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authorJuan Linietsky2017-01-25 21:55:59 -0300
committerJuan Linietsky2017-01-25 21:57:08 -0300
commit96de0141ccef3bb035574010816dafdbfc17eb63 (patch)
tree24bcad418177b4aba1a24d959a50ff401028f0ea /tools/editor/editor_data.h
parentae258e2679bd9deda8b311d030771fab03303833 (diff)
downloadgodot-96de0141ccef3bb035574010816dafdbfc17eb63.tar.gz
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Removed import/export system, will start new one from scratch.
Diffstat (limited to '')
-rw-r--r--tools/editor/editor_data.h3
1 files changed, 0 insertions, 3 deletions
diff --git a/tools/editor/editor_data.h b/tools/editor/editor_data.h
index f0bc5983a..fce606f72 100644
--- a/tools/editor/editor_data.h
+++ b/tools/editor/editor_data.h
@@ -129,7 +129,6 @@ private:
struct EditedScene {
Node* root;
Dictionary editor_states;
- Ref<ResourceImportMetadata> medatata;
List<Node*> selection;
Vector<EditorHistory::History> history_stored;
int history_current;
@@ -184,8 +183,6 @@ public:
void remove_scene(int p_idx);
void set_edited_scene(int p_idx);
void set_edited_scene_root(Node* p_root);
- void set_edited_scene_import_metadata(Ref<ResourceImportMetadata> p_mdata);
- Ref<ResourceImportMetadata> get_edited_scene_import_metadata(int p_idx = -1) const;
int get_edited_scene() const;
Node* get_edited_scene_root(int p_idx = -1);
int get_edited_scene_count() const;