleMesh::create(const PoolVector<Vector3> &p_faces) {
valid = false;
@@ -490,6 +510,222 @@ bool TriangleMesh::intersect_ray(const Vector3 &p_begin, const Vector3 &p_dir, V
return inters;
}
+bool TriangleMesh::intersect_convex_shape(const Plane *p_planes, int p_plane_count) const {
+ uint32_t *stack = (uint32_t *)alloca(sizeof(int) * max_depth);
+
+ //p_fully_inside = true;
+
+ enum {
+ TEST_AABB_BIT = 0,
+ VISIT_LEFT_BIT = 1,
+ VISIT_RIGHT_BIT = 2,
+ VISIT_DONE_BIT = 3,
+ VISITED_BIT_SHIFT = 29,
+ NODE_IDX_MASK = (1 << VISITED_BIT_SHIFT) - 1,
+ VISITED_BIT_MASK = ~NODE_IDX_MASK,
+
+ };
+
+ int level = 0;
+
+ PoolVector<Triangle>::Read trianglesr = triangles.read();
+ PoolVector<Vector3>::Read verticesr = vertices.read();
+ PoolVector<BVH>::Read bvhr = bvh.read();
+
+ const Triangle *triangleptr = trianglesr.ptr();
+ const Vector3 *vertexptr = verticesr.ptr();
+ int pos = bvh.size() - 1;
+ const BVH *bvhptr = bvhr.ptr();
+
+ stack[0] = pos;
+ while (true) {
+
+ uint32_t node = stack[level] & NODE_IDX_MASK;
+ const BVH &b = bvhptr[node];
+ bool done = false;
+
+ switch (stack[level] >> VISITED_BIT_SHIFT) {
+ case TEST_AABB_BIT: {
+
+ bool valid = b.aabb.intersects_convex_shape(p_planes, p_plane_count);
+ if (!valid) {
+
+ stack[level] = (VISIT_DONE_BIT << VISITED_BIT_SHIFT) | node;
+
+ } else {
+
+ if (b.face_index >= 0) {
+
+ const Triangle &s = triangleptr[b.face_index];
+
+ for (int j = 0; j < 3; ++j) {
+ const Vector3 &point = vertexptr[s.indices[j]];
+ const Vector3 &next_point = vertexptr[s.indices[(j + 1) % 3]];
+ Vector3 res;
+ bool over = true;
+ for (int i = 0; i < p_plane_count; i++) {
+ const Plane &p = p_planes[i];
+
+ if (p.intersects_segment(point, next_point, &res)) {
+ bool inisde = true;
+ for (int k = 0; k < p_plane_count; k++) {
+ if (k == i) continue;
+ const Plane &pp = p_planes[k];
+ if (pp.is_point_over(res)) {
+ inisde = false;
+ break;
+ }
+ }
+ if (inisde) return true;
+ }
+
+ if (p.is_point_over(point)) {
+ over = false;
+ break;
+ }
+ }
+ if (over) return true;
+ }
+
+ stack[level] = (VISIT_DONE_BIT << VISITED_BIT_SHIFT) | node;
+
+ } else {
+
+ stack[level] = (VISIT_LEFT_BIT << VISITED_BIT_SHIFT) | node;
+ }
+ }
+ continue;
+ }
+ case VISIT_LEFT_BIT: {
+
+ stack[level] = (VISIT_RIGHT_BIT << VISITED_BIT_SHIFT) | node;
+ stack[level + 1] = b.left | TEST_AABB_BIT;
+ level++;
+ continue;
+ }
+ case VISIT_RIGHT_BIT: {
+
+ stack[level] = (VISIT_DONE_BIT << VISITED_BIT_SHIFT) | node;
+ stack[level + 1] = b.right | TEST_AABB_BIT;
+ level++;
+ continue;
+ }
+ case VISIT_DONE_BIT: {
+
+ if (level == 0) {
+ done = true;
+ break;
+ } else
+ level--;
+ continue;
+ }
+ }
+
+ if (done)
+ break;
+ }
+
+ return false;
+}
+
+bool TriangleMesh::inside_convex_shape(const Plane *p_planes, int p_plane_count, Vector3 p_scale) const {
+ uint32_t *stack = (uint32_t *)alloca(sizeof(int) * max_depth);
+
+ enum {
+ TEST_AABB_BIT = 0,
+ VISIT_LEFT_BIT = 1,
+ VISIT_RIGHT_BIT = 2,
+ VISIT_DONE_BIT = 3,
+ VISITED_BIT_SHIFT = 29,
+ NODE_IDX_MASK = (1 << VISITED_BIT_SHIFT) - 1,
+ VISITED_BIT_MASK = ~NODE_IDX_MASK,
