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| author | letheed | 2017-09-10 15:37:49 +0200 |
|---|---|---|
| committer | letheed | 2017-09-20 13:11:10 +0200 |
| commit | 5ad9be4c24e9d7dc5672fdc42cea896622fe5685 (patch) | |
| tree | a8811a50265edd940b00e12b9bd522e3e9b4694e /servers/physics_2d_server.h | |
| parent | ecd226c6a751f8a20766363fd1f2e1e0e2da8fba (diff) | |
| download | godot-5ad9be4c24e9d7dc5672fdc42cea896622fe5685.tar.gz godot-5ad9be4c24e9d7dc5672fdc42cea896622fe5685.tar.zst godot-5ad9be4c24e9d7dc5672fdc42cea896622fe5685.zip | |
Rename pos to position in user facing methods and variables
Rename user facing methods and variables as well as the corresponding
C++ methods according to the folloming changes:
* pos -> position
* rot -> rotation
* loc -> location
C++ variables are left as is.
Diffstat (limited to '')
| -rw-r--r-- | servers/physics_2d_server.h | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/servers/physics_2d_server.h b/servers/physics_2d_server.h index cd6a20e6b..ddf89663c 100644 --- a/servers/physics_2d_server.h +++ b/servers/physics_2d_server.h @@ -65,17 +65,17 @@ public: virtual int get_contact_count() const = 0; - virtual Vector2 get_contact_local_pos(int p_contact_idx) const = 0; + virtual Vector2 get_contact_local_position(int p_contact_idx) const = 0; virtual Vector2 get_contact_local_normal(int p_contact_idx) const = 0; virtual int get_contact_local_shape(int p_contact_idx) const = 0; virtual RID get_contact_collider(int p_contact_idx) const = 0; - virtual Vector2 get_contact_collider_pos(int p_contact_idx) const = 0; + virtual Vector2 get_contact_collider_position(int p_contact_idx) const = 0; virtual ObjectID get_contact_collider_id(int p_contact_idx) const = 0; virtual Object *get_contact_collider_object(int p_contact_idx) const; virtual int get_contact_collider_shape(int p_contact_idx) const = 0; virtual Variant get_contact_collider_shape_metadata(int p_contact_idx) const = 0; - virtual Vector2 get_contact_collider_velocity_at_pos(int p_contact_idx) const = 0; + virtual Vector2 get_contact_collider_velocity_at_position(int p_contact_idx) const = 0; virtual real_t get_step() const = 0; virtual void integrate_forces(); |
