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-rw-r--r--core/variant.cpp487
1 files changed, 479 insertions, 8 deletions
diff --git a/core/variant.cpp b/core/variant.cpp
index fdb14c0c0..c6a55b10e 100644
--- a/core/variant.cpp
+++ b/core/variant.cpp
@@ -5,7 +5,7 @@
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -32,7 +32,7 @@
#include "scene/main/node.h"
#include "scene/gui/control.h"
#include "io/marshalls.h"
-
+#include "core_string_names.h"
@@ -258,12 +258,12 @@ bool Variant::can_convert(Variant::Type p_type_from,Variant::Type p_type_to) {
case MATRIX32: {
- static const Type invalid[]={
+ static const Type valid[]={
TRANSFORM,
NIL
};
- invalid_types=invalid;
+ valid_types=valid;
} break;
case QUAT: {
@@ -445,6 +445,256 @@ bool Variant::can_convert(Variant::Type p_type_from,Variant::Type p_type_to) {
}
+bool Variant::can_convert_strict(Variant::Type p_type_from,Variant::Type p_type_to) {
+
+ if (p_type_from==p_type_to)
+ return true;
+ if (p_type_to==NIL && p_type_from!=NIL) //nil can convert to anything
+ return true;
+
+ if (p_type_from == NIL) {
+ return (p_type_to == OBJECT);
+ };
+
+ const Type *valid_types=NULL;
+ const Type *invalid_types=NULL;
+
+ switch(p_type_to) {
+ case BOOL: {
+
+ static const Type valid[]={
+ INT,
+ REAL,
+ //STRING,
+ NIL,
+ };
+
+ valid_types=valid;
+ } break;
+ case INT: {
+
+ static const Type valid[]={
+ BOOL,
+ REAL,
+ //STRING,
+ NIL,
+ };
+
+ valid_types=valid;
+
+ } break;
+ case REAL: {
+
+ static const Type valid[]={
+ BOOL,
+ INT,
+ //STRING,
+ NIL,
+ };
+
+ valid_types=valid;
+
+ } break;
+ case STRING: {
+
+
+ static const Type valid[]={
+ NODE_PATH,
+ NIL
+ };
+
+ valid_types=valid;
+ } break;
+ case MATRIX32: {
+
+
+ static const Type valid[]={
+ TRANSFORM,
+ NIL
+ };
+
+ valid_types=valid;
+ } break;
+ case QUAT: {
+
+ static const Type valid[]={
+ MATRIX3,
+ NIL
+ };
+
+ valid_types=valid;
+
+ } break;
+ case MATRIX3: {
+
+ static const Type valid[]={
+ QUAT,
+ NIL
+ };
+
+ valid_types=valid;
+
+
+ } break;
+ case TRANSFORM: {
+
+ static const Type valid[]={
+ MATRIX32,
+ QUAT,
+ MATRIX3,
+ NIL
+ };
+
+ valid_types=valid;
+
+ } break;
+
+ case COLOR: {
+
+ static const Type valid[] = {
+ STRING,
+ INT,
+ NIL,
+ };
+
+ valid_types = valid;
+
+ } break;
+
+ case _RID: {
+
+ static const Type valid[]={
+ OBJECT,
+ NIL
+ };
+
+ valid_types=valid;
+ } break;
+ case OBJECT: {
+
+ static const Type valid[]={
+ NIL
+ };
+
+ valid_types=valid;
+ } break;
+ case NODE_PATH: {
+
+ static const Type valid[]={
+ STRING,
+ NIL
+ };
+
+ valid_types=valid;
+ } break;
+ case ARRAY: {
+
+
+ static const Type valid[]={
+ RAW_ARRAY,
+ INT_ARRAY,
+ STRING_ARRAY,
+ REAL_ARRAY,
+ COLOR_ARRAY,
+ VECTOR2_ARRAY,
+ VECTOR3_ARRAY,
+ NIL
+ };
+
+ valid_types=valid;
+ } break;
+ // arrays
+ case RAW_ARRAY: {
+
+ static const Type valid[]={
+ ARRAY,
+ NIL
+ };
+
+ valid_types=valid;
+ } break;
+ case INT_ARRAY: {
