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| author | Juan Linietsky | 2016-10-05 01:26:35 -0300 |
|---|---|---|
| committer | Juan Linietsky | 2016-10-05 01:26:35 -0300 |
| commit | cf5778e51a883936ffc896231da8259e5ebabc0a (patch) | |
| tree | 286f7eb7956a5c2c275276bbc9e3db5e3ff0730f /tools/editor/plugins/spatial_editor_plugin.h | |
| parent | a6e9dc615346f44b68b418483dd218d11ba4a674 (diff) | |
| download | godot-cf5778e51a883936ffc896231da8259e5ebabc0a.tar.gz godot-cf5778e51a883936ffc896231da8259e5ebabc0a.tar.zst godot-cf5778e51a883936ffc896231da8259e5ebabc0a.zip | |
-Added ViewportContainer, this is the only way to make viewports show up in GUI now
-2D editing now seems to work
-Added some functions and refactoring to Viewport
Diffstat (limited to '')
| -rw-r--r-- | tools/editor/plugins/spatial_editor_plugin.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/tools/editor/plugins/spatial_editor_plugin.h b/tools/editor/plugins/spatial_editor_plugin.h index 2a52eab77..4751cf707 100644 --- a/tools/editor/plugins/spatial_editor_plugin.h +++ b/tools/editor/plugins/spatial_editor_plugin.h @@ -430,7 +430,7 @@ private: float settings_default_light_rot_x; float settings_default_light_rot_y; - Control *settings_light_base; + ViewportContainer *settings_light_base; Viewport *settings_light_vp; ColorPickerButton *settings_ambient_color; Image settings_light_dir_image; |
