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authorJuan Linietsky2014-06-27 23:21:45 -0300
committerJuan Linietsky2014-06-27 23:21:45 -0300
commit2af2a84a03fd707cfa4c682aff34d722343d8985 (patch)
tree50d064e8bba7d5efb5974e3fa3a67e076fb5ef8b /tools/editor/spatial_editor_gizmos.cpp
parent1cc96a4d7440d9e8a20f7dbf17cf5771170de83d (diff)
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Misc Fixes
========== -NOTIFICATION_WM_QUIT fixed on android (seems tha way this is reported changed in newer sdk) -WIP implementation of APK Expansion APIs for publishing games larger than 50mb in Play Store -Feaures in the new tutorials are all present in the sourcecode -This (hopefully) should get rid of the animation list order getting corrupted -Improved 3D Scene Importer (Skeletons, Animations and other stuff were not being merged). Anything missing? -In code editor, the automatic syntax checker will only use file_exists() to check preload() else it might freeze the editor too much while typing if the preload is a big resource -Fixed bugs in PolygonPathFinder, stil pending to do a node and a demo
Diffstat (limited to '')
-rw-r--r--tools/editor/spatial_editor_gizmos.cpp12
1 files changed, 6 insertions, 6 deletions
diff --git a/tools/editor/spatial_editor_gizmos.cpp b/tools/editor/spatial_editor_gizmos.cpp
index 71a5ae3d3..83efb48bd 100644
--- a/tools/editor/spatial_editor_gizmos.cpp
+++ b/tools/editor/spatial_editor_gizmos.cpp
@@ -2232,7 +2232,7 @@ SpatialEditorGizmos::SpatialEditorGizmos() {
light_material_omni_icon = Ref<FixedMaterial>( memnew( FixedMaterial ));
light_material_omni_icon->set_flag(Material::FLAG_UNSHADED, true);
light_material_omni_icon->set_flag(Material::FLAG_DOUBLE_SIDED, true);
- light_material_omni_icon->set_hint(Material::HINT_NO_DEPTH_DRAW, true);
+ light_material_omni_icon->set_depth_draw_mode(Material::DEPTH_DRAW_NEVER);
light_material_omni_icon->set_fixed_flag(FixedMaterial::FLAG_USE_ALPHA, true);
light_material_omni_icon->set_parameter(FixedMaterial::PARAM_DIFFUSE,Color(1,1,1,0.9));
light_material_omni_icon->set_texture(FixedMaterial::PARAM_DIFFUSE,SpatialEditor::get_singleton()->get_icon("GizmoLight","EditorIcons"));
@@ -2241,7 +2241,7 @@ SpatialEditorGizmos::SpatialEditorGizmos() {
light_material_directional_icon = Ref<FixedMaterial>( memnew( FixedMaterial ));
light_material_directional_icon->set_flag(Material::FLAG_UNSHADED, true);
light_material_directional_icon->set_flag(Material::FLAG_DOUBLE_SIDED, true);
- light_material_directional_icon->set_hint(Material::HINT_NO_DEPTH_DRAW, true);
+ light_material_directional_icon->set_depth_draw_mode(Material::DEPTH_DRAW_NEVER);
light_material_directional_icon->set_fixed_flag(FixedMaterial::FLAG_USE_ALPHA, true);
light_material_directional_icon->set_parameter(FixedMaterial::PARAM_DIFFUSE,Color(1,1,1,0.9));
light_material_directional_icon->set_texture(FixedMaterial::PARAM_DIFFUSE,SpatialEditor::get_singleton()->get_icon("GizmoDirectionalLight","EditorIcons"));
@@ -2253,7 +2253,7 @@ SpatialEditorGizmos::SpatialEditorGizmos() {
skeleton_material->set_flag(Material::FLAG_DOUBLE_SIDED,true);
skeleton_material->set_flag(Material::FLAG_UNSHADED,true);
skeleton_material->set_flag(Material::FLAG_ONTOP,true);
- skeleton_material->set_hint(Material::HINT_NO_DEPTH_DRAW,true);
+ skeleton_material->set_depth_draw_mode(Material::DEPTH_DRAW_NEVER);
//position 3D Shared mesh
@@ -2293,7 +2293,7 @@ SpatialEditorGizmos::SpatialEditorGizmos() {
sample_player_icon = Ref<FixedMaterial>( memnew( FixedMaterial ));
sample_player_icon->set_flag(Material::FLAG_UNSHADED, true);
sample_player_icon->set_flag(Material::FLAG_DOUBLE_SIDED, true);
- sample_player_icon->set_hint(Material::HINT_NO_DEPTH_DRAW, true);
+ sample_player_icon->set_depth_draw_mode(Material::DEPTH_DRAW_NEVER);
sample_player_icon->set_fixed_flag(FixedMaterial::FLAG_USE_ALPHA, true);
sample_player_icon->set_parameter(FixedMaterial::PARAM_DIFFUSE,Color(1,1,1,0.9));
sample_player_icon->set_texture(FixedMaterial::PARAM_DIFFUSE,SpatialEditor::get_singleton()->get_icon("GizmoSpatialSamplePlayer","EditorIcons"));
@@ -2307,7 +2307,7 @@ SpatialEditorGizmos::SpatialEditorGizmos() {
stream_player_icon = Ref<FixedMaterial>( memnew( FixedMaterial ));
stream_player_icon->set_flag(Material::FLAG_UNSHADED, true);
stream_player_icon->set_flag(Material::FLAG_DOUBLE_SIDED, true);
- stream_player_icon->set_hint(Material::HINT_NO_DEPTH_DRAW, true);
+ stream_player_icon->set_depth_draw_mode(Material::DEPTH_DRAW_NEVER);
stream_player_icon->set_fixed_flag(FixedMaterial::FLAG_USE_ALPHA, true);
stream_player_icon->set_parameter(FixedMaterial::PARAM_DIFFUSE,Color(1,1,1,0.9));
stream_player_icon->set_texture(FixedMaterial::PARAM_DIFFUSE,SpatialEditor::get_singleton()->get_icon("GizmoSpatialStreamPlayer","EditorIcons"));
@@ -2315,7 +2315,7 @@ SpatialEditorGizmos::SpatialEditorGizmos() {
visibility_notifier_icon = Ref<FixedMaterial>( memnew( FixedMaterial ));
visibility_notifier_icon->set_flag(Material::FLAG_UNSHADED, true);
visibility_notifier_icon->set_flag(Material::FLAG_DOUBLE_SIDED, true);
- visibility_notifier_icon->set_hint(Material::HINT_NO_DEPTH_DRAW, true);
+ visibility_notifier_icon->set_depth_draw_mode(Material::DEPTH_DRAW_NEVER);
visibility_notifier_icon->set_fixed_flag(FixedMaterial::FLAG_USE_ALPHA, true);
visibility_notifier_icon->set_parameter(FixedMaterial::PARAM_DIFFUSE,Color(1,1,1,0.9));
visibility_notifier_icon->set_texture(FixedMaterial::PARAM_DIFFUSE,SpatialEditor::get_singleton()->get_icon("Visible","EditorIcons"));