diff options
Diffstat (limited to 'core/script_debugger_remote.cpp')
| -rw-r--r-- | core/script_debugger_remote.cpp | 25 |
1 files changed, 22 insertions, 3 deletions
diff --git a/core/script_debugger_remote.cpp b/core/script_debugger_remote.cpp index a297bb738..75bcedbbc 100644 --- a/core/script_debugger_remote.cpp +++ b/core/script_debugger_remote.cpp @@ -37,6 +37,7 @@ #include "os/os.h" #include "project_settings.h" #include "scene/main/node.h" +#include "scene/resources/packed_scene.h" void ScriptDebuggerRemote::_send_video_memory() { @@ -148,6 +149,16 @@ void ScriptDebuggerRemote::_put_variable(const String &p_name, const Variant &p_ } } +void ScriptDebuggerRemote::_save_node(ObjectID id, const String &p_path) { + + Node *node = Object::cast_to<Node>(ObjectDB::get_instance(id)); + ERR_FAIL_COND(!node); + + Ref<PackedScene> ps = memnew(PackedScene); + ps->pack(node); + ResourceSaver::save(p_path, ps); +} + void ScriptDebuggerRemote::debug(ScriptLanguage *p_script, bool p_can_continue) { //this function is called when there is a debugger break (bug on script) @@ -322,6 +333,8 @@ void ScriptDebuggerRemote::debug(ScriptLanguage *p_script, bool p_can_continue) else remove_breakpoint(cmd[2], cmd[1]); + } else if (command == "save_node") { + _save_node(cmd[1], cmd[2]); } else { _parse_live_edit(cmd); } @@ -598,7 +611,13 @@ void ScriptDebuggerRemote::_send_object_id(ObjectID p_id) { Array send_props; for (int i = 0; i < properties.size(); i++) { const PropertyInfo &pi = properties[i].first; - const Variant &var = properties[i].second; + Variant &var = properties[i].second; + + WeakRef *ref = Object::cast_to<WeakRef>(var); + if (ref) { + var = ref->get_ref(); + } + RES res = var; Array prop; @@ -1010,11 +1029,11 @@ void ScriptDebuggerRemote::add_profiling_frame_data(const StringName &p_name, co } void ScriptDebuggerRemote::profiling_start() { - //ignores this, uses it via connnection + //ignores this, uses it via connection } void ScriptDebuggerRemote::profiling_end() { - //ignores this, uses it via connnection + //ignores this, uses it via connection } void ScriptDebuggerRemote::profiling_set_frame_times(float p_frame_time, float p_idle_time, float p_physics_time, float p_physics_frame_time) { |
