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authorJuan Linietsky2015-01-20 20:25:19 -0300
committerJuan Linietsky2015-01-20 20:36:25 -0300
commit11c1756257368f3cd41702016c3303c0d22e3b59 (patch)
tree65a18926a726df7e550e964f8e0169a6fe8268ba /tools/editor/editor_node.cpp
parent79af8057107214a385505d3b130c42d8e4a7a875 (diff)
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Visual Shader Editing for 2D
Editing 2D shaders with visual editor seems to work now.
Diffstat (limited to 'tools/editor/editor_node.cpp')
-rw-r--r--tools/editor/editor_node.cpp3
1 files changed, 2 insertions, 1 deletions
diff --git a/tools/editor/editor_node.cpp b/tools/editor/editor_node.cpp
index 005bb0958..6ff16e661 100644
--- a/tools/editor/editor_node.cpp
+++ b/tools/editor/editor_node.cpp
@@ -4035,7 +4035,8 @@ EditorNode::EditorNode() {
add_editor_plugin( memnew( ScriptEditorPlugin(this) ) );
add_editor_plugin( memnew( EditorHelpPlugin(this) ) );
add_editor_plugin( memnew( AnimationPlayerEditorPlugin(this) ) );
- add_editor_plugin( memnew( ShaderGraphEditorPlugin(this) ) );
+ add_editor_plugin( memnew( ShaderGraphEditorPlugin(this,true) ) );
+ add_editor_plugin( memnew( ShaderGraphEditorPlugin(this,false) ) );
add_editor_plugin( memnew( ShaderEditorPlugin(this,true) ) );
add_editor_plugin( memnew( ShaderEditorPlugin(this,false) ) );
add_editor_plugin( memnew( CameraEditorPlugin(this) ) );