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| author | Juan Linietsky | 2016-08-25 17:45:20 -0300 |
|---|---|---|
| committer | Juan Linietsky | 2016-08-25 17:45:20 -0300 |
| commit | 9c6175db11ff72603ae58789a462b33ec1e910f8 (patch) | |
| tree | c7fbb26583b6c7f44b9f8091aa59497900527f08 /tools/editor/property_editor.cpp | |
| parent | 41a58f7935ecd0c91ae55a5e5b84425aadc51840 (diff) | |
| download | godot-9c6175db11ff72603ae58789a462b33ec1e910f8.tar.gz godot-9c6175db11ff72603ae58789a462b33ec1e910f8.tar.zst godot-9c6175db11ff72603ae58789a462b33ec1e910f8.zip | |
More visual script work
-Block switches to 2d/3d editor if editing visual script
-Added cast node in flow control
-Added ability to do RPC in visual script
-Comment nodes
-Fix bug with inverted cable in connecting backwards
-Copy and paste nodes, including from different scripts
Diffstat (limited to 'tools/editor/property_editor.cpp')
| -rw-r--r-- | tools/editor/property_editor.cpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/tools/editor/property_editor.cpp b/tools/editor/property_editor.cpp index ea036593b..d7e527f47 100644 --- a/tools/editor/property_editor.cpp +++ b/tools/editor/property_editor.cpp @@ -1151,6 +1151,7 @@ void CustomPropertyEditor::_action_pressed(int p_which) { file->clear_filters(); + if (hint_text!="") { Vector<String> extensions=hint_text.split(","); for(int i=0;i<extensions.size();i++) { |
