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authorJuan Linietsky2014-11-05 21:20:42 -0300
committerJuan Linietsky2014-11-05 21:20:42 -0300
commit0dbedd18fc62f700e92a4cf581e505d849bc47ad (patch)
tree8f2c85b4d9227e441fd35ab4873009faa656bcba /tools/editor/editor_run_native.cpp
parentd14baf6e41bcdbe4968e0513beccc09dfb160ecd (diff)
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SceneMainLoop -> SceneTree
-=-=-=-=-=-=-=-=-=-=-=-=-=- *YOUR SOURCE MIGHT NOT WORK* For mor information on fix: https://github.com/okamstudio/godot/wiki/devel_scene_tree Other stuff: -Shower of bullets demo -Fixes all around
Diffstat (limited to 'tools/editor/editor_run_native.cpp')
-rw-r--r--tools/editor/editor_run_native.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/tools/editor/editor_run_native.cpp b/tools/editor/editor_run_native.cpp
index be1a124fc..17117be18 100644
--- a/tools/editor/editor_run_native.cpp
+++ b/tools/editor/editor_run_native.cpp
@@ -33,7 +33,7 @@
void EditorRunNative::_notification(int p_what) {
- if (p_what==NOTIFICATION_ENTER_SCENE) {
+ if (p_what==NOTIFICATION_ENTER_TREE) {
List<StringName> ep;
EditorImportExport::get_singleton()->get_export_platforms(&ep);