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| author | Juan Linietsky | 2016-06-03 21:03:09 -0300 |
|---|---|---|
| committer | Juan Linietsky | 2016-06-03 21:03:22 -0300 |
| commit | 26332479d3d1df0b9c48288eedde9b2d85b3f752 (patch) | |
| tree | 0dd678b11202700f6af02bce77b4b9a636767268 /tools/editor/editor_node.h | |
| parent | cd56cad9ac9f0787d8eaa62dee470b783ee0212e (diff) | |
| download | godot-26332479d3d1df0b9c48288eedde9b2d85b3f752.tar.gz godot-26332479d3d1df0b9c48288eedde9b2d85b3f752.tar.zst godot-26332479d3d1df0b9c48288eedde9b2d85b3f752.zip | |
Signals became a tab
added icons to contextual scene tree menu
Diffstat (limited to '')
| -rw-r--r-- | tools/editor/editor_node.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/tools/editor/editor_node.h b/tools/editor/editor_node.h index aa76753e3..736c2ad57 100644 --- a/tools/editor/editor_node.h +++ b/tools/editor/editor_node.h @@ -272,6 +272,7 @@ private: SceneTreeDock *scene_tree_dock; //ResourcesDock *resources_dock; PropertyEditor *property_editor; + ConnectionsDock *connections_dock; VBoxContainer *prop_editor_vb; ScenesDock *scenes_dock; EditorRunNative *run_native; |
