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| author | Rémi Verschelde | 2017-02-28 23:03:10 +0100 |
|---|---|---|
| committer | GitHub | 2017-02-28 23:03:10 +0100 |
| commit | a1cbe8e22bec516b138436d06282046466e89c79 (patch) | |
| tree | 24c8d7757a3f1d9e3543a8eff1363f0f7943cbc6 /servers/visual/shader_language.cpp | |
| parent | c5df3d4d8d3d6ee74b0dad5eeb45f318c8b205a9 (diff) | |
| parent | f50488a36188d5975bfa8554687a1acdd394d6a9 (diff) | |
| download | godot-a1cbe8e22bec516b138436d06282046466e89c79.tar.gz godot-a1cbe8e22bec516b138436d06282046466e89c79.tar.zst godot-a1cbe8e22bec516b138436d06282046466e89c79.zip | |
Merge pull request #7878 from RebelliousX/else
Bunch of missing `else` statements and general logic
Diffstat (limited to 'servers/visual/shader_language.cpp')
| -rw-r--r-- | servers/visual/shader_language.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/servers/visual/shader_language.cpp b/servers/visual/shader_language.cpp index 7dfd9822f..c680013ef 100644 --- a/servers/visual/shader_language.cpp +++ b/servers/visual/shader_language.cpp @@ -307,7 +307,7 @@ ShaderLanguage::Token ShaderLanguage::_get_token() { } if (GETCHAR(0)=='*' && GETCHAR(1)=='/') { char_idx+=2; break; - } if (GETCHAR(0)=='\n') { + } else if (GETCHAR(0)=='\n') { tk_line++; } @@ -3241,7 +3241,7 @@ Error ShaderLanguage::_parse_shader(const Map< StringName, Map<StringName,DataTy _set_error("void datatype not allowed here"); return ERR_PARSE_ERROR; } - if (!uniform && type<TYPE_FLOAT && type>TYPE_VEC4) { + if (!uniform && type<TYPE_FLOAT && type>TYPE_VEC4) { // FIXME: always false! should it be || instead? _set_error("Invalid type for varying, only float,vec2,vec3,vec4 allowed."); return ERR_PARSE_ERROR; } |
