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| author | Bil Bas (Spooner) | 2015-02-19 02:00:50 +0000 |
|---|---|---|
| committer | Bil Bas (Spooner) | 2015-02-19 02:00:50 +0000 |
| commit | 3241b0181e9cff55d9e7593ebd044a598e09adcd (patch) | |
| tree | 530dea7bd46da90b05cafc034b775bb55ab0d974 /servers/visual_server.h | |
| parent | 33ed0efeefff16589888e3ed8010f47f044ff109 (diff) | |
| parent | 5ef3f7392faf0d2d9c136fc176f7a08cb774fe40 (diff) | |
| download | godot-3241b0181e9cff55d9e7593ebd044a598e09adcd.tar.gz godot-3241b0181e9cff55d9e7593ebd044a598e09adcd.tar.zst godot-3241b0181e9cff55d9e7593ebd044a598e09adcd.zip | |
Merge branch 'master' of https://github.com/okamstudio/godot
Diffstat (limited to 'servers/visual_server.h')
| -rw-r--r-- | servers/visual_server.h | 18 |
1 files changed, 6 insertions, 12 deletions
diff --git a/servers/visual_server.h b/servers/visual_server.h index 49ae8ce4e..e9bc97628 100644 --- a/servers/visual_server.h +++ b/servers/visual_server.h @@ -944,6 +944,8 @@ public: virtual RID canvas_create()=0; virtual void canvas_set_item_mirroring(RID p_canvas,RID p_item,const Point2& p_mirroring)=0; virtual Point2 canvas_get_item_mirroring(RID p_canvas,RID p_item) const=0; + virtual void canvas_set_modulate(RID p_canvas,const Color& p_color)=0; + virtual RID canvas_item_create()=0; @@ -953,6 +955,8 @@ public: virtual void canvas_item_set_visible(RID p_item,bool p_visible)=0; virtual bool canvas_item_is_visible(RID p_item) const=0; + virtual void canvas_item_set_light_mask(RID p_item,int p_mask)=0; + virtual void canvas_item_set_blend_mode(RID p_canvas_item,MaterialBlendMode p_blend)=0; virtual void canvas_item_attach_viewport(RID p_item, RID p_viewport)=0; @@ -1008,20 +1012,10 @@ public: virtual void canvas_light_set_color(RID p_light, const Color& p_color)=0; virtual void canvas_light_set_height(RID p_light, float p_height)=0; virtual void canvas_light_set_z_range(RID p_light, int p_min_z,int p_max_z)=0; + virtual void canvas_light_set_layer_range(RID p_light, int p_min_layer,int p_max_layer)=0; virtual void canvas_light_set_item_mask(RID p_light, int p_mask)=0; - enum CanvasLightBlendMode { - CANVAS_LIGHT_BLEND_ADD, - CANVAS_LIGHT_BLEND_SUB, - CANVAS_LIGHT_BLEND_MULTIPLY, - CANVAS_LIGHT_BLEND_DODGE, - CANVAS_LIGHT_BLEND_BURN, - CANVAS_LIGHT_BLEND_LIGHTEN, - CANVAS_LIGHT_BLEND_DARKEN, - CANVAS_LIGHT_BLEND_OVERLAY, - CANVAS_LIGHT_BLEND_SCREEN, - }; - virtual void canvas_light_set_blend_mode(RID p_light, CanvasLightBlendMode p_blend_mode)=0; + virtual void canvas_light_set_subtract_mode(RID p_light, bool p_enable)=0; virtual void canvas_light_set_shadow_enabled(RID p_light, bool p_enabled)=0; virtual void canvas_light_set_shadow_buffer_size(RID p_light, int p_size)=0; virtual void canvas_light_set_shadow_filter(RID p_light, int p_size)=0; |
