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authorJuan Linietsky2017-01-12 18:27:27 -0300
committerJuan Linietsky2017-01-12 18:28:12 -0300
commitda477b76a98ee7ca4ac16773d3baf1299e053da7 (patch)
tree8cd8611b43081d51df4a293ae0b27f0b8ce50fa2 /tools/editor/scene_tree_editor.cpp
parenta971186c266de2df818a7f3dc063a49b0ad51bd8 (diff)
downloadgodot-da477b76a98ee7ca4ac16773d3baf1299e053da7.tar.gz
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some class renames
TextureFrame -> TextureRect Patch9Frame -> NinePatchRect ColorFrame -> ColorRect
Diffstat (limited to '')
-rw-r--r--tools/editor/scene_tree_editor.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/tools/editor/scene_tree_editor.cpp b/tools/editor/scene_tree_editor.cpp
index 1c881dfd5..2b42fab51 100644
--- a/tools/editor/scene_tree_editor.cpp
+++ b/tools/editor/scene_tree_editor.cpp
@@ -953,7 +953,7 @@ Variant SceneTreeEditor::get_drag_data_fw(const Point2& p_point,Control* p_from)
if (i<list_max){
HBoxContainer *hb = memnew( HBoxContainer );
- TextureFrame *tf = memnew(TextureFrame);
+ TextureRect *tf = memnew(TextureRect);
tf->set_texture(icons[i]);
hb->add_child(tf);
Label *label = memnew( Label( selected[i]->get_name() ) );