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| author | Juan Linietsky | 2017-01-05 19:41:36 -0300 |
|---|---|---|
| committer | Juan Linietsky | 2017-01-05 19:41:36 -0300 |
| commit | 99ceddd11ef652a3b8e6bf5d09dcc519d957ce14 (patch) | |
| tree | 4c3daa35be5b08a27829f98cea6cf8598932046e /tools/editor/editor_run.cpp | |
| parent | 495d059a744b268b0355d0cbfbb9ef30fec865e2 (diff) | |
| download | godot-99ceddd11ef652a3b8e6bf5d09dcc519d957ce14.tar.gz godot-99ceddd11ef652a3b8e6bf5d09dcc519d957ce14.tar.zst godot-99ceddd11ef652a3b8e6bf5d09dcc519d957ce14.zip | |
Editor settings categories are now tidy and beautiful!
Diffstat (limited to '')
| -rw-r--r-- | tools/editor/editor_run.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/tools/editor/editor_run.cpp b/tools/editor/editor_run.cpp index 2a0212f29..7d79412b3 100644 --- a/tools/editor/editor_run.cpp +++ b/tools/editor/editor_run.cpp @@ -63,7 +63,7 @@ Error EditorRun::run(const String& p_scene,const String p_custom_args,const List args.push_back("-debugnav"); } - int screen = EditorSettings::get_singleton()->get("game_window_placement/screen"); + int screen = EditorSettings::get_singleton()->get("run/window_placement/screen"); if (screen==0) { screen=OS::get_singleton()->get_current_screen(); @@ -90,7 +90,7 @@ Error EditorRun::run(const String& p_scene,const String p_custom_args,const List } - int window_placement=EditorSettings::get_singleton()->get("game_window_placement/rect"); + int window_placement=EditorSettings::get_singleton()->get("run/window_placement/rect"); switch(window_placement) { case 0: { // default @@ -104,7 +104,7 @@ Error EditorRun::run(const String& p_scene,const String p_custom_args,const List args.push_back(itos(pos.x)+"x"+itos(pos.y)); } break; case 2: { // custom pos - Vector2 pos = EditorSettings::get_singleton()->get("game_window_placement/rect_custom_position"); + Vector2 pos = EditorSettings::get_singleton()->get("run/window_placement/rect_custom_position"); pos+=screen_rect.pos; args.push_back("-p"); args.push_back(itos(pos.x)+"x"+itos(pos.y)); |
