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| author | Juan Linietsky | 2014-04-05 12:39:30 -0300 |
|---|---|---|
| committer | Juan Linietsky | 2014-04-05 12:39:30 -0300 |
| commit | 9f33134c93ecbadda70e8eefc50563e29b2eb7f2 (patch) | |
| tree | 299ded94fe74a61bf8094935d0f3283f6f30e435 /tools/editor/editor_node.cpp | |
| parent | 35b84d2c85fd152bee05d7d5a05e20a5f602a285 (diff) | |
| download | godot-9f33134c93ecbadda70e8eefc50563e29b2eb7f2.tar.gz godot-9f33134c93ecbadda70e8eefc50563e29b2eb7f2.tar.zst godot-9f33134c93ecbadda70e8eefc50563e29b2eb7f2.zip | |
-Support for changing fonts
-Detect when free() might crash the project and throw error
-fixed 2D Bounce in physics (3d still broken)
-renamed “on_top” property to “behind_parent”, which makes more sense, old on_top remains there for compatibility but is invisible.
-large amount of fixes
Diffstat (limited to '')
| -rw-r--r-- | tools/editor/editor_node.cpp | 8 |
1 files changed, 8 insertions, 0 deletions
diff --git a/tools/editor/editor_node.cpp b/tools/editor/editor_node.cpp index af61022af..efb0f7223 100644 --- a/tools/editor/editor_node.cpp +++ b/tools/editor/editor_node.cpp @@ -3263,6 +3263,14 @@ EditorNode::EditorNode() { editor_register_icons(theme); editor_register_fonts(theme); + String global_font = EditorSettings::get_singleton()->get("global/font"); + if (global_font!="") { + Ref<Font> fnt = ResourceLoader::load(global_font); + if (fnt.is_valid()) { + theme->set_default_theme_font(fnt); + } + } + Ref<StyleBoxTexture> focus_sbt=memnew( StyleBoxTexture ); focus_sbt->set_texture(theme->get_icon("EditorFocus","EditorIcons")); for(int i=0;i<4;i++) { |