+
+ };
+
+ int level = 0;
+
+ PoolVector<Triangle>::Read trianglesr = triangles.read();
+ PoolVector<Vector3>::Read verticesr = vertices.read();
+ PoolVector<BVH>::Read bvhr = bvh.read();
+
+ Transform scale(Basis().scaled(p_scale));
+
+ const Triangle *triangleptr = trianglesr.ptr();
+ const Vector3 *vertexptr = verticesr.ptr();
+ int pos = bvh.size() - 1;
+ const BVH *bvhptr = bvhr.ptr();
+
+ stack[0] = pos;
+ while (true) {
+
+ uint32_t node = stack[level] & NODE_IDX_MASK;
+ const BVH &b = bvhptr[node];
+ bool done = false;
+
+ switch (stack[level] >> VISITED_BIT_SHIFT) {
+ case TEST_AABB_BIT: {
+
+ bool intersects = scale.xform(b.aabb).intersects_convex_shape(p_planes, p_plane_count);
+ if (!intersects) return false;
+
+ bool inside = scale.xform(b.aabb).inside_convex_shape(p_planes, p_plane_count);
+ if (inside) {
+
+ stack[level] = (VISIT_DONE_BIT << VISITED_BIT_SHIFT) | node;
+
+ } else {
+
+ if (b.face_index >= 0) {
+ const Triangle &s = triangleptr[b.face_index];
+ for (int j = 0; j < 3; ++j) {
+ Vector3 point = scale.xform(vertexptr[s.indices[j]]);
+ for (int i = 0; i < p_plane_count; i++) {
+ const Plane &p = p_planes[i];
+ if (p.is_point_over(point)) return false;
+ }
+ }
+
+ stack[level] = (VISIT_DONE_BIT << VISITED_BIT_SHIFT) | node;
+
+ } else {
+
+ stack[level] = (VISIT_LEFT_BIT << VISITED_BIT_SHIFT) | node;
+ }
+ }
+ continue;
+ }
+ case VISIT_LEFT_BIT: {
+
+ stack[level] = (VISIT_RIGHT_BIT << VISITED_BIT_SHIFT) | node;
+ stack[level + 1] = b.left | TEST_AABB_BIT;
+ level++;
+ continue;
+ }
+ case VISIT_RIGHT_BIT: {
+
+ stack[level] = (VISIT_DONE_BIT << VISITED_BIT_SHIFT) | node;
+ stack[level + 1] = b.right | TEST_AABB_BIT;
+ level++;
+ continue;
+ }
+ case VISIT_DONE_BIT: {
+
+ if (level == 0) {
+ done = true;
+ break;
+ } else
+ level--;
+ continue;
+ }
+ }
+
+ if (done)
+ break;
+ }
+
+ return true;
+}
+
bool TriangleMesh::is_valid() const {
return valid;
diff --git a/core/math/triangle_mesh.h b/core/math/triangle_mesh.h
index 9f145f2af..bf793fc50 100644
--- a/core/math/triangle_mesh.h
+++ b/core/math/triangle_mesh.h
@@ -89,9 +89,15 @@ public:
bool is_valid() const;
bool intersect_segment(const Vector3 &p_begin, const Vector3 &p_end, Vector3 &r_point, Vector3 &r_normal) const;
bool intersect_ray(const Vector3 &p_begin, const Vector3 &p_dir, Vector3 &r_point, Vector3 &r_normal) const;
+ bool intersect_convex_shape(const Plane *p_planes, int p_plane_count) const;
+ bool inside_convex_shape(const Plane *p_planes, int p_plane_count, Vector3 p_scale = Vector3(1, 1, 1)) const;
Vector3 get_area_normal(const AABB &p_aabb) const;
PoolVector<Face3> get_faces() const;
+ PoolVector<Triangle> get_triangles() const { return triangles; }
+ PoolVector<Vector3> get_vertices() const { return vertices; }
+ void get_indices(PoolVector<int> *p_triangles_indices) const;
+
void create(const PoolVector<Vector3> &p_faces);
TriangleMesh();
};
diff --git a/core/object.cpp b/core/object.cpp
index 239700a4a..1d2aeb7ba 100644
--- a/core/object.cpp
+++ b/core/object.cpp
@@ -1677,6 +1677,7 @@ void Object::_bind_methods() {
