diff options
Diffstat (limited to 'core/os/input_event.h')
| -rw-r--r-- | core/os/input_event.h | 29 |
1 files changed, 19 insertions, 10 deletions
diff --git a/core/os/input_event.h b/core/os/input_event.h index 53da79f59..037649ed6 100644 --- a/core/os/input_event.h +++ b/core/os/input_event.h @@ -27,6 +27,7 @@ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ + #ifndef INPUT_EVENT_H #define INPUT_EVENT_H @@ -109,8 +110,8 @@ enum JoystickList { JOY_WII_C = JOY_BUTTON_5, JOY_WII_Z = JOY_BUTTON_6, - JOY_WII_MINUS = JOY_BUTTON_9, - JOY_WII_PLUS = JOY_BUTTON_10, + JOY_WII_MINUS = JOY_BUTTON_10, + JOY_WII_PLUS = JOY_BUTTON_11, // end of history @@ -153,16 +154,21 @@ public: void set_device(int p_device); int get_device() const; + bool is_action(const StringName &p_action) const; + bool is_action_pressed(const StringName &p_action) const; + bool is_action_released(const StringName &p_action) const; + float get_action_strength(const StringName &p_action) const; + + // To be removed someday, since they do not make sense for all events virtual bool is_pressed() const; - virtual bool is_action(const StringName &p_action) const; - virtual bool is_action_pressed(const StringName &p_action) const; - virtual bool is_action_released(const StringName &p_action) const; virtual bool is_echo() const; + // ...-. + virtual String as_text() const; virtual Ref<InputEvent> xformed_by(const Transform2D &p_xform, const Vector2 &p_local_ofs = Vector2()) const; - virtual bool action_match(const Ref<InputEvent> &p_event) const; + virtual bool action_match(const Ref<InputEvent> &p_event, bool *p_pressed, float *p_strength, float p_deadzone) const; virtual bool shortcut_match(const Ref<InputEvent> &p_event) const; virtual bool is_action_type() const; @@ -243,7 +249,7 @@ public: uint32_t get_scancode_with_modifiers() const; - virtual bool action_match(const Ref<InputEvent> &p_event) const; + virtual bool action_match(const Ref<InputEvent> &p_event, bool *p_pressed, float *p_strength, float p_deadzone) const; virtual bool shortcut_match(const Ref<InputEvent> &p_event) const; virtual bool is_action_type() const { return true; } @@ -304,7 +310,7 @@ public: bool is_doubleclick() const; virtual Ref<InputEvent> xformed_by(const Transform2D &p_xform, const Vector2 &p_local_ofs = Vector2()) const; - virtual bool action_match(const Ref<InputEvent> &p_event) const; + virtual bool action_match(const Ref<InputEvent> &p_event, bool *p_pressed, float *p_strength, float p_deadzone) const; virtual bool is_action_type() const { return true; } virtual String as_text() const; @@ -351,7 +357,8 @@ public: float get_axis_value() const; virtual bool is_pressed() const; - virtual bool action_match(const Ref<InputEvent> &p_event) const; + + virtual bool action_match(const Ref<InputEvent> &p_event, bool *p_pressed, float *p_strength, float p_deadzone) const; virtual bool is_action_type() const { return true; } virtual String as_text() const; @@ -378,7 +385,7 @@ public: void set_pressure(float p_pressure); float get_pressure() const; - virtual bool action_match(const Ref<InputEvent> &p_event) const; + virtual bool action_match(const Ref<InputEvent> &p_event, bool *p_pressed, float *p_strength, float p_deadzone) const; virtual bool is_action_type() const { return true; } virtual String as_text() const; @@ -493,6 +500,7 @@ public: real_t get_factor() const; virtual Ref<InputEvent> xformed_by(const Transform2D &p_xform, const Vector2 &p_local_ofs = Vector2()) const; + virtual String as_text() const; InputEventMagnifyGesture(); }; @@ -510,6 +518,7 @@ public: Vector2 get_delta() const; virtual Ref<InputEvent> xformed_by(const Transform2D &p_xform, const Vector2 &p_local_ofs = Vector2()) const; + virtual String as_text() const; InputEventPanGesture(); }; |
