diff options
| author | Juan Linietsky | 2015-03-09 02:34:56 -0300 |
|---|---|---|
| committer | Juan Linietsky | 2015-03-09 02:34:56 -0300 |
| commit | 09489e3a78de39bb4d8690f3c65f8a5e7a56a95e (patch) | |
| tree | b6207118763b8f1ec81c9d5b7e483813363253c2 /tools/editor/property_editor.cpp | |
| parent | 2c2894ceb674927a35d2798b3e63adabdb020077 (diff) | |
| download | godot-09489e3a78de39bb4d8690f3c65f8a5e7a56a95e.tar.gz godot-09489e3a78de39bb4d8690f3c65f8a5e7a56a95e.tar.zst godot-09489e3a78de39bb4d8690f3c65f8a5e7a56a95e.zip | |
lot of work on 2D lighting and isometric maps
added a new demo, isometric_light that does full isometric sorting,
lights, shadows, etc.
Diffstat (limited to '')
| -rw-r--r-- | tools/editor/property_editor.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/tools/editor/property_editor.cpp b/tools/editor/property_editor.cpp index 25c39b317..fb4c13426 100644 --- a/tools/editor/property_editor.cpp +++ b/tools/editor/property_editor.cpp @@ -1860,7 +1860,7 @@ void PropertyEditor::set_item_text(TreeItem *p_item, int p_type, const String& p if (has_icon(res->get_type(),"EditorIcons")) { - p_item->set_icon(1,get_icon(res->get_type(),"EditorIcons")); + p_item->set_icon(0,get_icon(res->get_type(),"EditorIcons")); } else { Dictionary d = p_item->get_metadata(0); @@ -1870,10 +1870,10 @@ void PropertyEditor::set_item_text(TreeItem *p_item, int p_type, const String& p if (has_icon(hint_text,"EditorIcons")) { - p_item->set_icon(1,get_icon(hint_text,"EditorIcons")); + p_item->set_icon(0,get_icon(hint_text,"EditorIcons")); } else { - p_item->set_icon(1,get_icon("Object","EditorIcons")); + p_item->set_icon(0,get_icon("Object","EditorIcons")); } } |
