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| author | Juan Linietsky | 2015-04-03 01:43:37 -0300 |
|---|---|---|
| committer | Juan Linietsky | 2015-04-03 01:43:37 -0300 |
| commit | 9fa1698c7420bae2c6353bf300ce2cdb73434bf6 (patch) | |
| tree | 7d67492203476b2599621ebe258987c94db79b88 /servers/visual_server.h | |
| parent | 42d41a3fbc79ff1014d3b65666d6f80240520c8c (diff) | |
| download | godot-9fa1698c7420bae2c6353bf300ce2cdb73434bf6.tar.gz godot-9fa1698c7420bae2c6353bf300ce2cdb73434bf6.tar.zst godot-9fa1698c7420bae2c6353bf300ce2cdb73434bf6.zip | |
Changes to Light
-=-=-=-=-=-=-=-=
-Changed material unshaded property for an enum, which supports light-only shading
-Added a "Mix" shading mode, useful for using lights as masks
-Added energy parameter to Light2D
Diffstat (limited to '')
| -rw-r--r-- | servers/visual_server.h | 19 |
1 files changed, 17 insertions, 2 deletions
diff --git a/servers/visual_server.h b/servers/visual_server.h index b6d354454..e9425afba 100644 --- a/servers/visual_server.h +++ b/servers/visual_server.h @@ -1014,12 +1014,19 @@ public: virtual void canvas_light_set_texture_offset(RID p_light, const Vector2& p_offset)=0; virtual void canvas_light_set_color(RID p_light, const Color& p_color)=0; virtual void canvas_light_set_height(RID p_light, float p_height)=0; + virtual void canvas_light_set_energy(RID p_light, float p_energy)=0; virtual void canvas_light_set_z_range(RID p_light, int p_min_z,int p_max_z)=0; virtual void canvas_light_set_layer_range(RID p_light, int p_min_layer,int p_max_layer)=0; virtual void canvas_light_set_item_mask(RID p_light, int p_mask)=0; virtual void canvas_light_set_item_shadow_mask(RID p_light, int p_mask)=0; - virtual void canvas_light_set_subtract_mode(RID p_light, bool p_enable)=0; + enum CanvasLightMode { + CANVAS_LIGHT_MODE_ADD, + CANVAS_LIGHT_MODE_SUB, + CANVAS_LIGHT_MODE_MIX, + }; + + virtual void canvas_light_set_mode(RID p_light, CanvasLightMode p_mode)=0; virtual void canvas_light_set_shadow_enabled(RID p_light, bool p_enabled)=0; virtual void canvas_light_set_shadow_buffer_size(RID p_light, int p_size)=0; virtual void canvas_light_set_shadow_esm_multiplier(RID p_light, float p_multiplier)=0; @@ -1049,7 +1056,15 @@ public: virtual void canvas_item_material_set_shader(RID p_material, RID p_shader)=0; virtual void canvas_item_material_set_shader_param(RID p_material, const StringName& p_param, const Variant& p_value)=0; virtual Variant canvas_item_material_get_shader_param(RID p_material, const StringName& p_param) const=0; - virtual void canvas_item_material_set_unshaded(RID p_material, bool p_unshaded)=0; + + + enum CanvasItemShadingMode { + CANVAS_ITEM_SHADING_NORMAL, + CANVAS_ITEM_SHADING_UNSHADED, + CANVAS_ITEM_SHADING_ONLY_LIGHT, + }; + + virtual void canvas_item_material_set_shading_mode(RID p_material, CanvasItemShadingMode p_mode)=0; /* CURSOR */ virtual void cursor_set_rotation(float p_rotation, int p_cursor = 0)=0; // radians |