+
+ static const Type valid[]={
+ ARRAY,
+ NIL
+ };
+ valid_types=valid;
+ } break;
+ case REAL_ARRAY: {
+
+ static const Type valid[]={
+ ARRAY,
+ NIL
+ };
+
+ valid_types=valid;
+ } break;
+ case STRING_ARRAY: {
+
+ static const Type valid[]={
+ ARRAY,
+ NIL
+ };
+ valid_types=valid;
+ } break;
+ case VECTOR2_ARRAY: {
+
+ static const Type valid[]={
+ ARRAY,
+ NIL
+ };
+ valid_types=valid;
+
+ } break;
+ case VECTOR3_ARRAY: {
+
+ static const Type valid[]={
+ ARRAY,
+ NIL
+ };
+ valid_types=valid;
+
+ } break;
+ case COLOR_ARRAY: {
+
+ static const Type valid[]={
+ ARRAY,
+ NIL
+ };
+
+ valid_types=valid;
+
+ } break;
+ default: {}
+ }
+
+
+ if (valid_types) {
+
+ int i=0;
+ while(valid_types[i]!=NIL) {
+
+ if (p_type_from==valid_types[i])
+ return true;
+ i++;
+ }
+ } else if (invalid_types) {
+
+
+ int i=0;
+ while(invalid_types[i]!=NIL) {
+
+ if (p_type_from==invalid_types[i])
+ return false;
+ i++;
+ }
+ }
+
+ return false;
+
+}
+
bool Variant::operator==(const Variant& p_variant) const {
if (type!=p_variant.type) //evaluation of operator== needs to be more strict
@@ -456,6 +706,15 @@ bool Variant::operator==(const Variant& p_variant) const {
}
+bool Variant::operator<(const Variant& p_variant) const {
+ if (type!=p_variant.type) //if types differ, then order by type first
+ return type<p_variant.type;
+ bool v;
+ Variant r;
+ evaluate(OP_LESS,*this,p_variant,r,v);
+ return r;
+}
+
bool Variant::is_zero() const {
switch( type ) {
@@ -523,7 +782,7 @@ bool Variant::is_zero() const {
} break;
case QUAT: {
- *reinterpret_cast<const Quat*>(_data._mem)==Quat();
+ return *reinterpret_cast<const Quat*>(_data._mem)==Quat();
} break;
case MATRIX3: {
@@ -619,6 +878,63 @@ bool Variant::is_zero() const {
return false;
}
+
+bool Variant::is_one() const {
+
+ switch( type ) {
+ case NIL: {
+
+ return true;
+ } break;
+
+ // atomic types
+ case BOOL: {
+
+ return _data._bool==true;
+ } break;
+ case INT: {
+
+ return _data._int==1;
+
+ } break;
+ case REAL: {
+
+ return _data._real==1;
+
+ } break;
+ case VECTOR2: {
+
+ return *reinterpret_cast<const Vector2*>(_data._mem)==Vector2(1,1);
+
+ } break;
+ case RECT2: {
+
+ return *reinterpret_cast<const Rect2*>(_data._mem)==Rect2(1,1,1,1);
+
+ } break;
+ case VECTOR3: {
+
+ return *reinterpret_cast<const Vector3*>(_data._mem)==Vector3(1,1,1);
+
+ } break;
+ case PLANE: {
+
+ return *reinterpret_cast<const Plane*>(_data._mem)==Plane(1,1,1,1);
+
+ } break;
+ case COLOR: {
+
+ return *reinterpret_cast<const Color*>(_data._mem)==Color(1,1,1,1);
+
+ } break;
+
+ default: { return !is_zero(); }
+ }
+
+ return false;
+}
+
+
void Variant::reference(const Variant& p_variant) {
@@ -1276,9 +1592,17 @@ Variant::operator String() const {
} break;
case OBJECT: {
- if (_get_obj().obj)
+ if (_get_obj().obj) {
+ #ifdef DEBUG_ENABLED
+ if (ScriptDebugger::get_singleton() && _get_obj().ref.is_null()) {
+ //only if debugging!
