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| author | Juan Linietsky | 2016-10-03 16:33:42 -0300 |
|---|---|---|
| committer | Juan Linietsky | 2016-10-03 21:35:16 +0200 |
| commit | 22d83bc9f655d5ae7a1b49709c4c1b663725daf5 (patch) | |
| tree | a817195c08d4713a70ca014a3f63f5937934fe36 /tools/editor/plugins/sample_editor_plugin.cpp | |
| parent | 78d97b060a6873a454e710380cb9ef1bde5e4c65 (diff) | |
| download | godot-22d83bc9f655d5ae7a1b49709c4c1b663725daf5.tar.gz godot-22d83bc9f655d5ae7a1b49709c4c1b663725daf5.tar.zst godot-22d83bc9f655d5ae7a1b49709c4c1b663725daf5.zip | |
Begining of GLES3 renderer:
-Most 2D drawing is implemented
-Missing shaders
-Missing all 3D
-Editor needs to be set on update always to be used, otherwise it does not refresh
-Large parts of editor not working
Diffstat (limited to 'tools/editor/plugins/sample_editor_plugin.cpp')
| -rw-r--r-- | tools/editor/plugins/sample_editor_plugin.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/tools/editor/plugins/sample_editor_plugin.cpp b/tools/editor/plugins/sample_editor_plugin.cpp index 7965fa54a..5bdd7c4e6 100644 --- a/tools/editor/plugins/sample_editor_plugin.cpp +++ b/tools/editor/plugins/sample_editor_plugin.cpp @@ -311,7 +311,7 @@ void SampleEditor::generate_preview_texture(const Ref<Sample>& p_sample,Ref<Imag imgdata = DVector<uint8_t>::Write(); - p_texture->set_data(Image(w,h,0,Image::FORMAT_RGB,img)); + p_texture->set_data(Image(w,h,0,Image::FORMAT_RGB8,img)); } @@ -392,7 +392,7 @@ SampleEditor::SampleEditor() { add_child(stop); peakdisplay=Ref<ImageTexture>( memnew( ImageTexture) ); - peakdisplay->create( EDITOR_DEF("audio/sample_editor_preview_width",512),EDITOR_DEF("audio/sample_editor_preview_height",128),Image::FORMAT_RGB); + peakdisplay->create( EDITOR_DEF("audio/sample_editor_preview_width",512),EDITOR_DEF("audio/sample_editor_preview_height",128),Image::FORMAT_RGB8); sample_texframe->set_expand(true); sample_texframe->set_texture(peakdisplay); |