#ifdef TOOLS_ENABLED
MethodInfo miget("_get", PropertyInfo(Variant::STRING, "property"));
miget.return_val.name = "Variant";
+ miget.return_val.usage |= PROPERTY_USAGE_NIL_IS_VARIANT;
BIND_VMETHOD(miget);
MethodInfo plget("_get_property_list");
diff --git a/core/os/os.h b/core/os/os.h
index b36f94060..adf01a90e 100644
--- a/core/os/os.h
+++ b/core/os/os.h
@@ -232,6 +232,7 @@ public:
virtual Size2 get_layered_buffer_size() { return Size2(0, 0); }
virtual void swap_layered_buffer() {}
+ virtual void set_ime_active(const bool p_active) {}
virtual void set_ime_position(const Point2 &p_pos) {}
virtual void set_ime_intermediate_text_callback(ImeCallback p_callback, void *p_inp) {}
diff --git a/core/project_settings.cpp b/core/project_settings.cpp
index ef485cb3b..ac4a4b7d1 100644
--- a/core/project_settings.cpp
+++ b/core/project_settings.cpp
@@ -1071,7 +1071,6 @@ ProjectSettings::ProjectSettings() {
GLOBAL_DEF("rendering/quality/intended_usage/framebuffer_mode", 2);
GLOBAL_DEF("debug/settings/profiler/max_functions", 16384);
- GLOBAL_DEF("debug/settings/performance/update_frequency_msec", 250);
//assigning here, because using GLOBAL_GET on every block for compressing can be slow
Compression::zstd_long_distance_matching = GLOBAL_DEF("compression/formats/zstd/long_distance_matching", false);
diff --git a/core/resource.cpp b/core/resource.cpp
index 179333aa1..4cca73be5 100644
--- a/core/resource.cpp
+++ b/core/resource.cpp
@@ -187,7 +187,6 @@ Ref<Resource> Resource::duplicate_for_local_scene(Node *p_for_scene, Map<Ref<Res
void Resource::configure_for_local_scene(Node *p_for_scene, Map<Ref<Resource>, Ref<Resource> > &remap_cache) {
- print_line("configure for local: " + get_class());
List<PropertyInfo> plist;
get_property_list(&plist);
@@ -288,7 +287,7 @@ uint32_t Resource::hash_edited_version() const {
for (List<PropertyInfo>::Element *E = plist.front(); E; E = E->next()) {
- if (E->get().type == Variant::OBJECT && E->get().hint == PROPERTY_HINT_RESOURCE_TYPE) {
+ if (E->get().usage & PROPERTY_USAGE_STORAGE && E->get().type == Variant::OBJECT && E->get().hint == PROPERTY_HINT_RESOURCE_TYPE) {
RES res = get(E->get().name);
if (res.is_valid()) {
hash = hash_djb2_one_32(res->hash_edited_version(), hash);
diff --git a/core/script_debugger_remote.cpp b/core/script_debugger_remote.cpp
index 7a30a33c6..0473e2cc7 100644
--- a/core/script_debugger_remote.cpp
+++ b/core/script_debugger_remote.cpp
@@ -567,22 +567,46 @@ void ScriptDebuggerRemote::_send_object_id(ObjectID p_id) {
if (ScriptInstance *si = obj->get_script_instance()) {
if (!si->get_script().is_null()) {
- Set<StringName> members;
- si->get_script()->get_members(&members);
- for (Set<StringName>::Element *E = members.front(); E; E = E->next()) {
+ typedef Map<const Script *, Set<StringName> > ScriptMemberMap;
+ typedef Map<const Script *, Map<StringName, Variant> > ScriptConstantsMap;
- Variant m;
- if (si->get(E->get(), m)) {
- PropertyInfo pi(m.get_type(), String("Members/") + E->get());
- properties.push_back(PropertyDesc(pi, m));
+ ScriptMemberMap members;
