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| author | Juan Linietsky | 2016-08-23 23:15:16 -0300 |
|---|---|---|
| committer | Pedro J. Estébanez | 2017-01-16 11:56:00 +0100 |
| commit | 9f3c594f9eaa27e993f041b6b4f86cd65bb1b6bf (patch) | |
| tree | 68dee4a657fae2b5a7a807cd66f6b27113e44ef6 /tools/editor/plugins/script_editor_plugin.h | |
| parent | b3d0596c4bea7d282e604a8dfbf8cf629ab7bcaf (diff) | |
| download | godot-9f3c594f9eaa27e993f041b6b4f86cd65bb1b6bf.tar.gz godot-9f3c594f9eaa27e993f041b6b4f86cd65bb1b6bf.tar.zst godot-9f3c594f9eaa27e993f041b6b4f86cd65bb1b6bf.zip | |
Making bits of docs appear in different dialogues is made easier with EditorHelpBit
Diffstat (limited to '')
| -rw-r--r-- | tools/editor/plugins/script_editor_plugin.h | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/tools/editor/plugins/script_editor_plugin.h b/tools/editor/plugins/script_editor_plugin.h index 6e8577a3a..ba7e93cb9 100644 --- a/tools/editor/plugins/script_editor_plugin.h +++ b/tools/editor/plugins/script_editor_plugin.h @@ -339,6 +339,8 @@ public: void close_builtin_scripts_from_scene(const String& p_scene); + void goto_help(const String& p_desc) { _help_class_goto(p_desc); } + ScriptEditorDebugger *get_debugger() { return debugger; } void set_live_auto_reload_running_scripts(bool p_enabled); |
