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authorJuan Linietsky2016-10-10 18:31:01 -0300
committerJuan Linietsky2016-10-10 18:31:01 -0300
commit1527cf8c0d17891dd0ebf99d484f83daa46eba3c (patch)
treea9a0fc5a00f8f57a973f2861d051b76f99642114 /tools/editor/editor_log.cpp
parent850eaf7ed796d2f2d9a35c6bc4ba9a4e69f5ca1d (diff)
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2D Shaders are working again using the new syntax, though all is buggy in general
Diffstat (limited to '')
-rw-r--r--tools/editor/editor_log.cpp4
1 files changed, 4 insertions, 0 deletions
diff --git a/tools/editor/editor_log.cpp b/tools/editor/editor_log.cpp
index 02af9712a..f69b7ba3e 100644
--- a/tools/editor/editor_log.cpp
+++ b/tools/editor/editor_log.cpp
@@ -67,6 +67,10 @@ void EditorLog::_error_handler(void *p_self, const char*p_func, const char*p_fil
icon = self->get_icon("ScriptError","EditorIcons");
} break;
+ case ERR_HANDLER_SHADER: {
+
+ icon = self->get_icon("Shader","EditorIcons");
+ } break;
}