+ members[si->get_script().ptr()] = Set<StringName>();
+ si->get_script()->get_members(&(members[si->get_script().ptr()]));
+
+ ScriptConstantsMap constants;
+ constants[si->get_script().ptr()] = Map<StringName, Variant>();
+ si->get_script()->get_constants(&(constants[si->get_script().ptr()]));
+
+ Ref<Script> base = si->get_script()->get_base_script();
+ while (base.is_valid()) {
+
+ members[base.ptr()] = Set<StringName>();
+ base->get_members(&(members[base.ptr()]));
+
+ constants[base.ptr()] = Map<StringName, Variant>();
+ base->get_constants(&(constants[base.ptr()]));
+
+ base = base->get_base_script();
+ }
+
+ for (ScriptMemberMap::Element *sm = members.front(); sm; sm = sm->next()) {
+ for (Set<StringName>::Element *E = sm->get().front(); E; E = E->next()) {
+ Variant m;
+ if (si->get(E->get(), m)) {
+ String script_path = sm->key() == si->get_script().ptr() ? "" : sm->key()->get_path().get_file() + "/";
+ PropertyInfo pi(m.get_type(), "Members/" + script_path + E->get());
+ properties.push_back(PropertyDesc(pi, m));
+ }
}
}
- Map<StringName, Variant> constants;
- si->get_script()->get_constants(&constants);
- for (Map<StringName, Variant>::Element *E = constants.front(); E; E = E->next()) {
- PropertyInfo pi(E->value().get_type(), (String("Constants/") + E->key()));
- properties.push_back(PropertyDesc(pi, E->value()));
+ for (ScriptConstantsMap::Element *sc = constants.front(); sc; sc = sc->next()) {
+ for (Map<StringName, Variant>::Element *E = sc->get().front(); E; E = E->next()) {
+ String script_path = sc->key() == si->get_script().ptr() ? "" : sc->key()->get_path().get_file() + "/";
+ PropertyInfo pi(E->value().get_type(), "Constants/" + script_path + E->key());
+ properties.push_back(PropertyDesc(pi, E->value()));
+ }
}
}
}
@@ -658,8 +682,10 @@ void ScriptDebuggerRemote::_set_object_property(ObjectID p_id, const String &p_p
return;
String prop_name = p_property;
- if (p_property.begins_with("Members/"))
- prop_name = p_property.substr(8, p_property.length());
+ if (p_property.begins_with("Members/")) {
+ Vector<String> ss = p_property.split("/");
+ prop_name = ss[ss.size() - 1];
+ }
obj->set(prop_name, p_value);
}
@@ -854,7 +880,7 @@ void ScriptDebuggerRemote::idle_poll() {
if (performance) {
uint64_t pt = OS::get_singleton()->get_ticks_msec();
- if (pt - last_perf_time > update_frequency) {
+ if (pt - last_perf_time > 1000) {
last_perf_time = pt;
int max = performance->get("MONITOR_MAX");
@@ -1081,7 +1107,7 @@ ScriptDebuggerRemote::ScriptDebuggerRemote() :
eh.userdata = this;
add_error_handler(&eh);
- profile_info.resize(CLAMP(int(GLOBAL_GET("debug/settings/profiler/max_functions")), 128, 65535));
+ profile_info.resize(CLAMP(int(ProjectSettings::get_singleton()->get("debug/settings/profiler/max_functions")), 128, 65535));
profile_info_ptrs.resize(profile_info.size());
}
diff --git a/core/script_language.cpp b/core/script_language.cpp
index ce9b138bb..1dab58e29 100644
--- a/core/script_language.cpp
+++ b/core/script_language.cpp
@@ -29,7 +29,6 @@
