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authorJuan Linietsky2015-01-17 09:48:11 -0300
committerJuan Linietsky2015-01-17 09:48:11 -0300
commitcdf3c5b0ebe97fc2151fb41b914a7c7ff9936413 (patch)
tree304271d3a6d48cd4ecabf53dfc038b83cf42ae89 /tools/editor/editor_settings.cpp
parent7ac7956baf220118a2a10162d3eebf25c2054980 (diff)
parent9bbc3f0c94bfdbaceb507e4ccaf388950d84d8f0 (diff)
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Merge pull request #1181 from adolson/duplicate-node-naming-prefs
fix naming of duplicated nodes, closes #1161
Diffstat (limited to '')
-rw-r--r--tools/editor/editor_settings.cpp4
1 files changed, 4 insertions, 0 deletions
diff --git a/tools/editor/editor_settings.cpp b/tools/editor/editor_settings.cpp
index 59e06d1e6..24699ac87 100644
--- a/tools/editor/editor_settings.cpp
+++ b/tools/editor/editor_settings.cpp
@@ -414,6 +414,10 @@ void EditorSettings::_load_defaults() {
set("text_editor/auto_brace_complete", false);
+ set("scenetree_editor/duplicate_node_name_num_separator",0);
+ hints["scenetree_editor/duplicate_node_name_num_separator"]=PropertyInfo(Variant::INT,"scenetree_editor/duplicate_node_name_num_separator",PROPERTY_HINT_ENUM, "None,Space,Underscore,Dash");
+
+
set("3d_editor/default_fov",45.0);
set("3d_editor/default_z_near",0.1);
set("3d_editor/default_z_far",500.0);