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| author | Juan Linietsky | 2017-11-09 23:34:01 -0300 |
|---|---|---|
| committer | Juan Linietsky | 2017-11-09 23:35:34 -0300 |
| commit | 192a4d7de5c557bdfe83bd180cd603d7e280ebd4 (patch) | |
| tree | 94ce9779b3f84fbc320ba83624e326d487ca1c04 /servers/visual/rasterizer.h | |
| parent | 0de6cba7e7e114f71fabb3dbe02cf260f7d3e2c6 (diff) | |
| download | godot-192a4d7de5c557bdfe83bd180cd603d7e280ebd4.tar.gz godot-192a4d7de5c557bdfe83bd180cd603d7e280ebd4.tar.zst godot-192a4d7de5c557bdfe83bd180cd603d7e280ebd4.zip | |
Reworked how servers preallocate RIDs, should fix #10970
Diffstat (limited to 'servers/visual/rasterizer.h')
| -rw-r--r-- | servers/visual/rasterizer.h | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/servers/visual/rasterizer.h b/servers/visual/rasterizer.h index cd4b465d7..164baa8c9 100644 --- a/servers/visual/rasterizer.h +++ b/servers/visual/rasterizer.h @@ -320,6 +320,10 @@ public: virtual RID light_create(VS::LightType p_type) = 0; + RID directional_light_create() { return light_create(VS::LIGHT_DIRECTIONAL); } + RID omni_light_create() { return light_create(VS::LIGHT_OMNI); } + RID spot_light_create() { return light_create(VS::LIGHT_SPOT); } + virtual void light_set_color(RID p_light, const Color &p_color) = 0; virtual void light_set_param(RID p_light, VS::LightParam p_param, float p_value) = 0; virtual void light_set_shadow(RID p_light, bool p_enabled) = 0; |
