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authorMarcelo Fernandez2017-08-18 12:10:21 -0300
committerMarcelo Fernandez2017-08-18 12:10:21 -0300
commit647c4ae5bf9b64e78b8ff0fd36c8aa610f2a814b (patch)
treec22161ef48870c28981232d8e42710260a856fbf /servers/visual/visual_server_raster.cpp
parent49028e0c4931c6dd407d6c91c314f3576795c3ed (diff)
downloadgodot-647c4ae5bf9b64e78b8ff0fd36c8aa610f2a814b.tar.gz
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Add closest_power_of_2 func and implement mix_rate/latency on OS X
Diffstat (limited to '')
-rw-r--r--servers/visual/visual_server_raster.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/servers/visual/visual_server_raster.cpp b/servers/visual/visual_server_raster.cpp
index b0fe09b12..1e9f105f3 100644
--- a/servers/visual/visual_server_raster.cpp
+++ b/servers/visual/visual_server_raster.cpp
@@ -3847,7 +3847,7 @@ void VisualServerRaster::canvas_light_set_shadow_buffer_size(RID p_light, int p_
ERR_FAIL_COND(p_size < 32 || p_size > 16384);
- clight->shadow_buffer_size = nearest_power_of_2(p_size);
+ clight->shadow_buffer_size = next_power_of_2(p_size);
if (clight->shadow_buffer.is_valid()) {
rasterizer->free(clight->shadow_buffer);