diff options
| author | Juan Linietsky | 2014-04-14 22:43:44 -0300 |
|---|---|---|
| committer | Juan Linietsky | 2014-04-14 22:43:44 -0300 |
| commit | ec4ef2d2e794819548d731f93728266d31261d71 (patch) | |
| tree | 6c2940a9029d07a22288c93684dac19cc39de7ed /tools/editor/editor_node.cpp | |
| parent | 162d2ebe4f1a6da2da62ad45c4cbfb161157d31d (diff) | |
| download | godot-ec4ef2d2e794819548d731f93728266d31261d71.tar.gz godot-ec4ef2d2e794819548d731f93728266d31261d71.tar.zst godot-ec4ef2d2e794819548d731f93728266d31261d71.zip | |
-Added google play services (needed for some stuff)
-Added new screen resizing options, stretch_2d is removed, new much more flexible ones.
-Fixed bug in viewport (can create more instances in 3d-in-2d demo now)
-Can set android permissions and screen sizes manually in the export settings
-Changed export templates extension to .tpz (too many people unzipped the manually..)
-File dialog now ensures that the proper extension is used (will not allow to save without it)
-Fixed bug that made collision exceptions not work in 2D
Diffstat (limited to '')
| -rw-r--r-- | tools/editor/editor_node.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/tools/editor/editor_node.cpp b/tools/editor/editor_node.cpp index 9429c1618..e799c103d 100644 --- a/tools/editor/editor_node.cpp +++ b/tools/editor/editor_node.cpp @@ -3927,7 +3927,7 @@ EditorNode::EditorNode() { file_templates->set_mode(FileDialog::MODE_OPEN_FILE); file_templates->set_access(FileDialog::ACCESS_FILESYSTEM); file_templates->clear_filters(); - file_templates->add_filter("*.zip ; Zip Template Package"); + file_templates->add_filter("*.tpz ; Template Package"); file = memnew( FileDialog ); |
