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| author | Juan Linietsky | 2016-07-06 20:35:49 -0300 |
|---|---|---|
| committer | Juan Linietsky | 2016-07-06 20:36:37 -0300 |
| commit | a78226c32ceb0614e079f5cdd5653af7be729dac (patch) | |
| tree | 998cfe40fe7f4239c3200f654148e0282c826796 /tools/editor/plugins/script_editor_plugin.h | |
| parent | e4b7a45a381f028752163d0f57662baa0def0301 (diff) | |
| download | godot-a78226c32ceb0614e079f5cdd5653af7be729dac.tar.gz godot-a78226c32ceb0614e079f5cdd5653af7be729dac.tar.zst godot-a78226c32ceb0614e079f5cdd5653af7be729dac.zip | |
Only allow built-in scripts to be edited when the scene they belong to is loaded, closes #5403
Diffstat (limited to '')
| -rw-r--r-- | tools/editor/plugins/script_editor_plugin.h | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/tools/editor/plugins/script_editor_plugin.h b/tools/editor/plugins/script_editor_plugin.h index 85412087b..2e6e2c035 100644 --- a/tools/editor/plugins/script_editor_plugin.h +++ b/tools/editor/plugins/script_editor_plugin.h @@ -234,6 +234,8 @@ class ScriptEditor : public VBoxContainer { bool _test_script_times_on_disk(Ref<Script> p_for_script=Ref<Script>()); + void _close_tab(int p_idx); + void _close_current_tab(); bool grab_focus_block; @@ -331,6 +333,8 @@ public: virtual void edited_scene_changed(); + void close_builtin_scripts_from_scene(const String& p_scene); + ScriptEditorDebugger *get_debugger() { return debugger; } void set_live_auto_reload_running_scripts(bool p_enabled); |
