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authorJuan Linietsky2015-05-21 15:02:49 -0300
committerJuan Linietsky2015-05-21 15:02:49 -0300
commitbb5d46bb113bca3204db7678eb69900f159e8087 (patch)
treecd34e10d67a196d217559ab8d4973b8f5bc4ccde /servers
parent4b8745ad63409cf14b02735981ee35d2f794421c (diff)
parent6049479a99f66b620d59498a76ed9f2c3891f4c8 (diff)
downloadgodot-bb5d46bb113bca3204db7678eb69900f159e8087.tar.gz
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Merge branch 'master' of https://github.com/okamstudio/godot
Diffstat (limited to 'servers')
-rw-r--r--servers/audio/sample_manager_sw.cpp1
-rw-r--r--servers/physics/body_sw.cpp2
-rw-r--r--servers/physics/body_sw.h2
-rw-r--r--servers/physics_2d/body_2d_sw.cpp2
-rw-r--r--servers/physics_2d/body_2d_sw.h2
-rw-r--r--servers/visual/shader_language.cpp2
6 files changed, 8 insertions, 3 deletions
diff --git a/servers/audio/sample_manager_sw.cpp b/servers/audio/sample_manager_sw.cpp
index 5fa3c834c..49ca5369a 100644
--- a/servers/audio/sample_manager_sw.cpp
+++ b/servers/audio/sample_manager_sw.cpp
@@ -135,6 +135,7 @@ void SampleManagerMallocSW::sample_set_data(RID p_sample, const DVector<uint8_t>
ERR_EXPLAIN("Sample buffer size does not match sample size.");
+ print_line("len bytes: "+itos(s->length_bytes)+" bufsize: "+itos(buff_size));
ERR_FAIL_COND(s->length_bytes!=buff_size);
DVector<uint8_t>::Read buffer_r=p_buffer.read();
const uint8_t *src = buffer_r.ptr();
diff --git a/servers/physics/body_sw.cpp b/servers/physics/body_sw.cpp
index 43c20d211..1cc0b763a 100644
--- a/servers/physics/body_sw.cpp
+++ b/servers/physics/body_sw.cpp
@@ -257,6 +257,8 @@ void BodySW::set_state(PhysicsServer::BodyState p_state, const Variant& p_varian
Transform t = p_variant;
t.orthonormalize();
new_transform=get_transform(); //used as old to compute motion
+ if (new_transform==t)
+ break;
_set_transform(t);
_set_inv_transform(get_transform().inverse());
diff --git a/servers/physics/body_sw.h b/servers/physics/body_sw.h
index f15fd9b83..6491ba8f1 100644
--- a/servers/physics/body_sw.h
+++ b/servers/physics/body_sw.h
@@ -201,7 +201,7 @@ public:
_FORCE_INLINE_ bool is_active() const { return active; }
_FORCE_INLINE_ void wakeup() {
- if ((get_space() && active) || mode==PhysicsServer::BODY_MODE_STATIC || mode==PhysicsServer::BODY_MODE_KINEMATIC)
+ if ((!get_space()) || mode==PhysicsServer::BODY_MODE_STATIC || mode==PhysicsServer::BODY_MODE_KINEMATIC)
return;
set_active(true);
}
diff --git a/servers/physics_2d/body_2d_sw.cpp b/servers/physics_2d/body_2d_sw.cpp
index 0ba661b4c..ccce058f1 100644
--- a/servers/physics_2d/body_2d_sw.cpp
+++ b/servers/physics_2d/body_2d_sw.cpp
@@ -275,6 +275,8 @@ void Body2DSW::set_state(Physics2DServer::BodyState p_state, const Variant& p_va
Matrix32 t = p_variant;
t.orthonormalize();
new_transform=get_transform(); //used as old to compute motion
+ if (t==new_transform)
+ break;
_set_transform(t);
_set_inv_transform(get_transform().inverse());
diff --git a/servers/physics_2d/body_2d_sw.h b/servers/physics_2d/body_2d_sw.h
index e34686f3a..c86bb51f1 100644
--- a/servers/physics_2d/body_2d_sw.h
+++ b/servers/physics_2d/body_2d_sw.h
@@ -203,7 +203,7 @@ public:
_FORCE_INLINE_ bool is_active() const { return active; }
_FORCE_INLINE_ void wakeup() {
- if ((get_space() && active) || mode==Physics2DServer::BODY_MODE_STATIC || mode==Physics2DServer::BODY_MODE_KINEMATIC)
+ if ((!get_space()) || mode==Physics2DServer::BODY_MODE_STATIC || mode==Physics2DServer::BODY_MODE_KINEMATIC)
return;
set_active(true);
}
diff --git a/servers/visual/shader_language.cpp b/servers/visual/shader_language.cpp
index 77b7ddbc9..ea5630624 100644
--- a/servers/visual/shader_language.cpp
+++ b/servers/visual/shader_language.cpp
@@ -1714,7 +1714,7 @@ Error ShaderLanguage::parse_expression(Parser& parser,Node *p_parent,Node **r_ex
if (!existing) {
- parser.set_error("Unexisting identifier in expression: "+identifier);
+ parser.set_error("Nonexistent identifier in expression: "+identifier);
return ERR_PARSE_ERROR;
}