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| author | mbalint12 | 2017-02-06 17:50:01 +0100 |
|---|---|---|
| committer | mbalint12 | 2017-02-06 18:17:20 +0100 |
| commit | 1bd1af776c111f1efdd9a3b0259d8f916c052ef2 (patch) | |
| tree | 62e8a9b4ceaa348e4b485f2c077cbe63a815c3ff /tools/editor/editor_settings.cpp | |
| parent | af3fabeb7745e6f7f4e7fe7a299bdd234fff26a6 (diff) | |
| download | godot-1bd1af776c111f1efdd9a3b0259d8f916c052ef2.tar.gz godot-1bd1af776c111f1efdd9a3b0259d8f916c052ef2.tar.zst godot-1bd1af776c111f1efdd9a3b0259d8f916c052ef2.zip | |
Add editor option for automatically closing the output when stopping the game.
Diffstat (limited to '')
| -rw-r--r-- | tools/editor/editor_settings.cpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/tools/editor/editor_settings.cpp b/tools/editor/editor_settings.cpp index 1cdc42654..ebac77699 100644 --- a/tools/editor/editor_settings.cpp +++ b/tools/editor/editor_settings.cpp @@ -655,6 +655,7 @@ void EditorSettings::_load_defaults(Ref<ConfigFile> p_extra_config) { set("run/auto_save/save_before_running",true); set("run/output/always_clear_output_on_play",true); set("run/output/always_open_output_on_play",true); + set("run/output/always_close_output_on_stop",false); set("filesystem/resources/save_compressed_resources",true); set("filesystem/resources/auto_reload_modified_images",true); |
