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authorJuan Linietsky2014-02-09 22:10:30 -0300
committerJuan Linietsky2014-02-09 22:10:30 -0300
commit0b806ee0fc9097fa7bda7ac0109191c9c5e0a1ac (patch)
tree276c4d099e178eb67fbd14f61d77b05e3808e9e3 /tools/editor/editor_settings.h
parent0e49da1687bc8192ed210947da52c9e5c5f301bb (diff)
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+/*************************************************************************/
+/* editor_settings.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* http://www.godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+#ifndef EDITOR_SETTINGS_H
+#define EDITOR_SETTINGS_H
+
+#include "object.h"
+
+#include "resource.h"
+#include "os/thread_safe.h"
+
+class EditorPlugin;
+
+class EditorSettings : public Resource {
+
+ OBJ_TYPE( EditorSettings, Resource );
+private:
+ _THREAD_SAFE_CLASS_
+
+public:
+ struct Plugin {
+
+ EditorPlugin *instance;
+ String path;
+ String name;
+ String author;
+ String version;
+ String description;
+ bool installs;
+ String script;
+ Vector<String> install_files;
+ };
+private:
+ Map<String,Plugin> plugins;
+
+ struct VariantContainer {
+ int order;
+ Variant variant;
+ bool hide_from_editor;
+ VariantContainer(){ order=0; hide_from_editor=false; }
+ VariantContainer(const Variant& p_variant, int p_order) { variant=p_variant; order=p_order; hide_from_editor=false; }
+ };
+
+ HashMap<String,PropertyInfo> hints;
+ int last_order;
+ HashMap<String,VariantContainer> props;
+ String resource_path;
+
+ bool _set(const StringName& p_name, const Variant& p_value);
+ bool _get(const StringName& p_name,Variant &r_ret) const;
+ void _get_property_list(List<PropertyInfo> *p_list) const;
+
+ static Ref<EditorSettings> singleton;
+
+ String config_file_path;
+ String settings_path;
+
+ Ref<Resource> clipboard;
+
+
+ EditorPlugin *_load_plugin_editor(const String& p_path);
+ Error _load_plugin(const String& p_path,Plugin& plugin);
+
+ void _load_defaults();
+
+protected:
+
+ static void _bind_methods();
+public:
+
+ enum {
+ NOTIFICATION_EDITOR_SETTINGS_CHANGED=10000
+ };
+
+
+ bool has(String p_var) const;
+ static EditorSettings *get_singleton();
+ void erase(String p_var);
+ String get_settings_path() const;
+
+ const Map<String,Plugin>& get_plugins() const { return plugins; }
+
+ void scan_plugins();
+ void enable_plugins();
+
+ void raise_order(const String& p_name);
+ static void create();
+ static void save();
+ static void destroy();
+
+ void notify_changes();
+
+ void set_plugin_enabled(const String& p_plugin,bool p_enabled);
+ bool is_plugin_enabled(const String& p_plugin);
+
+ void load_installed_plugin(const String& p_plugin);
+
+ void set_resource_clipboard(const Ref<Resource>& p_resource) { clipboard=p_resource; }
+ Ref<Resource> get_resource_clipboard() const { return clipboard; }
+
+ void add_property_hint(const PropertyInfo& p_hint);
+
+ EditorSettings();
+ ~EditorSettings();
+
+};
+
+//not a macro any longer
+
+#define EDITOR_DEF(m_var,m_val) _EDITOR_DEF(m_var,Variant(m_val))
+Variant _EDITOR_DEF( const String& p_var, const Variant& p_default);
+
+#endif // EDITOR_SETTINGS_H