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authorJuan Linietsky2015-01-13 21:19:11 -0300
committerJuan Linietsky2015-01-13 21:19:11 -0300
commit9012cd408e240d6039120e56fdd47a0983890993 (patch)
tree328f98f53fe1f56861dba304ec5e7456fb31c6ae /servers/visual/visual_server_raster.h
parenta327eee762e7f67b924b481a05268cacfbbed4ec (diff)
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-Add support for one-way collision in 2D (only works for kinematic body so far)
-Solve drawing order bug introduced in previous commit: solves #1214
Diffstat (limited to '')
-rw-r--r--servers/visual/visual_server_raster.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/servers/visual/visual_server_raster.h b/servers/visual/visual_server_raster.h
index 3fd8d7355..6c4e15827 100644
--- a/servers/visual/visual_server_raster.h
+++ b/servers/visual/visual_server_raster.h
@@ -392,7 +392,7 @@ class VisualServerRaster : public VisualServer {
CanvasItem() {
E=NULL;
- z=CANVAS_ITEM_Z_MAX/2;
+ z=0;
opacity=1;
self_opacity=1;
sort_y=false;