diff options
| author | Rémi Verschelde | 2017-03-19 00:36:26 +0100 |
|---|---|---|
| committer | Rémi Verschelde | 2017-03-19 00:36:26 +0100 |
| commit | f8db8a3faa30b71dca33ced38be16d3f93f43e8a (patch) | |
| tree | 3b798318132cca7eccfbca5818ab55656a2896d7 /servers/visual/visual_server_wrap_mt.cpp | |
| parent | 1d418afe863c9e553b69174ce63aef203c46d2f0 (diff) | |
| download | godot-f8db8a3faa30b71dca33ced38be16d3f93f43e8a.tar.gz godot-f8db8a3faa30b71dca33ced38be16d3f93f43e8a.tar.zst godot-f8db8a3faa30b71dca33ced38be16d3f93f43e8a.zip | |
Bring that Whole New World to the Old Continent too
Applies the clang-format style to the 2.1 branch as done for master in
5dbf1809c6e3e905b94b8764e99491e608122261.
Diffstat (limited to '')
| -rw-r--r-- | servers/visual/visual_server_wrap_mt.cpp | 72 |
1 files changed, 26 insertions, 46 deletions
diff --git a/servers/visual/visual_server_wrap_mt.cpp b/servers/visual/visual_server_wrap_mt.cpp index e673158ba..87ccce0fc 100644 --- a/servers/visual/visual_server_wrap_mt.cpp +++ b/servers/visual/visual_server_wrap_mt.cpp @@ -27,20 +27,19 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #include "visual_server_wrap_mt.h" -#include "os/os.h" #include "globals.h" +#include "os/os.h" void VisualServerWrapMT::thread_exit() { - exit=true; + exit = true; } void VisualServerWrapMT::thread_draw() { - draw_mutex->lock(); draw_pending--; - bool draw=(draw_pending==0);// only draw when no more flushes are pending + bool draw = (draw_pending == 0); // only draw when no more flushes are pending draw_mutex->unlock(); @@ -48,41 +47,35 @@ void VisualServerWrapMT::thread_draw() { visual_server->draw(); } - } void VisualServerWrapMT::thread_flush() { - draw_mutex->lock(); draw_pending--; draw_mutex->unlock(); - } - - void VisualServerWrapMT::_thread_callback(void *_instance) { - VisualServerWrapMT *vsmt = reinterpret_cast<VisualServerWrapMT*>(_instance); - + VisualServerWrapMT *vsmt = reinterpret_cast<VisualServerWrapMT *>(_instance); vsmt->thread_loop(); } void VisualServerWrapMT::thread_loop() { - server_thread=Thread::get_caller_ID(); + server_thread = Thread::get_caller_ID(); OS::get_singleton()->make_rendering_thread(); visual_server->init(); - exit=false; - draw_thread_up=true; - while(!exit) { + exit = false; + draw_thread_up = true; + while (!exit) { // flush commands one by one, until exit is requested command_queue.wait_and_flush_one(); } @@ -90,10 +83,8 @@ void VisualServerWrapMT::thread_loop() { command_queue.flush_all(); // flush all visual_server->finish(); - } - /* EVENT QUEUING */ void VisualServerWrapMT::sync() { @@ -113,12 +104,10 @@ void VisualServerWrapMT::sync() { command_queue.flush_all(); //flush all pending from other threads } - } void VisualServerWrapMT::draw() { - if (create_thread) { /* TODO: Make it draw @@ -135,7 +124,6 @@ void VisualServerWrapMT::draw() { } } - void VisualServerWrapMT::init() { if (create_thread) { @@ -144,10 +132,10 @@ void VisualServerWrapMT::init() { print_line("CREATING RENDER THREAD"); OS::get_singleton()->release_rendering_thread(); if (create_thread) { - thread = Thread::create( _thread_callback, this ); + thread = Thread::create(_thread_callback, this); print_line("STARTING RENDER THREAD"); } - while(!draw_thread_up) { + while (!draw_thread_up) { OS::get_singleton()->delay_usec(1000); } print_line("DONE RENDER THREAD"); @@ -155,58 +143,50 @@ void VisualServerWrapMT::init() { visual_server->init(); } - } void VisualServerWrapMT::finish() { - if (thread) { - command_queue.push( this, &VisualServerWrapMT::thread_exit); - Thread::wait_to_finish( thread ); + command_queue.push(this, &VisualServerWrapMT::thread_exit); + Thread::wait_to_finish(thread); memdelete(thread); - texture_free_cached_ids(); mesh_free_cached_ids(); - thread=NULL; + thread = NULL; } else { visual_server->finish(); } if (draw_mutex) memdelete(draw_mutex); - } +VisualServerWrapMT::VisualServerWrapMT(VisualServer *p_contained, bool p_create_thread) + : command_queue(p_create_thread) { -VisualServerWrapMT::VisualServerWrapMT(VisualServer* p_contained,bool p_create_thread) : command_queue(p_create_thread) { - - visual_server=p_contained; - create_thread=p_create_thread; - thread=NULL; - draw_mutex=NULL; - draw_pending=0; - draw_thread_up=false; - alloc_mutex=Mutex::create(); - texture_pool_max_size=GLOBAL_DEF("render/thread_textures_prealloc",5); - mesh_pool_max_size=GLOBAL_DEF("core/rid_pool_prealloc",20); + visual_server = p_contained; + create_thread = p_create_thread; + thread = NULL; + draw_mutex = NULL; + draw_pending = 0; + draw_thread_up = false; + alloc_mutex = Mutex::create(); + texture_pool_max_size = GLOBAL_DEF("render/thread_textures_prealloc", 5); + mesh_pool_max_size = GLOBAL_DEF("core/rid_pool_prealloc", 20); if (!p_create_thread) { - server_thread=Thread::get_caller_ID(); + server_thread = Thread::get_caller_ID(); } else { - server_thread=0; + server_thread = 0; } } - VisualServerWrapMT::~VisualServerWrapMT() { memdelete(visual_server); memdelete(alloc_mutex); //finish(); - } - - |