+ if (!ObjectDB::instance_validate(_get_obj().obj)) {
+ return "[Deleted Object]";
+ };
+ };
+ #endif
return "["+_get_obj().obj->get_type()+":"+itos(_get_obj().obj->get_instance_ID())+"]";
- else
+ } else
return "[Object:null]";
} break;
@@ -1394,6 +1718,10 @@ Variant::operator Color() const {
if (type==COLOR)
return *reinterpret_cast<const Color*>(_data._mem);
+ else if (type==STRING)
+ return Color::html( operator String() );
+ else if (type==INT)
+ return Color::hex( operator int() );
else
return Color();
}
@@ -1430,8 +1758,16 @@ Variant::operator RID() const {
return *reinterpret_cast<const RID*>(_data._mem);
else if (type==OBJECT && !_get_obj().ref.is_null()) {
return _get_obj().ref.get_rid();
- } else
+ } else if (type==OBJECT && _get_obj().obj) {
+ Variant::CallError ce;
+ Variant ret = _get_obj().obj->call(CoreStringNames::get_singleton()->get_rid,NULL,0,ce);
+ if (ce.error==Variant::CallError::CALL_OK && ret.get_type()==Variant::_RID) {
+ return ret;
+ }
+ return RID();
+ } else {
return RID();
+ }
}
Variant::operator Object*() const {
@@ -2631,3 +2967,138 @@ Variant Variant::call(const StringName& p_method,VARIANT_ARG_DECLARE) {
return ret;
}
+void Variant::construct_from_string(const String& p_string,Variant& r_value,ObjectConstruct p_obj_construct,void *p_construct_ud) {
+
+ r_value=Variant();
+}
+
+
+String Variant::get_construct_string(ObjectDeConstruct p_obj_deconstruct,void *p_deconstruct_ud) const {
+
+ switch( type ) {
+
+ case NIL: return "null";
+ case BOOL: return _data._bool ? "true" : "false";
+ case INT: return String::num(_data._int);
+ case REAL: return String::num(_data._real);
+ case STRING: return "\""+reinterpret_cast<const String*>(_data._mem)->c_escape()+"\"";
+ case VECTOR2: return "Vector2("+operator Vector2()+")";
+ case RECT2: return "Rect2("+operator Rect2()+")";
+ case MATRIX32: return "Matrix32("+operator Matrix32()+")";
+ case VECTOR3: return "Vector3("+operator Vector3()+")";
+ case PLANE: return "Plane("+operator Plane()+")";
+ //case QUAT:
+ case _AABB: return "AABB("+operator AABB()+")";
+ case QUAT: return "Quat("+operator Quat()+")";
+ case MATRIX3: return "Matrix3("+operator Matrix3()+")";
+ case TRANSFORM: return "Transform("+operator Transform()+")";
+ case NODE_PATH: return "@\""+String(operator NodePath()).c_escape()+"\"";
+ case INPUT_EVENT: return "InputEvent()";
+ case COLOR: return "Color("+String::num( operator Color().r)+","+String::num( operator Color().g)+","+String::num( operator Color().b)+","+String::num( operator Color().a)+")" ;
+ case DICTIONARY: {
+
+ const Dictionary &d =*reinterpret_cast<const Dictionary*>(_data._mem);
+ //const String *K=NULL;
+ String str="{";
+ List<Variant> keys;
+ d.get_key_list(&keys);
+
+ Vector<_VariantStrPair> pairs;
+
+ for(List<Variant>::Element *E=keys.front();E;E=E->next()) {
+
+ _VariantStrPair sp;
+ sp.key=E->get().get_construct_string(p_obj_deconstruct,p_deconstruct_ud);
+ sp.value=d[E->get()].get_construct_string(p_obj_deconstruct,p_deconstruct_ud);
+ pairs.push_back(sp);
+ }
+
+ pairs.sort();
+
+ for(int i=0;i<pairs.size();i++) {
+ if (i>0)
+ str+=", ";
+ str+="("+pairs[i].key+":"+pairs[i].value+")";
+ }
+ str+="}";
+
+ return str;
+ } break;
+ case VECTOR3_ARRAY: {
+
+ DVector<Vector3> vec = operator DVector<Vector3>();
+ String str="Vector3Array([";
+ for(int i=0;i<vec.size();i++) {
+
+ if (i>0)
+ str+=", ";
+ str+=Variant( vec[i] ).get_construct_string();
+ }
+ return str+"])";
+ } break;
+ case STRING_ARRAY: {
+
+ DVector<String> vec = operator DVector<String>();
+ String str="StringArray([";
+ for(int i=0;i<vec.size();i++) {
+
+ if (i>0)
+ str+=", ";
+ str=str+=Variant( vec[i] ).get_construct_string();
+ }
+ return str+"])";
+ } break;
+ case INT_ARRAY: {
+
+ DVector<int> vec = operator DVector<int>();
+ String str="IntArray([";
+ for(int i=0;i<vec.size();i++) {
+
+ if (i>0)
+ str+=", ";
+ str=str+itos(vec[i]);
+ }
+ return str+"])";
+ } break;
+ case REAL_ARRAY: {
+
+ DVector<real_t> vec = operator DVector<real_t>();
+ String str="FloatArray([";
+ for(int i=0;i<vec.size();i++) {
+
+ if (i>0)
+ str+=", ";
+ str=str+rtos(vec[i]);
+ }
+ return str+"])";
+ } break;
+ case ARRAY: {
+
+ Array arr = operator Array();
+ String str="[";
+ for (int i=0; i<arr.size(); i++) {
+ if (i)
+ str+=", ";
+ str += arr[i].get_construct_string(p_obj_deconstruct,p_deconstruct_ud);
+ };
+ return str+"]";
+
+ } break;
+ case OBJECT: {
+
+ if (_get_obj().obj) {
+ if (p_obj_deconstruct) {
+ return "Object(\""+p_obj_deconstruct(Variant(*this),p_deconstruct_ud).c_escape()+")";
+ } else {
+ return _get_obj().obj->get_type()+".new()";
+ }
+ } else
+ return "null";
+
+ } break;
+ default: {
+ return "["+get_type_name(type)+"]";
+ }
+ }
+
+}