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| author | George Marques | 2016-09-16 15:02:01 -0300 |
|---|---|---|
| committer | Rémi Verschelde | 2016-10-09 17:12:15 +0200 |
| commit | 6a0d47f34cdbbcfcf19eaa79de410814c841ce21 (patch) | |
| tree | e809b751880de7f8ba44fd6c9aefc9f431d9b408 /tools/editor/editor_node.cpp | |
| parent | e6d49fb54c2a7896fc95b6063cfead178f1540b7 (diff) | |
| download | godot-6a0d47f34cdbbcfcf19eaa79de410814c841ce21.tar.gz godot-6a0d47f34cdbbcfcf19eaa79de410814c841ce21.tar.zst godot-6a0d47f34cdbbcfcf19eaa79de410814c841ce21.zip | |
Add a function to plugin get the main screen parent
- Fix a bug where the main screen button did not disappear when the plugin
was deactivated.
(cherry picked from commit 98e7c1edbab6605a7578643485e1e88b61fd83d7)
Diffstat (limited to '')
| -rw-r--r-- | tools/editor/editor_node.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/tools/editor/editor_node.cpp b/tools/editor/editor_node.cpp index ea39b0313..90f793cf7 100644 --- a/tools/editor/editor_node.cpp +++ b/tools/editor/editor_node.cpp @@ -3013,7 +3013,7 @@ void EditorNode::remove_editor_plugin(EditorPlugin *p_editor) { for(int i=0;i<singleton->main_editor_buttons.size();i++) { - if (p_editor->get_name()==singleton->main_editor_buttons[i]->get_name()) { + if (p_editor->get_name()==singleton->main_editor_buttons[i]->get_text()) { memdelete( singleton->main_editor_buttons[i] ); singleton->main_editor_buttons.remove(i); |
