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| author | Juan Linietsky | 2017-01-11 00:52:51 -0300 |
|---|---|---|
| committer | Juan Linietsky | 2017-01-11 00:52:51 -0300 |
| commit | bc26f905817945300d397696330d1ab04a1af33c (patch) | |
| tree | d06338399c8ea410042f6631fb3db3efcc100b05 /scene/resources/shape_2d.cpp | |
| parent | 710692278d1353aad08bc7bceb655afc1d6c950c (diff) | |
| download | godot-bc26f905817945300d397696330d1ab04a1af33c.tar.gz godot-bc26f905817945300d397696330d1ab04a1af33c.tar.zst godot-bc26f905817945300d397696330d1ab04a1af33c.zip | |
Type renames:
Matrix32 -> Transform2D
Matrix3 -> Basis
AABB -> Rect3
RawArray -> PoolByteArray
IntArray -> PoolIntArray
FloatArray -> PoolFloatArray
Vector2Array -> PoolVector2Array
Vector3Array -> PoolVector3Array
ColorArray -> PoolColorArray
Diffstat (limited to 'scene/resources/shape_2d.cpp')
| -rw-r--r-- | scene/resources/shape_2d.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/scene/resources/shape_2d.cpp b/scene/resources/shape_2d.cpp index 4e2af89c0..b5a886b4b 100644 --- a/scene/resources/shape_2d.cpp +++ b/scene/resources/shape_2d.cpp @@ -47,14 +47,14 @@ real_t Shape2D::get_custom_solver_bias() const{ } -bool Shape2D::collide_with_motion(const Matrix32& p_local_xform, const Vector2& p_local_motion, const Ref<Shape2D>& p_shape, const Matrix32& p_shape_xform, const Vector2 &p_shape_motion) { +bool Shape2D::collide_with_motion(const Transform2D& p_local_xform, const Vector2& p_local_motion, const Ref<Shape2D>& p_shape, const Transform2D& p_shape_xform, const Vector2 &p_shape_motion) { ERR_FAIL_COND_V(p_shape.is_null(),false); int r; return Physics2DServer::get_singleton()->shape_collide(get_rid(),p_local_xform,p_local_motion,p_shape->get_rid(),p_shape_xform,p_shape_motion,NULL,0,r); } -bool Shape2D::collide(const Matrix32& p_local_xform, const Ref<Shape2D>& p_shape, const Matrix32& p_shape_xform){ +bool Shape2D::collide(const Transform2D& p_local_xform, const Ref<Shape2D>& p_shape, const Transform2D& p_shape_xform){ ERR_FAIL_COND_V(p_shape.is_null(),false); int r; return Physics2DServer::get_singleton()->shape_collide(get_rid(),p_local_xform,Vector2(),p_shape->get_rid(),p_shape_xform,Vector2(),NULL,0,r); @@ -62,7 +62,7 @@ bool Shape2D::collide(const Matrix32& p_local_xform, const Ref<Shape2D>& p_shap } -Variant Shape2D::collide_with_motion_and_get_contacts(const Matrix32& p_local_xform, const Vector2& p_local_motion, const Ref<Shape2D>& p_shape, const Matrix32& p_shape_xform, const Vector2 &p_shape_motion){ +Variant Shape2D::collide_with_motion_and_get_contacts(const Transform2D& p_local_xform, const Vector2& p_local_motion, const Ref<Shape2D>& p_shape, const Transform2D& p_shape_xform, const Vector2 &p_shape_motion){ ERR_FAIL_COND_V(p_shape.is_null(),Variant()); const int max_contacts = 16; @@ -81,7 +81,7 @@ Variant Shape2D::collide_with_motion_and_get_contacts(const Matrix32& p_local_xf return results; } -Variant Shape2D::collide_and_get_contacts(const Matrix32& p_local_xform, const Ref<Shape2D>& p_shape, const Matrix32& p_shape_xform){ +Variant Shape2D::collide_and_get_contacts(const Transform2D& p_local_xform, const Ref<Shape2D>& p_shape, const Transform2D& p_shape_xform){ ERR_FAIL_COND_V(p_shape.is_null(),Variant()); const int max_contacts = 16; |