/*************************************************************************/
#include "script_language.h"
-#include "project_settings.h"
ScriptLanguage *ScriptServer::_languages[MAX_LANGUAGES];
int ScriptServer::_language_count = 0;
@@ -284,7 +283,6 @@ ScriptDebugger::ScriptDebugger() {
lines_left = -1;
depth = -1;
break_lang = NULL;
- update_frequency = GLOBAL_GET("debug/settings/performance/update_frequency_msec");
}
bool PlaceHolderScriptInstance::set(const StringName &p_name, const Variant &p_value) {
diff --git a/core/script_language.h b/core/script_language.h
index 64c6f2eb8..ad66fc552 100644
--- a/core/script_language.h
+++ b/core/script_language.h
@@ -31,6 +31,7 @@
#ifndef SCRIPT_LANGUAGE_H
#define SCRIPT_LANGUAGE_H
+#include "io/multiplayer_api.h"
#include "map.h"
#include "pair.h"
#include "resource.h"
@@ -157,16 +158,8 @@ public:
virtual bool is_placeholder() const { return false; }
- enum RPCMode {
- RPC_MODE_DISABLED,
- RPC_MODE_REMOTE,
- RPC_MODE_SYNC,
- RPC_MODE_MASTER,
- RPC_MODE_SLAVE,
- };
-
- virtual RPCMode get_rpc_mode(const StringName &p_method) const = 0;
- virtual RPCMode get_rset_mode(const StringName &p_variable) const = 0;
+ virtual MultiplayerAPI::RPCMode get_rpc_mode(const StringName &p_method) const = 0;
+ virtual MultiplayerAPI::RPCMode get_rset_mode(const StringName &p_variable) const = 0;
virtual ScriptLanguage *get_language() = 0;
virtual ~ScriptInstance();
@@ -332,8 +325,8 @@ public:
virtual bool is_placeholder() const { return true; }
- virtual RPCMode get_rpc_mode(const StringName &p_method) const { return RPC_MODE_DISABLED; }
- virtual RPCMode get_rset_mode(const StringName &p_variable) const { return RPC_MODE_DISABLED; }
+ virtual MultiplayerAPI::RPCMode get_rpc_mode(const StringName &p_method) const { return MultiplayerAPI::RPC_MODE_DISABLED; }
+ virtual MultiplayerAPI::RPCMode get_rset_mode(const StringName &p_variable) const { return MultiplayerAPI::RPC_MODE_DISABLED; }
PlaceHolderScriptInstance(ScriptLanguage *p_language, Ref<Script> p_script, Object *p_owner);
~PlaceHolderScriptInstance();
@@ -352,8 +345,6 @@ class ScriptDebugger {
public:
typedef void (*RequestSceneTreeMessageFunc)(void *);
- int update_frequency;
-
struct LiveEditFuncs {
void *udata;
diff --git a/core/variant_call.cpp b/core/variant_call.cpp
index 4158c2a60..e6f36ecbf 100644
--- a/core/variant_call.cpp
+++ b/core/variant_call.cpp
@@ -763,6 +763,7 @@ struct _VariantCall {
VCALL_PTR1R(Basis, xform_inv);
VCALL_PTR0R(Basis, get_orthogonal_index);
VCALL_PTR0R(Basis, orthonormalized);
+ VCALL_PTR2R(Basis, slerp);
VCALL_PTR0R(Transform, inverse);
VCALL_PTR0R(Transform, affine_inverse);
@@ -1803,6 +1804,7 @@ void register_variant_methods() {
ADDFUNC1R(BASIS, VECTOR3, Basis, xform, VECTOR3, "v", varray());
ADDFUNC1R(BASIS, VECTOR3, Basis, xform_inv, VECTOR3, "v", varray());
ADDFUNC0R(BASIS, INT, Basis, get_orthogonal_index, varray());
+ ADDFUNC2R(BASIS, BASIS, Basis, slerp, BASIS, "b", REAL, "t", varray());
ADDFUNC0R(TRANSFORM, TRANSFORM, Transform, inverse, varray());
ADDFUNC0R(TRANSFORM, TRANSFORM, Transform, affine_inverse, varray());