diff options
| author | Rémi Verschelde | 2015-11-27 21:42:48 +0100 |
|---|---|---|
| committer | Rémi Verschelde | 2015-11-27 21:42:48 +0100 |
| commit | 20efb4810109823bd1fbbbde6400c41b938f957d (patch) | |
| tree | 64bc79fac5925aa81eda1fc217584271bf2a9774 /tools/editor/editor_node.cpp | |
| parent | ed4738fbed6d08e85bbf2b60b9dcad64bd4c8753 (diff) | |
| download | godot-20efb4810109823bd1fbbbde6400c41b938f957d.tar.gz godot-20efb4810109823bd1fbbbde6400c41b938f957d.tar.zst godot-20efb4810109823bd1fbbbde6400c41b938f957d.zip | |
Moved subscene creation from scene menu to an icon on the scene dock
Based on @Fiona's PR #2220.
The previous "subscene" concept is also renamed to "new scene", as those subscene are just like regular scenes.
Diffstat (limited to 'tools/editor/editor_node.cpp')
| -rw-r--r-- | tools/editor/editor_node.cpp | 134 |
1 files changed, 0 insertions, 134 deletions
diff --git a/tools/editor/editor_node.cpp b/tools/editor/editor_node.cpp index 2db099d9b..d64f620ea 100644 --- a/tools/editor/editor_node.cpp +++ b/tools/editor/editor_node.cpp @@ -1162,75 +1162,6 @@ void EditorNode::_dialog_action(String p_file) { save_translatable_strings(p_file); } break; - case FILE_SAVE_SUBSCENE: { - - List<Node*> selection = editor_selection->get_selected_node_list(); - - if (selection.size()!=1) { - - current_option=-1; - //confirmation->get_cancel()->hide(); - accept->get_ok()->set_text("I see.."); - accept->set_text("This operation requieres a single selected node."); - accept->popup_centered_minsize(); - break; - } - - Node *base = selection.front()->get(); - - Map<Node*,Node*> reown; - reown[editor_data.get_edited_scene_root()]=base; - Node *copy = base->duplicate_and_reown(reown); - if (copy) { - - Ref<PackedScene> sdata = memnew( PackedScene ); - Error err = sdata->pack(copy); - memdelete(copy); - - if (err!=OK) { - - - current_option=-1; - //accept->get_cancel()->hide(); - accept->get_ok()->set_text("I see.."); - accept->set_text("Couldn't save subscene. Likely dependencies (instances) couldn't be satisfied."); - accept->popup_centered_minsize(); - return; - } - - int flg=0; - if (EditorSettings::get_singleton()->get("on_save/compress_binary_resources")) - flg|=ResourceSaver::FLAG_COMPRESS; - if (EditorSettings::get_singleton()->get("on_save/save_paths_as_relative")) - flg|=ResourceSaver::FLAG_RELATIVE_PATHS; - - - err = ResourceSaver::save(p_file,sdata,flg); - if (err!=OK) { - - current_option=-1; - //confirmation->get_cancel()->hide(); - accept->get_ok()->set_text("I see.."); - accept->set_text("Error saving scene."); - accept->popup_centered_minsize(); - break; - } - //EditorFileSystem::get_singleton()->update_file(p_file,sdata->get_type()); - - } else { - - current_option=-1; - //confirmation->get_cancel()->hide(); - accept->get_ok()->set_text("I see.."); - accept->set_text("Error duplicating scene to save it."); - accept->popup_centered_minsize(); - break; - - } - - - } break; - case FILE_SAVE_SCENE: case FILE_SAVE_AS_SCENE: { @@ -2141,70 +2072,6 @@ void EditorNode::_menu_option_confirm(int p_option,bool p_confirmed) { file->set_title("Save Translatable Strings"); file->popup_centered_ratio(); - - } break; - - case FILE_SAVE_SUBSCENE: { - - Node *scene = editor_data.get_edited_scene_root(); - - if (!scene) { - - current_option=-1; - //confirmation->get_cancel()->hide(); - accept->get_ok()->set_text("I see.."); - accept->set_text("This operation can't be done without a scene."); - accept->popup_centered_minsize(); - break; - } - - - List<Node*> selection = editor_selection->get_selected_node_list(); - - if (selection.size()!=1) { - - current_option=-1; - //confirmation->get_cancel()->hide(); - accept->get_ok()->set_text("I see.."); - accept->set_text("This operation requieres a single selected node."); - accept->popup_centered_minsize(); - break; - } - - Node *tocopy = selection.front()->get(); - - if (tocopy!=editor_data.get_edited_scene_root() && tocopy->get_filename()!="") { - - - current_option=-1; - //confirmation->get_cancel()->hide(); - accept->get_ok()->set_text("I see.."); - accept->set_text("This operation can't be done on instanced scenes."); - accept->popup_centered_minsize(); - break; - } - - file->set_mode(EditorFileDialog::MODE_SAVE_FILE); - - List<String> extensions; - Ref<PackedScene> sd = memnew( PackedScene ); - ResourceSaver::get_recognized_extensions(sd,&extensions); - file->clear_filters(); - for(int i=0;i<extensions.size();i++) { - - file->add_filter("*."+extensions[i]+" ; "+extensions[i].to_upper()); - } - - - String existing; - if (extensions.size()) { - existing="new_scene."+extensions.front()->get().to_lower(); - } - file->set_current_path(existing); - - - file->popup_centered_ratio(); - file->set_title("Save Sub-Scene As.."); } break; case FILE_SAVE_OPTIMIZED: { Node *scene = editor_data.get_edited_scene_root(); @@ -4972,7 +4839,6 @@ EditorNode::EditorNode() { pm_export->set_name("Export"); p->add_child(pm_export); p->add_submenu_item("Convert To..","Export"); - pm_export->add_item("Subscene..",FILE_SAVE_SUBSCENE); pm_export->add_item("Translatable Strings..",FILE_DUMP_STRINGS); pm_export->add_separator(); pm_export->add_item("MeshLibrary..",FILE_EXPORT_MESH_LIBRARY); |
