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| author | Juan Linietsky | 2016-11-09 23:55:06 -0300 |
|---|---|---|
| committer | Juan Linietsky | 2016-11-09 23:55:06 -0300 |
| commit | cacf9ebb7fd8df8845daca9da2fe55456cc179aa (patch) | |
| tree | 5881cb42ace5001916e9d1843f5a7acbc35332a6 /tools/editor/io_plugins | |
| parent | 6b2a27bbe5fa112365fc88b9b4678a61293bcb53 (diff) | |
| download | godot-cacf9ebb7fd8df8845daca9da2fe55456cc179aa.tar.gz godot-cacf9ebb7fd8df8845daca9da2fe55456cc179aa.tar.zst godot-cacf9ebb7fd8df8845daca9da2fe55456cc179aa.zip | |
all light types and shadows are working, pending a lot of clean-up
Diffstat (limited to 'tools/editor/io_plugins')
| -rw-r--r-- | tools/editor/io_plugins/editor_import_collada.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/tools/editor/io_plugins/editor_import_collada.cpp b/tools/editor/io_plugins/editor_import_collada.cpp index e8207c957..fa9e372eb 100644 --- a/tools/editor/io_plugins/editor_import_collada.cpp +++ b/tools/editor/io_plugins/editor_import_collada.cpp @@ -1468,7 +1468,7 @@ Error ColladaImport::_create_mesh_surfaces(bool p_optimize,Ref<Mesh>& p_mesh,con mr.push_back(a); } - p_mesh->add_surface(Mesh::PRIMITIVE_TRIANGLES,d,mr); + p_mesh->add_surface_from_arrays(Mesh::PRIMITIVE_TRIANGLES,d,mr); if (material.is_valid()) { p_mesh->surface_set_material(surface, material); |
